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Temple of ROM

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Home / Software - Temple of ROM


Temple of ROM
[[Image:|296px|Temple of ROM]]
Year 1982
Publisher Tandy/Radio Shack
Author Rick Adams
Media Program Pak
Requires Joystick, 16K RAM
Optional
Graphic mode PMODE 4 256x192x2

Temple of ROM is a top down, two-dimensional arcade dungeon crawl by Rick Adams. Seeking a high score, the player earns points by collecting treasures and killing monsters in a LARGE, scrolling maze. Adams has acknowledged being inspired by the Atari 2600 classic cartridge Adventure, which this game is a loose clone of.

One unique element is teleporter dots. Adams was inspired to include them by a fantasy novel series he was a fan of. He was surprised when Tandy's game manual made no use of his background high-fantasy story, using a space science fiction setting instead.

When he wrote the game, Adams could not yet afford a disk drive, and had to program the game on a cassette-only system, using the EDTASM+ cartridge assembler. His CoCo had an overheating defect common in early CoCo 1's that caused frequent crashes, which required him to save frequently, sometimes spraying the interior of the CoCo with freon to delay the lockup long enough to finish the slow save to tape.

Although the official Tandy game manual says the game requires 16K, other sources say it only needs 4K.

In 2020, Adams released a sequel with a bigger maze and more monsters. It's available for $15.


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