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Zelda and her days
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Home / Publications / Rainbow / Rainbow 1981 / Rainbow 1981-12 - Zelda and her days
What does a witch need more than anything else? Other than her broomstick, it's got to be a bat. And there are a lot of them in this program from Illustrated Memory Banks.
ZELDA'S BAT BOTTLE is brought to you courtesy of Fred Scerbo of IMB and we think you'll find it a lot of fun to play.
As most of you undoubtedly know, witches need all kinds of special things to make their magic potions. Bats happen to be one of the. and, in the instant situation, Zelda needs 10 of them. You need to help her zap them, fill up the bottle, and do it as quickly as possible. ZELDA'S BAT BOTTLE will tell you how long it takes!
ZELDA'S BAT BOTTLE is copyrighted by Illustrated Memory Banks and may not be duplicated. You are authorized to make two copies for your single end use. For permission to make additional copies, contact IMB at P.O. Box 289, Williamstown, MA, 01267.
Incidentally, you might pay special attention to the graphics. You will notice they are a little different than those which have been presented in the RAINBOW in the past but are extremely attractive! We think you'll like this one ... and will have some fun helping Zelda out.
The Listing:
10 CLEAR500:CLS(0):PMODE3,1:COLOR3,1:PCLS(0):SCREEN0,1:LINE(20,8)-(234,92),PSET,B:DRAW"BM5,20U8R5D8U4L5":DRAW"BM5,32U8F5D3U8" 20 COLOR4,2:LINE(28,16)-(60,84),PRESET,BF 30 LINE(68,32)-(104,84),PRESET,BF:CIRCLE(86,32),20,2,.9,.52,.98:PAINT(86,19),2,2:PSET(86,15) 40 LINE(108,32)-(144,84),PRESET,BF:CIRCLE(126,32),20,2,.9,.52,.98:PAINT(126,17),2,2:PSET(126,15) 50 LINE(152,16)-(212,48),PRESET,BF:CIRCLE(212,32),18,2,1,.77,.23:PAINT(215,17),2,2:PSET(230,32):LINE(152,32)-(212,84),PRESET,BF:CIRCLE(212,68),18,2,1,.77,.23:PA INT(217,53),2,2:PSET(230,68):SCREEN1,1 60 PMODE4,1:SCREEN1,1:FORI=1TO48STEP2:CIRCLE(60,144),I,8,.9:NEXT 70 DRAW"BM140,104;C0L28D80R28U34L12":DRAW"BM144,l84,C0U80R28D80U34L28" 80 DRAW"BM176,l84,U80R18ND46R18D80":DRAW"BM244,104L28D46R28L28D34R28":SOUND200,1:SOUND200,1:SCREEN1,1:FORI=1TO1000:NEXT 90 CLS(0):PRINT@172,"ZELDA'S";:PRINT@238,"BAT";:PRINT@300,"BOTTLE!";:FORI=1TO1500:NEXT 100 BB$="NUHG2DEDEDEDRUFUFUFU2GNUL":BF$="NUHL2F2RNDRNDRE2L2GNUL":DIMA(13),B(4):G=0:FORI=32TO22 4STEP16:G=G+1:A(G)=I:NEXTI:G=0:F ORI=26TO74STEP16:G=G+1:B(G)=I:NE XTI 110 PRINT@96,"ZELDA NEEDS YOUR HELP. SHE HAS":PRINT"TO ZAP 10 BATS INTO HER GLASS":PRINT"BOTTLE SO SHE CAN KKE HER BREW.";:PRIN T"YOU CAN DIRECT HER MAGIC BLAST ":PRINT"BY PRESSING 1 WHEN THE BATS ARE":PRINT"ON THE LEFT, 2 WEN THEY ARE" 120 PRINT"IN THE MIDDLE, & 3 W HN THEY":PRINT"ARE ON THE RIGHT.";:FORI=1TO600:NEXT 130 DB=0:PMODE3,1:PCLS(4):SCREEN0,0:LINE(0,182)-(256,192),PRESET,B:PAINT(10,186),3,1:CIRCLE(126,160),43,5,.55:PAINT(126,160),2,5 140 LINE(82,134)-(171,144),PSET,BF:LINE(82,134)-(171,144),PRESET,B:PAINT(126,135),3,1:LINE(92,120)-(184,134),PRESET 150 PMODE4,1:SCREEN0,1:DRAW"S16BH126,160;C0"+BB$ 160 DRAW"S10BM15,110;C0E9G4H2L7G2R3F4D6ENU6ENU6EU6END3END2NR2FDF2LDNL2GFGHL2RDFR3E8DGFG2DNH2FD6GL3GD18HNUl8L2FNU17L2FU16NE6D16L7UI6H2L4U4E8" 170 PAINT(24,98),0,0:PAINT(24,140),0,0 180 LINE(10,178)-(42,181),PRESET,BF:LINE(200,191)-(248,120),PRESET,B:LINE(210,120)-(238,110),PRESET,BF:LINE(205,110)-(243,105),PRESET,B:LINE(80,178)-(172,186),P RESET,BF:GOSUB370:SCREEN1,1:TIMER=0 190 GOSUB260 200 GOSUB350:GOSUB260:DRAW"S12BM"+X$+","+Y$+";C5"+BB$+"C0"+BF$+"C5"+BF$+"C0"+BB$+"C5"+BB$:DRAW"BM"+A$+","+B$+";C0"+BB$ 218 IF DB=>10THEN330 220 FORI=1TO2:PLAY"V31;O1;L190;E":NEXT 230 Q$=INKEY$ 240 IFQ$="1"THEN270ELSEIFQ$="2"THEN280ELSEIFQ$="3"THEN290 230 GOTO200 260 X$=A$:Y$=B$:C$=RND(13):D=RND(4):A$=STR$(A(C)):B$=STR$(B(D)):R ETURN 270 W=RND(4):LINR(55,97)-(A(W),B(D)),PRESET:COLOR5,0:LINE-(55,97),PSET:GOSUB300:GOTO200 280 W=RND(5)+4:LINE(55,97)-(A(W),B(D)),PRESET:COLOR5,0:LINE-(55,97),PSET:GOSUB300:GOT0200 290 W=RND(4)+9:LINE(55,97)-(A(W),B(D)),PRESET:COLOR5,0:LINE-(55, 97),PSET:GOSUB300:GOTO200 300 PLAY"V8;05,L255;C;O1,E":IF A(W)=A(C) THEN320 310 RETURN 320 DB=DB+1:DRAW"BM"+A$+","+B$+";C5"+BB$:PMODE4,1:SCREEN1,0:FORK =1TO3:PLAY"O5,L255;GCGC;O1;DD":NEXTK:PMODE4,1:SCREEN1,1:GOSUB360:RETURN 330 K=TIMER:PMODE4,1:SCREEN1,0:SOND220,16:CLS(0):PRINT@130,"YOU TOOK";:PRINT USING"#####.#";K/60;:PRINT" SECONDS."; 340 FORI=1TO4000:NEXT:GOTO130 350 FORJ=1TO2:F=RND(40)+110:FORH=0TO5STEP5:CIRCLE(F,133),3,H,.7,.5,1:NEXTH:NEXTJ:RETURN 360 BH=(178-(DB*5)):BH$=STR$(BH):DRAW"BM224,"+BH$+";C0"+BB$:RETURN 370 FORJ=10TO250STEP40:M=RND(10)+10:FORI=4TO32STEP2:CIRCLE(J,M),I,0,.7:NEXTI:NEXTJ:RETURN 380 REM 'ZELDA'S BAT BOTTLE!' BYFRED B. SCERBO, 1MB, COPYRIGHT 1981, ILLUSTRATED MEMORY BANKS. P.O.BOX 289, WILLIAMSTOWN, MA., 01267-0289.
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From Zelda'S Bat Bottle
Links
See this article as it appeared in the Rainbow Magazine 1981-12 Pag 2, in archive.org