MediaWiki:Sitenotice:
2024-03-02: The wiki ran out of disk space, so things were not working. This has been resolved by adding another 5GB of quota ;-) Thanks to Tim Lindner for reporting the issues. 2020-05-17: If a page gives you an error about some revision not being found, just EDIT the page and the old page should appear in the editor. If it does, just SAVE that and the page should be restored. OS-9 Al (talk) 12:22, 17 May 2020 (CDT)

Clone

From CoCopedia - The Tandy/Radio Shack Color Computer Wiki
Revision as of 11:41, 11 September 2015 by Polluks (talk | contribs) (Category)
Jump to navigation Jump to search

In the computer and video game industry, a clone is a game or game series which is very similar to or heavily inspired by a previous popular game or game series. Some genres are founded by such archetypical games that all subsequent similar games are thought of as derivatives.

The term is sometimes derogatory, implying a lack of originality, but clones can be anything from a pure "ripoff", to a legitimate derivative or improvement on the original, or even a homage to it.

In the 1980s, making a clone of a game was not illegal, provided no outright copyright violation or trademark infringement was involved, but as the gaming market grew, large developers felt the need and ability to sue the developers of clones which were too similar to originals [1]. These look and feel lawsuits, such as Apple v. Microsoft, are not common, but remain an option for developers who feel their franchises are at risk.

Some examples of games cloned by CoCo developers include

Pac-Man

Donkey Kong

Space Invaders

Popeye