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2020-05-17: If a page gives you an error about some revision not being found, just EDIT the page and the old page should appear in the editor. If it does, just SAVE that and the page should be restored. OS-9 Al (talk) 12:22, 17 May 2020 (CDT)
Rupert Rythym
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This page was last updated on 09/6/2024. Total Pages: 744. Total Files: 994.
Home / Software - Rupert Rythym
Ah, I remember this game the best out of all the games I brought from Tandy Australia. This is the second game I brought done by Nick Marentes, the first being Donut Dilemma. I remember the first time I saw this running on a CoCo 3 in my local Tandy Store. I loved the colors and sounds this little gem of a game was doing. I just knew I had to get it, even knowing I would be broke for a week. (It was money well worth spent.) To play this game, you have to have the volume up high, just sounds so cool, listening to the percussion and bass coming out, especially when you hear the HEY bit. It uses the 320-192x16 colour screen, with some of the coolest sounds you will hear. Having a pen and paper is handy when you have to put all the rhythm components into the right doors. One of the best features is the invisible mode part. Using the firecracker is a real cracker sound, or one of the best pieces of sound programming done. Game control is done using a two button joystick.
You have to play it, to really appreciate the graphics and sounds used to make this game, Truly a must in any CoCo user's game collection. |
-- CoCopedia user Brain Palmer, 10 November 2005
-- Prose control list changed to table by Carney, 6 September 2024