MediaWiki:Sitenotice:
2024-03-02: The wiki ran out of disk space, so things were not working. This has been resolved by adding another 5GB of quota ;-) Thanks to Tim Lindner for reporting the issues. 2020-05-17: If a page gives you an error about some revision not being found, just EDIT the page and the old page should appear in the editor. If it does, just SAVE that and the page should be restored. OS-9 Al (talk) 12:22, 17 May 2020 (CDT)

GEnie CoCo Files Browse Listing

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WELCOME
Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al

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This page was last updated on 04/23/2020. Total Pages: 744. Total Files: 994.


Home / Internet Resources / GEnie - GEnie CoCo Files Browse Listing


Library: 2 - Color Computer

 *********************************
Number: 7101  Name: COCO5.GIF
Address: COCO-SYSOP    * HIDDEN *  Date: 960609
Approximate # of bytes: 15292
Number of Accesses: 4  Library: 2
Description:
(From the internet home page of SockMaster)  A great hi-rez picture of a
CoCo 3 :)
Keywords: CC3,CoCo 3,SockMaster,GIF,Picture
 ---------------------------------

File: COCO5.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7100  Name: RS232MOD.GIF
Address: COCO-SYSOP    * HIDDEN *  Date: 960609
Approximate # of bytes: 18460
Number of Accesses: 4  Library: 2
Description:
(From the internet home page of SockMaster)  This is a GIF of the circuit
described in RS232MOD.TXT.
Keywords: CC3,CoCo 3,SockMaster,GIF,circuit,hardware,hack
 ---------------------------------

File: RS232MOD.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7099  Name: RS232MOD.TXT
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 6020
Number of Accesses: 4  Library: 2
Description:
(From the internet home page of SockMaster)  Text file describing hack to
CoCo RS232 pak for better hardware flow control.  (USE AT YOUR OWN RISK!)
Keywords: CC3,CoCo 3,SockMaster,hardware,hack,modem,upgrade
 ---------------------------------

File: RS232MOD.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7098  Name: J-CHAIN3.BIN
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 1040
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  Another groovy little CoCo 3
demo from SockMaster.
Keywords: CC3,CoCo 3,SockMaster,DEMO
 ---------------------------------

File: J-CHAIN3.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7097  Name: 4MHZCOCO.GIF
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 10780
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  High resolution GIF of how to
build a CoCo 3 4mhz accelerator.  (USE AT YOUR OWN RISK!)
Keywords: CC3,CoCo 3,SockMaster,upgrade,hack
 ---------------------------------

File: 4MHZCOCO.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7096  Name: 4MHZC.GIF
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 6236
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  low-res GIF (viewable on a
CoCo) of a circuit to accelerate a CoCo 3 to 4mhz.  (USE AT YOUR OWN RISK!)
Keywords: CC3,CoCo 3,SockMaster,hardware,hack
 ---------------------------------

File: 4MHZC.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7095  Name: DEMO.BIN
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 26292
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  Old CoCo 3 demo by SockMaster.
Just watch what the CoCo can really do!
Keywords: CC3,CoCo 3,SockMaster,DEMO
 ---------------------------------

File: DEMO.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7094  Name: BOINK.BIN
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 20724
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  A cool boincing ball demo for
the CoCo 3.
Keywords: CC3,CoCo 3,SockMaster,DEMO
 ---------------------------------

File: BOINK.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7093  Name: TWI-INST.TXT
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 14780
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  Slightly out of date
documentation for Twilight Term.
Keywords: CC3,CoCo 3,SockMaster,Terminal Program,Docs
 ---------------------------------

File: TWI-INST.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7092  Name: TWI-TERM.BIN
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 19788
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  The most awesome terminal
program for CoCo 3 (512K required).  FULL ANSI colors and smooth scrolling
using some very clever GIME tricks.  Even your PC buddies won't believe how
good the terminal portion is, including 8-bit PC extented graphics
characters.  This is the latest version.
Keywords: CC3,CoCo 3,SockMaster,Terminal
 ---------------------------------

File: TWI-TERM.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7091  Name: CUTS.BAS
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 11412
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  Similar in concept to the Unix
style "uuencode", this utility lets you encode or decode binary CoCo files
into ASCII text so they can be sent via e-mail.
Keywords: CC3,CoCo 3,SockMaster,encode,decode
 ---------------------------------

File: CUTS.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7090  Name: MOD6809.TXT
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 100
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  This is the documentation file
for the beta MOD file player for the CoCo 3.
Keywords: CC3,CoCo 3,SockMaster,6809,MOD,Player,Music
 ---------------------------------

File: MOD6809.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7089  Name: MOD6809.BIN
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 4556
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  This is the binary portion of
the beta MOD file player for the 6809.
Keywords: CC3,CoCo 3,SockMaster,6809,MOD,Player,Music
 ---------------------------------

File: MOD6809.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7088  Name: MOD6809.BAS
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 1980
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  ASCII BASIC pre-loader for the
beta version of the MOD music file player for the CoCo 3.
Keywords: CC3,CoCo 3,SockMaster,6809,MOD,Player,Music
 ---------------------------------

File: MOD6809.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7087  Name: MOD13.TXT
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 4308
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  This is an ASCII documentation
file for version 1.3 of SockMaster's INCREDIBLE CoCo 3 MOD file player.
Keywords: CC3,CoCo 3,SockMaster,6309,MOD,Player,Music
 ---------------------------------

File: MOD13.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7086  Name: MOD13.BIN
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 4352
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  This is the executable portion
of the 6309 MOD file player (version 1.3).
Keywords: CC3,CoCo 3,SockMaster,6309,MOD,Player,Music
 ---------------------------------

File: MOD13.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7085  Name: MOD13.BAS
Address: COCO-SYSOP                Date: 960609
Approximate # of bytes: 2132
Number of Accesses: 3  Library: 2
Description:
(From the internet home page of SockMaster)  This is the BASIC loader
portion of the 6309 CoCo3 MOD file player (version 1.3).  It is in ASCII
format.
Keywords: CC3,CoCo 3,SockMaster,6309,MOD,Player,Music
 ---------------------------------

File: MOD13.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7084  Name: MOD.BAS
Address: COCO-SYSOP                Date: 960514
Approximate # of bytes: 1404
Number of Accesses: 3  Library: 2
Description:
The BASIC loader for the MOD player.  (Must have this and MOD.BIN to play
MOD music files)
Keywords: MOD,Player,Music,6309
 ---------------------------------

File: MOD.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7083  Name: MOD.BIN
Address: COCO-SYSOP                Date: 960514
Approximate # of bytes: 3884
Number of Accesses: 3  Library: 2
Description:
Binary for MOD player for CoCo 3.  Grab MOD.TXT and MOD.BAS to complete the
set.  Requires a CoCo 3 with 6309 processor, then lets you play REALTIME
multivoice sampled MOD music files.  AMAZING!  From SockMaster, our Canadian
CoCo hacker who has done what has never been done on an 8-bit computer.  And
it works and they sound very good!  (Better than my 386 DX4 75mhz laptop can
do through it's speaker!)
Keywords: MOD,Player,Music,6309
 ---------------------------------

File: MOD.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7082  Name: MOD.TXT
Address: COCO-SYSOP                Date: 960514
Approximate # of bytes: 3320
Number of Accesses: 3  Library: 2
Description:
This is the text file describing the most amazing CoCo 3 music program ever!
A MOD file player!  It requires a CoCo 3 with a 6309 processor, then it lets
you play Amiga style MOD (synth) sound files on the CoCo...and it WORKS!  I
am blown away by this.  This is from SockMaser, our Canadian CoCo pal who
still likes to do the impossible with the CoCo.
MOD files themselves are found in abundance at the Amiga RoundTable here on
Genie.
Keywords: MOD,Player,Music,6309,SockMaster
 ---------------------------------

File: MOD.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7079  Name: COCOSYSOP.GIF
Address: COCO-SYSOP                Date: 951123
Approximate # of bytes: 54472
Number of Accesses: 45  Library: 2
Description:
This is a GIF (low-rez, color, converted from photo-CD) of Allen at
the 1994 Chicago CoCoFest.
Keywords: gif,picture,allen,coco-sysop
 ---------------------------------

File: COCOSYSOP.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7073  Name: ALLENH.GIF
Address: LAMP.MM                Date: 950825
Approximate # of bytes: 58200
Number of Accesses: 7  Library: 2
Description:
Here is Allen Huffman at a CoCo Fest.
Keywords: Allen Huffman,COCO,Fest
 ---------------------------------

File: ALLENH.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 7063  Name: LSTFST95.TXT
Address: COCO-SYSOP                Date: 950518
Approximate # of bytes: 33536
Number of Accesses: 39  Library: 2
Description:
Allen Huffman's almost "traditional" report of the goings-ons at the 4th
Annual "Last" Chicago CoCoFest in 1995.  See who was there, find out what
was new, and best of all, find out where they had lunch!  Great information
inside.  (.LZH version also available in the OS-9 library.)
Keywords: coco,fest,report,cocofest,rumors,news,products
 ---------------------------------

File: LSTFST95.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6256  Name: DRAGON.HISTORY
Address: COCO-SYSOP                Date: 941111
Approximate # of bytes: 72192
Number of Accesses: 25  Library: 2
Description:
An .lzh version of this is available in the OS9 library, but here it is
in ASCII for those who want it this way.  This file discusses the Dragon
computer - a UK CoCo clone made in the early 80s with support still
continuing much like the CoCo her in the states.
Keywords: dragon,history,text
 ---------------------------------

File: DRAGON.HISTORY
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6251  Name: TWTERM21.BIN
Address: COCO-SYSOP                Date: 941011
Approximate # of bytes: 14848
Number of Accesses: 18  Library: 2
Description:
From the Canadian SockMaster (the guy who did the cool CoCoDemo program)
here is a terminal that requires the RS232 pak, but runs at 19.2 kbaud
without losing a character.  TOTAL smooth scrolling and a full color
screen (*32* colors!) that has the complete extended IBM ANSI character
set!  Check this out!  This is only a beta release and much is still to
be added but you just won't believe how great this is!  Grab it today!!!
(Yes, even if you just use OS9 - you will want to see this in action!)
Keywords: coco3,term,telecom,terminal,ansi,modem,awesome
 ---------------------------------

File: TWTERM21.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6250  Name: CAMBUSH.ARC
Address: COCO-SYSOP                Date: 941011
Approximate # of bytes: 20608
Number of Accesses: 30  Library: 2
Description:
An EXCELLENT CoCo 3 shooting game - commercial quality but, for some
reason, released to shareware.  The Australian author, Nick Marentez (sp?)
also brought us great games like Space Intruders and Rupert Rhythm...
Keywords: game,coco3,shooter
 ---------------------------------

File: CAMBUSH.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6249  Name: COLINFEST94.TXT
Address: COCO-SYSOP                Date: 941009
Approximate # of bytes: 5504
Number of Accesses: 20  Library: 2
Description:
Colin McKay of Northern Xposure provided this quick summary of the
1994 Atlanta Fest.  Enjoy!
Keywords: fest,atlanta,text,report,colin,mckay,canada
 ---------------------------------

File: COLINFEST94.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6247  Name: COCOFST5.TXT
Address: COCO-SYSOP                Date: 941007
Approximate # of bytes: 27776
Number of Accesses: 27  Library: 2
Description:
Full report of the 1994 5th Annual Atlanta CoCoFest in ASCII.
Also available as cocofst5.lzh.
Keywords: fest,report,text,cocofest
 ---------------------------------

File: COCOFST5.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6244  Name: COCOWIN.ZIP
Address: DELTA.T                Date: 940921
Approximate # of bytes: 2560
Number of Accesses: 19  Library: 2
Description:
These are .PIF and .ICO files that allow you to use the COCO2-13.ZIP CoCo
emulator in Windows 3.1.  Read the README.TXT file before you use these.
Keywords: CoCo2,emulator,Windows,PC,Icons,PIF
 ---------------------------------

File: COCOWIN.ZIP
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6234  Name: WARGIRL.GIF
Address: DELTA.T                Date: 940906
Approximate # of bytes: 5120
Number of Accesses: 26  Library: 2
Description:
Here is a screan capture of WARGIRL.BIN, done on a PC Compatible
running the COCO2-13.ZIP emulator.
Keywords: COCO 1,COCO 2,COCO 3, GIF, PC, Emulator, WARGIRL
 ---------------------------------

File: WARGIRL.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6180  Name: LSTFST94.TXT
Address: COCO-SYSOP                Date: 940710
Approximate # of bytes: 33536
Number of Accesses: 23  Library: 2
Description:
Updated report of the 1994 3rd Annual "Last" Chicago CoCoFest.
Keywords: coco,fest,report,text
 ---------------------------------

File: LSTFST94.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6091  Name: ETHALOGO.GIF
Address: COCO-SYSOP                Date: 931203
Approximate # of bytes: 2688
Number of Accesses: 26  Library: 2
Description:
A GIF (which displays fine on the CoCo) of the "new" Sub-Etha Software
logo.  This picture is in 2-color monochrome format for now.
Keywords: logo,gif,sub-etha,picture
 ---------------------------------

File: ETHALOGO.GIF
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6078  Name: COCOFEST4.TXT
Address: COCO-SYSOP                Date: 931007
Approximate # of bytes: 33024
Number of Accesses: 29  Library: 2
Description:
Allen Huffman's report of the 1993 4th Annual Atlanta CoCoFest.
ASCII version.  .AR compressed version available in the OS9 library.
Keywords: report,text,rumor,fest,os9,coco,atlanta
 ---------------------------------

File: COCOFEST4.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6040  Name: PONGTEST.TXT
Address: COCO-SYSOP                Date: 930519
Approximate # of bytes: 11008
Number of Accesses: 27  Library: 2
Description:
This text-file describes a new programaming contest being sponsored by
numerous CoCo support companies.  Prizes!  Download and read...
[This is Revision 1.1 of the announcement, with Trade Mark(tm) information
in place]
Keywords: text,news,press release,contest,pong
 ---------------------------------

File: PONGTEST.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6035  Name: LSTFST93.TXT
Address: COCO-SYSOP                Date: 930511
Approximate # of bytes: 54528
Number of Accesses: 28  Library: 2
Description:
A more-than-complete report of all the happenings at the 1993 2nd Annual
"Last" Chicago CoCoFest held May 1-2 in Elgin, Illinois.  Find out who was
there, what was new, and where the CoCo/OS9 community is headed.  Complete
details on the OS9 Consortium meeting of international users groups, as well
as information on the 6309 Booster and 68000 accelerator for the CoCo and
the new 232 pak capable of 5300+ CPS under CoCo OS9...plus MUCH MORE!
(.LZH file available in the OS9 library.)
Keywords: cocofest,fest,report,text,rumors,news,information,os9,booster,chicago
 ---------------------------------

File: LSTFST93.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 6009  Name: IOWAFEST.TXT
Address: COCO-SYSOP                Date: 930401
Approximate # of bytes: 17792
Number of Accesses: 26  Library: 2
Description:
This is my personal review of all that happened at the Middle America
Fest held March 27-28th in Des Moines, Iowa and sponsored by the Mid
Iowa & Country CoCo Club.  Read on for the scoop...
Keywords: text,report,fest,cocofest,iowa,microware,os9,news,rumors
 ---------------------------------

File: IOWAFEST.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5976  Name: COCOFILES2.TXT
Address: COCO-SYSOP                Date: 930124
Approximate # of bytes: 18688
Number of Accesses: 39  Library: 2
Description:
This is the second part of ALL available RS-DOS files available in
this library.  (see COCOFILES1.TXT for the rest)
Keywords: CoCo,Text,Directory
 ---------------------------------

File: COCOFILES2.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5975  Name: COCOFILES1.TXT
Address: COCO-SYSOP                Date: 930124
Approximate # of bytes: 32128
Number of Accesses: 36  Library: 2
Description:
This is an ASCII text file listing ALL available RS-DOS files.  The file
is split into two parts since many text editors cannot handle the larger
files.  (see COCOFILES2.TXT for the rest)
Keywords: CoCo,Text,Directory
 ---------------------------------

File: COCOFILES1.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5973  Name: RUNTIME.BAS
Address: N.JOHNSON1    * HIDDEN *  Date: 930103
Approximate # of bytes: 4480
Number of Accesses: 21  Library: 2
Description:
Just RUN it. Use to load and play EthaSamples. Req. Orchestra-90cc pak.
Keywords: etha,sample,stereo,orc,runtime
 ---------------------------------

File: RUNTIME.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5972  Name: GEORGE.ES
Address: N.JOHNSON1    * HIDDEN *  Date: 930103
Approximate # of bytes: 65664
Number of Accesses: 15  Library: 2
Description:
Democrats download this one. Also download RUNTIME.BAsS to load/pla
Keywords: runtime,stereo,sample,etha,deemo
 ---------------------------------

File: GEORGE.ES
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5971  Name: GIFT.ES
Address: N.JOHNSON1    * HIDDEN *  Date: 930103
Approximate # of bytes: 41216
Number of Accesses: 18  Library: 2
Description:
 "And what better way to say `I love you' than with the gift of a spatula?"
   Has some nice strings in the background. Requires an Orchestra-90cc pak.
Also download "RUNTIME.BAS" to load/play.
Keywords: sample,stereo,demo,etha,runtime,orc
 ---------------------------------

File: GIFT.ES
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5970  Name: MOMMY.ES
Address: N.JOHNSON1    * HIDDEN *  Date: 930102
Approximate # of bytes: 65664
Number of Accesses: 14  Library: 2
Description:
"Mommy, when are we going home?"
 Download RUNTIME.BAS to load/play. Requires an Orchestra-90cc pak.
   Sounds good- footsteps cross from left to right.
Keywords: demo,stereo,etha,sample,runtime
 ---------------------------------

File: MOMMY.ES
is a BINARY File.

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Number: 5968  Name: SPATULA.ES
Address: N.JOHNSON1    * HIDDEN *  Date: 930102
Approximate # of bytes: 32896
Number of Accesses: 20  Library: 2
Description:
 "My! Where did you get that Lovely Spatula?!"
   Download "Runtime.Bas" also to make it work.
    From the upcoming program "EthaSample" by Nick Johnson.
Keywords: sample,etha,stereo,spatula,demo
 ---------------------------------

File: SPATULA.ES
is a BINARY File.

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Number: 5952  Name: TOOLS.SET
Address: N.JOHNSON1                Date: 921128
Approximate # of bytes: 2816
Number of Accesses: 26  Library: 2
Description:
This file is required for CoCoTools demo to work.
Keywords: cocotools,utility,dtools.set,disk
 ---------------------------------

File: TOOLS.SET
is a BINARY File.

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Number: 5951  Name: CCTOOLS-DEMO.BIN
Address: N.JOHNSON1                Date: 921128
Approximate # of bytes: 37632
Number of Accesses: 30  Library: 2
Description:
Demo of CoCoTools. Requires the file DTOOLS.SET, so download that also.
Some features aren't supported in this demo.
Keywords: cocotools,ark,demo,utility,disk
 ---------------------------------

File: CCTOOLS-DEMO.BIN
is a BINARY File.

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Number: 5950  Name: LOADER.BAS
Address: N.JOHNSON1                Date: 921128
Approximate # of bytes: 256
Number of Accesses: 14  Library: 2
Description:
I forgot to ARK this in with STEREO.DEMO.ARK. Just add it to the disk you
deARKed the demo on and run it.
   Enjoy!
Keywords: loader,stereo,demo,audio,sound,music,sample,orchestra-90
 ---------------------------------

File: LOADER.BAS
is a BINARY File.

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Number: 5949  Name: STEREO DEMO.ARK
Address: N.JOHNSON1                Date: 921128
Approximate # of bytes: 132096
Number of Accesses: 21  Library: 2
Description:
This is a )}>Stereo<{( sample made with the new Spasm Eyeball Software
2x4 bit stereo audio sampler. Requires a CoCo-3 w/512k. ARKed with
CoCo Tools, and takes about 12 minutes to deARK. Also download "LOADER.BAS"
(I forgot to include it in the ARKive) and then RUN"LOADER". It will take
up an entire 35 track disk when deARKed. Make sure LOADER.BAS is on the
same disk as the deARKed files. It will load in 16 8k blocks and then
play them _THROUGH THE ORCHESTRA-90 PAK_. You must have the pak connected!
   The sampler is still under development, but we thought you might like
a sneak peek!
Keywords: sample,stereo,orch,orchestra-90,audio,demo,sound,music
 ---------------------------------

File: STEREO DEMO.ARK
is a BINARY File.

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Number: 5942  Name: COCO2PC.ARC
Address: P.OLMSTEAD2                Date: 921119
Approximate # of bytes: 42880
Number of Accesses: 29  Library: 2
Description:
Use this great utility to transfer your COCO ascii program and data files to
your IBM compatible. Your PC can read & transfer files from COCO format disks!
Excellent utility if you have both computers.
Keywords: file transfer, data transfer, utilities
 ---------------------------------

File: COCO2PC.ARC
is a BINARY File.

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Number: 5935  Name: TYPEWRIT.BAS
Address: J.GERRIE                Date: 921103
Approximate # of bytes: 1920
Number of Accesses: 26  Library: 2
Description:
This program is in compiled basic
with REM statements at the end
explaining how it works, and how
it can be modified for specific
printers.  It has a help menu to
explain its various features.
I wrote it to allow me to position
the prinhead exactly, so that I could
use it to type information on forms.
It basically turn you Coco into an
Keywords: electronic,typewriter,Coco2,Coco3,printer
 ---------------------------------

File: TYPEWRIT.BAS
is a BINARY File.

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Number: 5934  Name: TREK2.DOC
Address: J.GERRIE    * HIDDEN *  Date: 921101
Approximate # of bytes: 4608
Number of Accesses: 22  Library: 2
Description:
This is the doc file for the TREK3.BAS program.
It contains the help file of the original
program, which I deleted to make more
room for new graphics routines etc.
ASCII text, but you might have to insert
nline feeds.
Keywords: docs,trek3,game,coco2,coco3
 ---------------------------------

File: TREK2.DOC
is a BINARY File.

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Number: 5933  Name: TREK3.BAS
Address: J.GERRIE    * HIDDEN *  Date: 921101
Approximate # of bytes: 16384
Number of Accesses: 28  Library: 2
Description:
This is a version of the StarTrek program that
appears elseware in the file base.  It has some new features and modifactions
that I have added just for the fun of it.
See the file trek2.doc for more
iinformation on this program.
This program has been uploaded in tokenized basic format.
Keywords: coco2,coco3,trek,newtrek,game
 ---------------------------------

File: TREK3.BAS
is a BINARY File.

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Number: 5931  Name: PAC2DEMO.BIN
Address: EVERSOFT                Date: 921025
Approximate # of bytes: 74368
Number of Accesses: 23  Library: 2
Description:
This is a demo version of PacDude 3-D, written by Brian O'Neill (the same
author of the shareware PacDude). PacDude 3-D is a three dimensional
pacman. It uses hardware scrolling for exceptionally smooth graphics.
With music. Requires 512K and joystick. This is a binary file. Simply
LOADM and let it autoexecute. The object is to eat the dots, avoid the
ghosts (unless you've eaten a power dot and turned them transparent).
Use button #1 (red) to jump, button#2 or spacebar to pause. Please
feel free to upload and/or pass around this demo.
Keywords: game,pacman,O'Neill,512K,coco3,arcade,graphics,RSdos
 ---------------------------------

File: PAC2DEMO.BIN
is a BINARY File.

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 *********************************
Number: 5929  Name: COCOFEST `92 REPORT.TXT
Address: N.JOHNSON1                Date: 921019
Approximate # of bytes: 5632
Number of Accesses: 23  Library: 2
Description:
 This is a humorous report on the 1992 Atlanta CoCoFest, written by
Nick Johnson. Please take all comments in the manner in which they were
intended; don't get all mad if your name appears in here with a reference
to nude adventure games, etc... In straight ASCII text, formatted 80
columns.
   Enjoy,
   ////\/ick
Keywords: coco,cocofest,atlanta,report
 ---------------------------------

File: COCOFEST `92 REPORT.TXT
is a BINARY File.

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Number: 5927  Name: COCOFEST3.TXT
Address: COCO-SYSOP                Date: 921011
Approximate # of bytes: 19968
Number of Accesses: 41  Library: 2
Description:
My annual semi-complete and semi-accurate report of the events and goings-
ons at the previous CoCoFest in Atlanta, Georgia, on October 3rd and 4th,
1992.  Find out who was there - what they had - what was new - and what
is planned for the future of the CoCo and OS9.  Good reading, especially
if you couldn't attend in person.  Check it out today!
Keywords: cocofest,news,rumors,gossip,text,report
 ---------------------------------

File: COCOFEST3.TXT
is a BINARY File.

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Number: 5921  Name: CHEEPSKATE.BAS
Address: J.LABECK2                Date: 921002
Approximate # of bytes: 9216
Number of Accesses: 18  Library: 2
Description:
A BASIC program to help you keep track of your bills, track expenses and
income, and balance your checkbook.
Written for the COCO 3...
Keywords: COCO 3,BASIC,shareware,utility,finance
 ---------------------------------

File: CHEEPSKATE.BAS
is a BINARY File.

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 *********************************
Number: 5908  Name: STORM.TXT
Address: J.HEGBERG                Date: 920908
Approximate # of bytes: 20608
Number of Accesses: 17  Library: 2
Description:
Art Flexser's personal account of surviving hurricane Andrew, and the
devastation it caused in his area!
Keywords: art,flexser,hurricane,andrew,true,story,storm,disaster,florida
 ---------------------------------

File: STORM.TXT
is a BINARY File.

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Number: 5889  Name: CHEEPRITE
Address: J.LABECK2                Date: 920715
Approximate # of bytes: 5632
Number of Accesses: 32  Library: 2
Description:
Only 101 lines long, CheepRite includes features found in much
more expensive programs; true word wrap, full line editing,
insertion and deletion of lines, and an auto-save feature to allow
you to keep on typing instead fo worrying about how much of the
13000 character text space you've used.
Keywords: COCO,BASIC,word processor,utility
 ---------------------------------

File: CHEEPRITE
is a BINARY File.

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Number: 5887  Name: CHEEP-RITE
Address: J.LABECK2                Date: 920713
Approximate # of bytes: 5504
Number of Accesses: 36  Library: 2
Description:
Only 99 lines long Cheep-Rite has true word-wrap, line editing
, line insert & delete, an auto-save feature, and 13000
characters of text space, enough for most home use.
Written for the 80-column COCO 3, it can be adapted to run on
earlier machines, as well.
Documentation is in the text file "Cheep.doc"
Keywords: COCO,basic,word processor,Color Computer
 ---------------------------------

File: CHEEP-RITE
is a BINARY File.

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Number: 5882  Name: WORD
Address: J.LABECK2                Date: 920622
Approximate # of bytes: 11520
Number of Accesses: 14  Library: 2
Description:
This is a copy of a PD program from David Ahl's book "BASIC
COMPUTER GAMES". It's adapted for the COCO, and I've gone to the
trouble to enter over 1000 words from my desk dictionary. Some
barrassing words have been edited out.
The game is easy to play, and fun. If you've ever played
"mastermind" or "codebreaker", you'll have no trouble.
Keywords: game,COCO,basic
 ---------------------------------

File: WORD
is a BINARY File.

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Number: 5863  Name: LASTFEST92REPORT.TXT
Address: COCO-SYSOP                Date: 920610
Approximate # of bytes: 23424
Number of Accesses: 50  Library: 2
Description:
This is my semi-complete report of all the goings-ons at the "First Annual
Last CoCoFest" May 30-31, Chicago.  Good reading...
Keywords: cocofest,report,text,press,products,os9
 ---------------------------------

File: LASTFEST92REPORT.TXT
is a BINARY File.

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Number: 5794  Name: RTTY.AR
Address: J.HEGBERG    * HIDDEN *  Date: 920308
Approximate # of bytes: 22016
Number of Accesses: 22  Library: 2
Description:
RTTY... Program for COCO-SYSOP
Keywords: to_cocosysop
 ---------------------------------

File: RTTY.AR
is a BINARY File.

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Number: 5777  Name: OREGON.BAS
Address: R.NEWHART                Date: 920222
Approximate # of bytes: 13056
Number of Accesses: 10  Library: 2
Description:
This game simulates a trip to Oregon in 1847
along the Oregon Trail.  I wrote this
as a shareware program.  Color Computer 3 only.
Keywords: oregon, oregon trail,simulation, 1847
 ---------------------------------

File: OREGON.BAS
is a BINARY File.

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Number: 5776  Name: CALC.BAS
Address: R.NEWHART                Date: 920222
Approximate # of bytes: 5888
Number of Accesses: 32  Library: 2
Description:
Calculator written in basic for Coco 2 or 3.
with some extra features such as
interest rates,m ham radio antennas, etc.
Keywords: calculator,interest rates,antennas,metric convert
 ---------------------------------

File: CALC.BAS
is a BINARY File.

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Number: 5740  Name: CHIFEST1.TXT
Address: J.HEGBERG                Date: 920210
Approximate # of bytes: 2688
Number of Accesses: 19  Library: 2
Description:
This is a letter from Dave Myers telling about the "1st Annual Last CoCoFest"
which is going to be a huge party/festival held at the end of May.  For more
details about the festival, please keep reading the posts in the RUMOR
topic (#9) in the CoCo area (#3).  DON'T MISS OUT ON POSSIBLY THE GRAND
FINALE OF ALL COCO EVENTS!  There is even a special event planned called,
"Party with Marty." <grin>... This should really be fun!
  -- Joel Mathew Hegberg
Keywords: CoCoFEST, last, annual, Dave Myers, Glenside Color Computer Club,
CoCoPRO!
 ---------------------------------

File: CHIFEST1.TXT
is a BINARY File.

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Number: 5537  Name: COCOFESTSUBETHABOOTH
Address: EVERSOFT                Date: 911012
Approximate # of bytes: 32768
Number of Accesses: 26  Library: 2
Description:
This is a DB69 picture of two of the Sub Etha fellows. The guy on the
right is Allen Huffman (Coco-Sysop!), and the guy on the left is
Mark Page.
Keywords: DB69,PIX,Cocofest
 ---------------------------------

File: COCOFESTSUBETHABOOTH
is a BINARY File.

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Number: 5536  Name: COCOFESTEVERSOFTBOOTH
Address: EVERSOFT                Date: 911012
Approximate # of bytes: 32768
Number of Accesses: 9  Library: 2
Description:
This is a DB69 shot of the Eversoft booth at the Atlanta 91 CocoFest.
(Ed. Note:  The short person is Judy!  <grin>...)
Keywords: PIX,DB69,Cocofest
 ---------------------------------

File: COCOFESTEVERSOFTBOOTH
is a BINARY File.

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Number: 5535  Name: COCOFESTATLANTA91
Address: EVERSOFT                Date: 911012
Approximate # of bytes: 32768
Number of Accesses: 20  Library: 2
Description:
This is a DB-69 view of the Atlanta 91 CocoFest. The picture was taken on
and 8mm camcorder and is a random shot of some of the show-goers.
Keywords: DB69,PIX,CocoFest
 ---------------------------------

File: COCOFESTATLANTA91
is a BINARY File.

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Number: 5525  Name: COCOFEST91REPORT.TXT
Address: COCO-SYSOP                Date: 911008
Approximate # of bytes: 24960
Number of Accesses: 33  Library: 2
Description:
Straight from Allen Huffman of Sub-Etha Software, typed only hours after
get got back to Texas from Atlanta.  This file talks extensively about what
all happened at the 1991 Atlanta CoCoFest sponsored by CoCoPro.  Who was
there, a map of the booths, vendor descriptions, new product announcements,
plus much more!  Almost complete!  Almost accurate!  Read about some neat
new stuff for OS9 and RS-DOS - hardware and software.  The latest!
Keywords: cocofest,report,text,new,information,press,announcments,new
 ---------------------------------

File: COCOFEST91REPORT.TXT
is a BINARY File.

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Number: 5372  Name: BLOCDEMO.BIN
Address: EVERSOFT                Date: 910728
Approximate # of bytes: 5504
Number of Accesses: 37  Library: 2
Description:
Type LOADM"BlocDemo":EXEC to start this demo. When the main screen appears,
press any key or the joystick button to start, and before the first block
appears on the screen, press any key or button again.
The left/right/down arrow keys control movement, uparrow rotates.
The joystick controls movement, button rotates.
This program was written by John Strong, and is available exclusively through
Eversoft Games, Ltd; P.O. Box 3354; Arlington, WA  98223 (206)653-5263 for
$19.95 plus $2.50 shipping and handling.
Keywords: coco3,game,demo
 ---------------------------------

File: BLOCDEMO.BIN
is a BINARY File.

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Number: 5360  Name: NEWTON.ARC
Address: COCO-SYSOP                Date: 910715
Approximate # of bytes: 142848
Number of Accesses: 23  Library: 2
Description:
Loads in multiple ray-traced pictures an animates them.  Really neat effect,
though takes a bit of time to load.  Requires 512K CoCo 3.
[Use TC3, TC31, or UNARC512 to unpak.]
Keywords: coco3,graphics,demo,512K,disk
 ---------------------------------

File: NEWTON.ARC
is a BINARY File.

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Number: 5317  Name: RFESTRPT.TXT
Address: J.HEGBERG                Date: 910526
Approximate # of bytes: 13952
Number of Accesses: 33  Library: 2
Description:
A 12k report of the Chicago RainbowFest 1991 written up by Marty
Goodman and posted on Delphi.  Uploaded here by Joel Mathew Hegberg
with Marty's permission.
Keywords: rainbowfest, marty, goodman, joel, hegberg, j.hegberg, report, text
 ---------------------------------

File: RFESTRPT.TXT
is a BINARY File.

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Number: 5316  Name: PEACE.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 896
Number of Accesses: 20  Library: 2
Description:
CoCo 3, composite monitor/TV set requires.  Draws a brick wall then slowly
paints a peace sign on it...big deal, eh?
Keywords: COCO3,GRAPHICS
 ---------------------------------

File: PEACE.BAS
is a BINARY File.

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Number: 5315  Name: PONK.BIN
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 9216
Number of Accesses: 28  Library: 2
Description:
Oh no...an arcade classic for the CoCo 3...requires joysticks and two players.
Keywords: COCO3,GAME
 ---------------------------------

File: PONK.BIN
is a BINARY File.

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Number: 5314  Name: DISK3D.ARC
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 11008
Number of Accesses: 25  Library: 2
Description:
Use TC2/3 to unarc.  Lets you set points in the X,Y,Z plane then connect
them to create a 3-dimensional line drawing.  You can then rotate by any
angle real-time, zoom in/out, etc.  Really fast.  Comes with some demo
plot files, too.
Keywords: COCO,GRAPHICS,3D,PLOT
 ---------------------------------

File: DISK3D.ARC
is a BINARY File.

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Number: 5313  Name: TELETAPE.BIN
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 6016
Number of Accesses: 37  Library: 2
Description:
The first terminal program by Greg Miller, author of Greg-E-Term and other
greats.  This one worked on a CoCo 1 or 2 from TAPE and supported Xmodem
downloading.  This is an EXCELLENT program for those using a tape based
CoCo as it will download and RUN what  you get without needing to "convert"
anything.
Keywords: COCO,TERMINAL,TAPE,MODEM
 ---------------------------------

File: TELETAPE.BIN
is a BINARY File.

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Number: 5312  Name: MSCAN11.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 2176
Number of Accesses: 41  Library: 2
Description:
Wargames returneth?  A "modem scanner" that works with a Hayes compatible
modem hooked to the serial (printer) port.  Note:  While this program is
functional use of it's dialer may constitute ILLEGAL PRANK CALLS.  It is,
however, a nice example of how an auto-dialer might be written by changing
the PRINT#-2 commands so they can echo (and not lock up) to the modem.
Keywords: COCO,MODEM,DIALER,WARGAMES
 ---------------------------------

File: MSCAN11.BAS
is a BINARY File.

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Number: 5311  Name: MAPLERAG.BIN
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 10880
Number of Accesses: 27  Library: 2
Description:
Stand-alone music file of the Maple Leaf Rag...whew!  Sounds pretty good,
too.
Keywords: COCO,MUSIC
 ---------------------------------

File: MAPLERAG.BIN
is a BINARY File.

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Number: 5310  Name: ONERROR.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 256
Number of Accesses: 18  Library: 2
Description:
Simply and short way to error trap for CoCo 1/2.
Keywords: COCO,COMMAND,ERROR,UTILITY,BASIC
 ---------------------------------

File: ONERROR.BAS
is a BINARY File.

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Number: 5309  Name: PAPER+.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 8192
Number of Accesses: 22  Library: 2
Description:
Store paper route information w/collection due dates, etc.  Pop-up help
built write in.  I wrote this for someone, who never used it.  This is a
"test version" but actually does work.  Saves data to tape or disk...works
similarly to my Pen-Pal program.
Keywords: COCO,DATABASE,ROUTE
 ---------------------------------

File: PAPER+.BAS
is a BINARY File.

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Number: 5308  Name: EDITOR.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 4352
Number of Accesses: 20  Library: 2
Description:
System editor for the *All Ram* BBS system.
Keywords: COCO,BBS,TAPE,EDITOR
 ---------------------------------

File: EDITOR.BAS
is a BINARY File.

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Number: 5307  Name: ALLRAM.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 4736
Number of Accesses: 25  Library: 2
Description:
A tape based BBS system that really worked.  Handles up to 100 users and
a small message base WITHOUT CRASHING - even at max. storage.  See also the
EDITOR.BAS, and the ARDOCS.DAT instructions.  Will need some form of remote
terminal driver, like REMOTE2 or REMOTE232 from Rainbow, to work online.
Keywords: COCO,TAPE,BBS
 ---------------------------------

File: ALLRAM.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5306  Name: ARDOCS.DAT
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 9472
Number of Accesses: 21  Library: 2
Description:
Docs for the tape-based *All Ram* BBS.
Keywords: COCO,BBS,DOCS,TEXT
 ---------------------------------

File: ARDOCS.DAT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5305  Name: PEN-PAL.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 2944
Number of Accesses: 22  Library: 2
Description:
Track those pen-pals!  Store name, address, phone number, computer system
information, etc.  EASY to use.  Save/load to/from tape/disk...(!)
Keywords: COCO,DATABASE
 ---------------------------------

File: PEN-PAL.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5304  Name: CC3DEMO.BIN
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 26240
Number of Accesses: 29  Library: 2
Description:
Bounces a ball, plays music, scrolls a message...neat program.
Keywords: COCO3,DEMO
 ---------------------------------

File: CC3DEMO.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5303  Name: STORY10.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 5248
Number of Accesses: 42  Library: 2
Description:
Creates random, dirty/suggestive sentences to screen, printer, and/or
speech/sound pak.  There is a version 1.1 somewhere that is a little nicer,
but I cannot seem to find it...
Keywords: COCO,SPEECH,SOUND
 ---------------------------------

File: STORY10.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5302  Name: TIDY12.BAS
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 2048
Number of Accesses: 18  Library: 2
Description:
Wipe out unused disk areas - makes full disk transfers faster by not making
them transmit old, unused data.  Also good for protecting your disk - keeps
others from getting in to old data still on the disk!
Keywords: COCO,DISK,UTILITY
 ---------------------------------

File: TIDY12.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5301  Name: PAKTODSK.BIN
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 1536
Number of Accesses: 53  Library: 2
Description:
Requires a multipak.  Transfers ROM paks to disk - even some "protected"
ones like Rad Warrior.
Keywords: COCO,iOM,DISK,UTILITY,TRANSFER
 ---------------------------------

File: PAKTODSK.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5300  Name: DSHRINK.BIN
Address: A.HUFFMAN1                Date: 910524
Approximate # of bytes: 3072
Number of Accesses: 18  Library: 2
Description:
This will shrink an entire disk into smaller files which can be uploaded
then reconstructed by the donwloaded.
Keywords: COCO,DISK,ARC
 ---------------------------------

File: DSHRINK.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5278  Name: CHEKDEMO.COM
Address: A.HUFFMAN1                Date: 910505
Approximate # of bytes: 65792
Number of Accesses: 26  Library: 2
Description:
A complete demonstration version of Joel Hegberg's CheckBook+ program.  This
is an AWESOME point and click mouse/joystick driven checkbook management
program available from Sub-Etha Software.  This file requires DECOMP.BAS
to make it into a full disk, and the demo requires a Tandy hi-res joystick
interface and a mouse or joystick.
This demo is fully functional except for disk access...GET IT!  It even
includes graphing functions!
Keywords: COCO3,RSDOS,UTILITY,FINANCE,DEMO
 ---------------------------------

File: CHEKDEMO.COM
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5277  Name: DECOMP.BAS
Address: A.HUFFMAN1                Date: 910505
Approximate # of bytes: 896
Number of Accesses: 24  Library: 2
Description:
This file is used to decompress the CHEKBOOK.COM file onto a full disk.
Keywords: COCO3,RSDOS,DEMO,UTILITY,FINANCE
 ---------------------------------

File: DECOMP.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5275  Name: COCOFILE.TXT
Address: A.HUFFMAN1    * HIDDEN *  Date: 910505
Approximate # of bytes: 46720
Number of Accesses: 29  Library: 2
Description:
Complete listing of all Color Computer RS-Dos files available.  Download
this and browse offline to save time!
Keywords: COCO,RSDOS,TEXT,LIST
 ---------------------------------

File: COCOFILE.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5273  Name: PROJECTOR_V1.LZH
Address: J.MCCAFFREY1                Date: 910501
Approximate # of bytes: 40704
Number of Accesses: 43  Library: 2
Description:
The Projector V1.0 by Roger Taylor. Allows you to view graphics files
from other systems and varying formats.
Keywords: COCO 3, Projector, Viewer, Formats, Graphics
 ---------------------------------

File: PROJECTOR_V1.LZH
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5210  Name: MICRO.BIN
Address: R.SEITZ1                Date: 910224
Approximate # of bytes: 12600
Number of Accesses: 39  Library: 2
Description:
A COCO3 view program that allows you to view CM3 and MGE pictures
it also allowsLP} for exploded viewing of pictures
Keywords: Graphics,COCO3,{CM3,MGE,VUMASTER
 ---------------------------------

File: MICRO.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5207  Name: MERCHANT.ARC
Address: R.SEITZ1                Date: 910224
Approximate # of bytes: 34020
Number of Accesses: 31  Library: 2
Description:
A{ COCO 3 graphics games written in basic xDt. You will need tc3 or tc512 ~
bust inot i]file{s
Keywords: Game{,COCO3,space
 ---------------------------------

File: MERCHANT.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5179  Name: COCOBANNER
Address: J.LABECK2                Date: 910217
Approximate # of bytes: 8820
Number of Accesses: 34  Library: 2
Description:
This program will print a banner on any ASCII printer. it
will work on any Color Computer, and, by modifying some of the
commands, can be made to work in ANY basic.
   The program splits each letter into columns, and a subroutine
is run to print each column. Feel free to play with it. Enjoy!
Keywords: Color Computer,basic,banner,sign
 ---------------------------------

File: COCOBANNER
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5175  Name: PACDUDE.ARC
Address: A.HUFFMAN1                Date: 910217
Approximate # of bytes: 27720
Number of Accesses: 33  Library: 2
Description:
Very good clone of Pac-Man for the CoCo 3.  Use UNARC512 or TC3 or UNARC
or any of the other .ARC unarcers to get this into working files...
Keywords: COCO3,GAME,RSDOS
 ---------------------------------

File: PACDUDE.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5174  Name: TETRA.BIN
Address: A.HUFFMAN1                Date: 910217
Approximate # of bytes: 16380
Number of Accesses: 43  Library: 2
Description:
A new game for the CoCo 3.
Keywords: COCO3,GAME,TETRIS
 ---------------------------------

File: TETRA.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5134  Name: SCUD ATTACK
Address: L.HOWELL1                Date: 910203
Approximate # of bytes: 3780
Number of Accesses: 59  Library: 2
Description:
You are in charge of a Patriot missile base, protecting
a friendly Mideast city from SCUD missiles.  No sound,
and simple graphics, but fun. CoCo 3 only.
Keywords: GAME,SCUD,MISSILE,MIDEAST
 ---------------------------------

File: SCUD ATTACK
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 5062  Name: DISKOPT.BAS
Address: R.GELDREICH1                Date: 910119
Approximate # of bytes: 3780
Number of Accesses: 43  Library: 2
Description:
This program works something like
MS-DOS's DISKOPT command. It takes
all the fragmented files and regroups
them to make disk I/O faster in
most cases. NOTE: to see if this
program will work on your system,
make a backup of the first disk you try
to optimize. If all the files on the disk that are optimized are intact and
readable,
DISKOPT will work for your drive setup. I have tested this
program many times and have encountered no problems at all.
Keywords: utility,disk,optimize,optimizer
 ---------------------------------

File: DISKOPT.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4922  Name: BOMBRAID.BAS
Address: R.GELDREICH1                Date: 901230
Approximate # of bytes: 7560
Number of Accesses: 48  Library: 2
Description:
   This is a PMODE 4 animated bomber
demo. (A tad slow because it's in BASIC.)
The animation is very good... The airplane's
window can even be seen through!
Each plane comes by(4 at a time can
be animated) and drops as many bombs
as it wishes. each bomb falls to the
ground and explodes! It runs all by itself.
Note: After watched BOMBRAID, press
the RESET button on the back of your computer to get the CPU into the slow
mode!!!!
Keywords:
animation,graphics,graphic,pmode4,pmode,airplane,game,arcade,demo,simulation
 ---------------------------------

File: BOMBRAID.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4902  Name: MLSUBS.BAS
Address: R.GELDREICH1                Date: 901215
Approximate # of bytes: 3780
Number of Accesses: 34  Library: 2
Description:
This is a ASCII basic program that
contains a group of M/L subroutines that
can allow you to have 5 PMODE 4
screens in memory at one time or
allow you to scroll the PMODE 4 screen in
any direction!  Must have 64k.
Don't forget to read the instructions
at the beginning of the program. A Small
example program is included at the
beginning of the program(enter LIST -9 to read them)
Keywords: GRAPHIC,GRAPHICS,UTILITY,BASIC,MACHINELANGUAGE,MACHINE
LANGUAGE,ML,PMODE4,EXAMPL
 ---------------------------------

File: MLSUBS.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4889  Name: FDOS.BIN
Address: F.SWYGERT                Date: 901209
Approximate # of bytes: 3780
Number of Accesses: 37  Library: 2
Description:
RS-DOS enhancement. See FDOS.DOC for more info.
Keywords: FDOS, ADOS, RS-DOS, PRINT@
 ---------------------------------

File: FDOS.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4888  Name: FCONFIG.BAS
Address: F.SWYGERT                Date: 901209
Approximate # of bytes: 2520
Number of Accesses: 47  Library: 2
Description:
Configuration program for FDOS.BIN. See FDOS.DOC file for more info.
Keywords: FDOS, ADOS, RSDOS, CC3, COCO 3, PRINT@
 ---------------------------------

File: FCONFIG.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4887  Name: FDOS.DOC
Address: F.SWYGERT                Date: 901209
Approximate # of bytes: 6300
Number of Accesses: 40  Library: 2
Description:
This is the documentation for FDOS.BIN, a RS-DOS enhancement file that adds
support for double sided drives and a 40/64/80 column PRINT@ command. Many
other
commands are improved. It is EPROMmable, and similar (but not as powerful as)
to ADOS. FCONFIG.BAS is the configuration program, and is required. Will run
from disk also.
Keywords: DOS, ADOS, RS-DOS, RSDOS, ENHANCEMENT, PRINT@, DOUBLE SIDED, DISK,
CC3, COCO 3
 ---------------------------------

File: FDOS.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4886  Name: STRIPLF.BAS
Address: F.SWYGERT                Date: 901209
Approximate # of bytes: 1260
Number of Accesses: 34  Library: 2
Description:
This program strips line feeds from ASCII files for use on a CoCo, which
doesn't require linefeeds after each carriage return (IBM files do).
Keywords: STRIPLF,LINE FEEDS, ASCII, FILES
 ---------------------------------

File: STRIPLF.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4885  Name: STARSCRO.BAS
Address: R.GELDREICH1                Date: 901208
Approximate # of bytes: 1260
Number of Accesses: 35  Library: 2
Description:
This program uses a small M/L routine
I made with an assembler to move
the PMODE 4 screen to the left one
pixel. It is fast(as fast as I could get
it). It creates a moving star field, which looks
so real that you may think your on a
spaceship...
ASCII basic.
Keywords: GRAPHICS,ANIMATION,GRAPHIC,PMODE4,SPACE
 ---------------------------------

File: STARSCRO.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4877  Name: DIRLABEL.BAS
Address: M.ASHE1                Date: 901201
Approximate # of bytes: 6300
Number of Accesses: 28  Library: 2
Description:
DIRLABEL prints directory labels on standard 3 1/2" X 15/16" mailing labels
It also prints a disk name, the number of free granules and a date, which
is user selected. Due to the size limitation of the labels, the program
only prints the first 28 filenames it encounters.
HARDWARE REQUIREMEBNTS: COCO III, RS-DOS, 1 drive, and a Tandy compatible
     printer. (I used a DMP-105)
If you have another printer, that you would like to see supported, please
contact me at one of the addresses located in the beginning of the listing.
I will be adding printers, and multiple labels in subsequent revisions.
Keywords: COCO III, Directory, Label, disk, printer
 ---------------------------------

File: DIRLABEL.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4843  Name: SETIME.BAS
Address: R.GELDREICH1                Date: 901117
Approximate # of bytes: 2520
Number of Accesses: 22  Library: 2
Description:
  This is a basic program that
sets the internal clock that ITC/BIN
inserts into the operating system.
It just shows how to set and retrieve the time with
POKE's and PEEK's.
ASCII BASIC
Keywords: clock,time,itc,itc/bin,settime,setime
 ---------------------------------

File: SETIME.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4838  Name: ITC.BIN
Address: R.GELDREICH1                Date: 901115
Approximate # of bytes: 1260
Number of Accesses: 32  Library: 2
Description:
  This is a machine language program that was EXEC'd, will install a 24-hour
clock in memory.
The program will run as a background task, and BASIC will run completely
normal. Here is the information needed
to use the clock(all addresses are in HEXIDECIMAL!!!):
7E6D: MILLISECONDS              7E6E: SECONDS                   7E6F: MINUTES
                7E70: HOURS
To set the clock, just poke thost locations with the time. Note: the hours are
0-23!
Before loading this program, type in clear 200,32000
(The program starts at $7E00. ONLY EXEC THE PROGRAM ONE TIME!!!)
I HAVEN'T TESTED THIS PROGRAM ON A COCO 3(IT SHOULD WORK).
Keywords: TIME,CLOCK,RTC,INTERRUPTS,INTERUPT,BACKGROUNDTASK,BACKGROUNG
TASK,BACKGROUNDJOB,
 ---------------------------------

File: ITC.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4837  Name: DISKCLEAR.BIN
Address: R.GELDREICH1                Date: 901115
Approximate # of bytes: 1260
Number of Accesses: 19  Library: 2
Description:
  Have you ever just made a one in a
lifetime program and can't find an
emty disk to store it on? If you try
to reformat a disk, Basic clears all
of its memory, including whatever program
it has. This utility probably won't
be used much, but it can be usefull in
those times of need. It does the same thing as the
FORMAT command, exemp it just erases the disk.
Note: type in CLEAR 200,32600 before running!
Keywords: utility,format,disk,binary,machine language,machinelanguage
 ---------------------------------

File: DISKCLEAR.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4836  Name: FILL.BAS
Address: R.GELDREICH1                Date: 901112
Approximate # of bytes: 3780
Number of Accesses: 30  Library: 2
Description:
  This program contains the M/L
subroutine I made that does the same
exact job basic's "PAINT" command
does. It is a little slower, but I
think it looks neater. It? will also
l5
also work on cassette systems.
ASCII basic.
Keywords: graphics,animation,pmode4,pmode 4,graphic,fill,paint
 ---------------------------------

File: FILL.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4828  Name: SRC+RPL.BAS
Address: R.GELDREICH1                Date: 901110
Approximate # of bytes: 2520
Number of Accesses: 15  Library: 2
Description:
This program will take any ascll
file and perform a global search and
replace on it. It is then saved back
to disk under a different filename.
(this program is usefull for changing a
series of program lines to something
else. For instance: typing "screen 1,1" for the search
string and "screen 1,0" for the replacement
will change all the screen 1,1 to screen 1,0's.
ASCII basic.
Keywords: search,replace,scan,edit,disk,ASCII
 ---------------------------------

File: SRC+RPL.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4827  Name: GUESS.BAS
Address: R.GELDREICH1                Date: 901110
Approximate # of bytes: 1260
Number of Accesses: 31  Library: 2
Description:
You pick a number between 1 and 1000. any
number. Answer 11 questions, and the
computer will have found that number!
Uses the binary search algorithm.
In ASCII basic.
Keywords: game,search,binary,algorithm,number,guess
 ---------------------------------

File: GUESS.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4826  Name: NMSTATES.BAS
Address: R.GELDREICH1                Date: 901110
Approximate # of bytes: 10080
Number of Accesses: 31  Library: 2
Description:
  The program first starts and draws
a complete United States map with the
48 states. It then asks the user to
input the name of a state. It will then
go to the map and flash that state for
you. Don't worry about spelling- it
does attempt to find the best match if
you spell the state wrong. In ASCII basic.
Keywords: graphics,USA,U.S.A.,America,spelling
 ---------------------------------

File: NMSTATES.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4818  Name: VIEWGIF.BIN
Address: M.ASHE1                Date: 901103
Approximate # of bytes: 8820
Number of Accesses: 61  Library: 2
Description:
This program allows you to view .GIF graphics files on your COCOIII. Works
well. It includes a windowing option, and the ability to translate the
.GIF file to 1 of 3 COCO formats.
Keywords: GIF,graphics,COCOIII,IBM,translate
 ---------------------------------

File: VIEWGIF.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4718  Name: AUTOEXEC.BAS
Address: R.GELDREICH1                Date: 900829
Approximate # of bytes: 2520
Number of Accesses: 36  Library: 2
Description:
This program will convert most /bin
files so they will exec themselves after a
LOADM command. ASCII basic.
Keywords: binary,coco2,coco3,utility,autoexec
 ---------------------------------

File: AUTOEXEC.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4717  Name: BUILDING.BAS
Address: R.GELDREICH1                Date: 900829
Approximate # of bytes: 1260
Number of Accesses: 38  Library: 2
Description:
This is a small animation program. Just load and run.
Keywords: animation,explosion,bomb,graphics
 ---------------------------------

File: BUILDING.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4716  Name: WILDCARD.BAS
Address: R.GELDREICH1                Date: 900826
Approximate # of bytes: 3780
Number of Accesses: 21  Library: 2
Description:
This program shows how wildcards
work and also includes subroutines
that may be used in something else.
ASCII basic.
Keywords: wildcard,ascii,example
 ---------------------------------

File: WILDCARD.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4715  Name: TIMER.BAS
Address: R.GELDREICH1                Date: 900826
Approximate # of bytes: 2520
Number of Accesses: 22  Library: 2
Description:
This program asks for the amount of
hours, minutes, and seconds you wish
the alarm to count. In ASCII basic.
Keywords: clock,timer,time,alarm
 ---------------------------------

File: TIMER.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4714  Name: HEART.BAS
Address: R.GELDREICH1                Date: 900826
Approximate # of bytes: 1260
Number of Accesses: 24  Library: 2
Description:
This program generates a heart and
a slash going through it(more like a
half orbit). It uses SINE and COSINE
functions.
Keywords: heart,graphics,math,SIN,COS
 ---------------------------------

File: HEART.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4713  Name: 3DROTATE.BAS
Address: R.GELDREICH1                Date: 900826
Approximate # of bytes: 1260
Number of Accesses: 51  Library: 2
Description:
This program is made to rotate
a 3-d crystal like picture around
its axis. It isn't that fast, but it
does look very real. ASCII basic.
Keywords: 3D,GRAPHICS,ROTATE,ANIMATION
 ---------------------------------

File: 3DROTATE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4702  Name: HINTS1.BAS
Address: R.GELDREICH1                Date: 900823
Approximate # of bytes: 5040
Number of Accesses: 42  Library: 2
Description:
This file contains about 25 usefull
basic subroutines and hints. Just list
or print out the program.
Keywords: hints,help,subroutines
 ---------------------------------

File: HINTS1.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4700  Name: SPACEWAR.BAS
Address: R.GELDREICH1                Date: 900822
Approximate # of bytes: 2520
Number of Accesses: 42  Library: 2
Description:
This is a simple shoot em up space
war game in ASCLL basic. It does play
well.
Keywords: game,arcade,challenge
 ---------------------------------

File: SPACEWAR.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4697  Name: SUPER.BAS
Address: R.GELDREICH1                Date: 900821
Approximate # of bytes: 5040
Number of Accesses: 37  Library: 2
Description:
This program provides much more information
than a regular "DIR". It also can
list any file, no matter what is
in it. Very usefull and easy to use!!
Keywords: utility,info,information,disk,diskdrive,help
 ---------------------------------

File: SUPER.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4694  Name: RSTYPE.TXT
Address: K8YUW                Date: 900819
Approximate # of bytes: 1260
Number of Accesses: 31  Library: 2
Description:
Here is an Amateur Radio packet
 message which contains the hex
 dump of a program that will
 allow you to "TYPE FILENAME.DOC"
 to your screen, for easy viewing.
 Edit out the non-hex-dump stuff,
 and have fun.  The other text is
 included for your information.
Keywords: rsdos,coco2,coco3,type,list,utility
 ---------------------------------

File: RSTYPE.TXT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4684  Name: FACES.BAS
Address: R.GELDREICH1                Date: 900810
Approximate # of bytes: 15120
Number of Accesses: 39  Library: 2
Description:
THIS PROGRAM MAKES FUNNY LOOKING FACES FROM
THHE FEATURES YOU SELECT AT THHE VARIOUS
MENUS. A PRINTER DRIVER IS ALSO IN
THE PROGRAM FOR TANDY PRINTERS. VERY FUN!
Keywords: GRAPHICS,GAME,DESIGNER,FUN,
 ---------------------------------

File: FACES.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4681  Name: CREATE!.BAS
Address: R.GELDREICH1                Date: 900807
Approximate # of bytes: 11340
Number of Accesses: 33  Library: 2
Description:
THIS IS A GRAPHICS EDITOR THAT WILL
SAVE THE PICTURE AS AN ASCII BASIC
PROGRAM. CREATE A PMODE 4 PICTURE
USING AN EASY TO USE EDITOR. NEEDS 32K
REQUIRES "SAVER.BAS" AND "INFO1.BAS"
TO RUN. MUST BE ON SAME DISK.
INFO1 IS INSTRUCTIONS.
Keywords: ASCII,BASIC,EDITOR,GRAPHICS
 ---------------------------------

File: CREATE!.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4680  Name: INFO1.BAS
Address: R.GELDREICH1                Date: 900806
Approximate # of bytes: 5040
Number of Accesses: 27  Library: 2
Description:
INSTRUCTIONS FOR THE PROGRAM CREATE!.BAS
"LIST" THE PROGRAM AND READ.
Keywords: INSTRUCTIONS,CREATE!,SAVER,GRAPHICS
 ---------------------------------

File: INFO1.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4679  Name: SAVER.BAS
Address: R.GELDREICH1                Date: 900806
Approximate # of bytes: 3780
Number of Accesses: 26  Library: 2
Description:
THIS IS THE SAVING PORTION FOR THE
FILE CALLED "CREATE!.BAS". MUST BE ON
THE SAME DISK. DON'T FORGET TO GET THE
FILE "INFO1.BAS", WHICH IS THE INSTRUCTIONS(THEY
ARE IN REM LINES).
Keywords: GRAPHICS,CREATE!
 ---------------------------------

File: SAVER.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4675  Name: PLOT.BAS
Address: R.GELDREICH1                Date: 900803
Approximate # of bytes: 1260
Number of Accesses: 30  Library: 2
Description:
DO I GOT A 3-D PLOT FOR YOU!
THIS PROGRAM MAKES A PLOT
OF NUMBERS IN 3-D. WHEN FINISHED,
IT LOOKS LIKE A 3-D "FIELD"(I GUESS?).
Keywords: PLOT,3-D,GRAPHICS
 ---------------------------------

File: PLOT.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4674  Name: FOURIER.BAS
Address: R.GELDREICH1                Date: 900803
Approximate # of bytes: 2520
Number of Accesses: 20  Library: 2
Description:
THIS PROGRAM PLOTS THE FOURIER
SERIES, A TRIG FUNCTION USED FOR
HARMONIC ANALYSIS. LOOKS NEAT.
Keywords: FOURIER,SERIES,PLOT,DEMO
 ---------------------------------

File: FOURIER.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4661  Name: CCALNDER.BAS
Address: R.GELDREICH1                Date: 900720
Approximate # of bytes: 2520
Number of Accesses: 38  Library: 2
Description:
THIS PROGRAM CAN MAKE CALANDERS
FOR ANY CENTURY. NOT VERY MUCH TO
SAY, IT'S JUST A SIMPLE PROGRAM
THAT PUTS THE CALANDER ON THE 32
LETTER SCREEN.
Keywords: CALENDER,CALANDER,DATE,UTILITY
 ---------------------------------

File: CCALNDER.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4646  Name: ENCODER.BAS
Address: R.GELDREICH1                Date: 900706
Approximate # of bytes: 6300
Number of Accesses: 32  Library: 2
Description:
THIS PROGRAM CAN ENCODE THE
DIRECTORY, GAT TABLE, OR A
FILE WITH A VERY HARD TO BREAK
CODING SYSTEM. ASCLL BASIC.
Keywords: UTILITY,ENCODE,ENCODER,DECODE,DECODER,PROTECTION
 ---------------------------------

File: ENCODER.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4645  Name: DOTS.BAS
Address: R.GELDREICH1                Date: 900706
Approximate # of bytes: 2520
Number of Accesses: 31  Library: 2
Description:
THIS PROGRAM ANIMATES 1000 DIFFERENT
DOTS ON A PMODE 4 SCREEN. JUST LOAD
AND RUN.
Keywords: GRAPHICS,ANIMATION
 ---------------------------------

File: DOTS.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4629  Name: SINEWAVE.BAS
Address: R.GELDREICH1                Date: 900625
Approximate # of bytes: 2520
Number of Accesses: 17  Library: 2
Description:
THIS PROGRAM IS A MIX OF MACHINE
LANGUAGE AND BASIC THAT WILL
MOVE A PMODE 4 SCREEN IN .008
SECONDS.(IT MOVES IT TO THE LEFT
8 PIXELS.)
Keywords: BASIC,ASCLL,SCROLL,GRAPHICS
 ---------------------------------

File: SINEWAVE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4627  Name: BIGBOUNC.BAS
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 1260
Number of Accesses: 45  Library: 2
Description:
C*L
MAKES A BIG ANIMATED BOUNCING
BOULDER IN BASIC. IT'S VERY FAST.
Keywords: ANIMATION,GRAPHICS,ASCLL,BASIC
 ---------------------------------

File: BIGBOUNC.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4626  Name: BOUNCE.BAS
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 1260
Number of Accesses: 35  Library: 2
Description:
THIS PROGRAM ANIMATES A BOUNCING
CUBE. VERY SMALL. THE OTHER FILE
WHICH IS MORE STUNNING IS CALLED
BIGBOUNCE.BAS.
ASCLL
Keywords: ASCLL,ANIMATION,GRAPHICS,ASCLL,BASIC,MOVEMENT
 ---------------------------------

File: BOUNCE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4625  Name: CHANGE.BAS
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 3780
Number of Accesses: 30  Library: 2
Description:
THIS PROGRAM LETS YOU CHANGE
PARTS OF A DISK BYTE BY BYTE.
EASY TO USE WITH INSTRUCTIONS AS
"REM" LINES AT THE BEGINNINNG OF THE
PROGRAM.
Keywords: CHANGER,EDITOR,UTILITY,DISK
 ---------------------------------

File: CHANGE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4624  Name: AIRPLANE.BAS
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 2520
Number of Accesses: 34  Library: 2
Description:
THIS PROGRAM WILL ASK FOR YOU TO
INPUT ANY SENTENCE AND IT WILL
MOVE IT LIKE AN AIRPLANE CARRIES
A MESSAGE BEHIND IT. ALSO REQUIRES
THE FILE "TESTER.BIN" TO WORK.
Keywords: ANIMATION,GRAPHICS,BASIC,ASCLL,MESSAGE
 ---------------------------------

File: AIRPLANE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4623  Name: TESTER.BIN
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 3780
Number of Accesses: 36  Library: 2
Description:
THIS IS A BINARY FILE MADE FOR THE
PROGRAM CALLED "AIRPLANE.BAS".
MAKE SHURE BOTH OF THESE PROGRAMS
ARE ON THE SAME DISK.
Keywords: AIRPLANE,GRAPHICS,LETTER,DATA,BINARY
 ---------------------------------

File: TESTER.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4622  Name: AUDIORC2.BAS
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 6300
Number of Accesses: 40  Library: 2
Description:
THIS PROGRAM WILL RECORDER AND
PLAYBACK SOUND THROUGH THE JOYSTICK
PORT. REFER TO THE PROGRAM "AUDIOREC.BAS"
FOR COMPLETE INSTRUCTIONS. THIS
PROGRAM IS MADE FOR COCO 3 WHICH
HAS BETTER SOUND QUALITY
Keywords: COCO3,COCO2,64K,AUDIO,RECORDER,SOUND
 ---------------------------------

File: AUDIORC2.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4621  Name: PACCNVRT.BAS
Address: R.GELDREICH1                Date: 900623
Approximate # of bytes: 2520
Number of Accesses: 37  Library: 2
Description:
 THIS PROGRAM CONVERTS ANY
BINARY PROGRAM ON DISK TO
CASSETTE. IT THEN CAN BE
LOADED INTO THE DIRECT
CONNECT MODEM PAC'S INTERNAL
SOFTWARE'S BUFFER AND UPLOADED
LIKE ANY ASCLL FILE(IT'S STILL
BINARY).
Keywords: MODEMPAC,UTILITY,COMMUNICATIONS,DCMODEMPAC,PAC,CONVERT
 ---------------------------------

File: PACCNVRT.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4619  Name: COCOT.BIN
Address: R.GELDREICH1                Date: 900622
Approximate # of bytes: 1260
Number of Accesses: 32  Library: 2
Description:
A small machine language program
that will create a moving border
and await a keyboard input. Make
sure it is named "cocotour.bin" on
disk. This M/L program is to be
used with VOID.BAS, and should be
renamed COCOTOUR.BIN on your disk.
Run"VOID to run the game; you must
have VOID.BAS, HELP1.BIN and
HELP3.BIN on the same disk.
Keywords: VOID,THEVOID,THE VOID,BINARY
 ---------------------------------

File: COCOT.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4618  Name: HELP3.BIN
Address: R.GELDREICH1                Date: 900622
Approximate # of bytes: 7560
Number of Accesses: 28  Library: 2
Description:
PMODE 4 INSTRUCTIONS FOR THE "THE VOID.BAS"
ASCII GAME. MUST BE NAMED "HELP3.BIN" TO WORK!
You also need HELP1.BIN and COCOT.BIN.
Keywords: THEVOID,VOID,THE VOID,GRAPHICS,BINARY
 ---------------------------------

File: HELP3.BIN
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4617  Name: HELP1.BIN
Address: R.GELDREICH1                Date: 900622
Approximate # of bytes: 7560
Number of Accesses: 28  Library: 2
Description:
THIS IS A PMODE 4 PICTURE THAT
IS THE INTRODUCTION FOR THE VOID GAME
Use it with VOID.BAS.
You also need HELP3.BIN and COCOT.BIN
Keywords: VOID,THE VOID,THEVOID,BINARY,GRAPHICS
 ---------------------------------

File: HELP1.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4616  Name: VOID.BAS
Address: R.GELDREICH1                Date: 900622
Approximate # of bytes: 7560
Number of Accesses: 33  Library: 2
Description:
THE VOID is a 3-D graphics game
in BASIC and machine language.
It also requires HELP1.BIN, HELP3.BIN
and COCOT.BIN.
Don't forget to read the instruction
on how to make the file work(all the
programs are binary).
Keywords: VOID,THEVOID,THE VOID,ANIMATION,GRAPHICS,BINARY,BASIC,MINDGAME,GAME
 ---------------------------------

File: VOID.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4598  Name: 3DMOVE3.BAS
Address: R.GELDREICH1                Date: 900609
Approximate # of bytes: 1260
Number of Accesses: 42  Library: 2
Description:
ANOTHER PROGRAM THAT WILL ROTATE
ANOTHER ONE OF THOSE CUBES. . .
SHORT, BUT CAN BE LEARNED FROM. . .
Keywords: 3D,ANIMATION,GRAPHICS,MOVE,CUBE
 ---------------------------------

File: 3DMOVE3.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4597  Name: 3DMOVE2.BAS
Address: R.GELDREICH1                Date: 900609
Approximate # of bytes: 1260
Number of Accesses: 32  Library: 2
Description:
ALMOST LIKE 3DMOVE.BAS, BUT SAVES
EACH ON DISK AND LOOKS A LITTLE
BETTER(I THINK?). GOOD EXAMPLE OF
HOW TO PULL OFF 3D GRAPHICS. VERY
SMALL FILE.
Keywords: 3D,ANIMATION,MOVE,CUBE,DISK,GRAPHICS
 ---------------------------------

File: 3DMOVE2.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4596  Name: 3DMOVE.BAS
Address: R.GELDREICH1                Date: 900609
Approximate # of bytes: 1260
Number of Accesses: 39  Library: 2
Description:
THIS PROGRAM WILL GIVE AN EXAMPLE
OF HOW SIMPLE 3D GRAPHICS CAN BE
DONE. THIS IS ONLY THE FIRST PROGRAM(THERE'S MORE OF EM)
Keywords: 3D,GRAPHICS,GRAPH,EXAMPLE,CUBE,ANIMATION,ROTATE
 ---------------------------------

File: 3DMOVE.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4595  Name: ZOOM.BAS
Address: R.GELDREICH1                Date: 900609
Approximate # of bytes: 1260
Number of Accesses: 29  Library: 2
Description:
THIS PROGRAM WILL ZOOM PMODE 4
PICTURES BY ANY DEGREE. USES RIGHT
JOYSTICK.
Keywords: ZOOM,PMODE 4,PMODE4,GRAPHICS
 ---------------------------------

File: ZOOM.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4594  Name: MODEMPAC.BAS
Address: R.GELDREICH1                Date: 900609
Approximate # of bytes: 2520
Number of Accesses: 44  Library: 2
Description:
THIS PROGRAM WILL TAKE A PROGRAM
DOWNLOADED WITH THE DIRECT CONNECT
MODEM PAC(THE INCLUDED SOFTWARE)
AND COPY IT FROM TAPE FORMAT TO
DISK. (EVEN IF THE PROGRAM WAS MADE
FOR A DISK DRIVE, IT STILL WORKS)
Keywords:
MODEMPAC,MODEMPACK,DCMODEMPAC,MODEM,CONVERT,CONVERTER,TAPE,DISK,UTILITY
 ---------------------------------

File: MODEMPAC.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4570  Name: AUDIOREC.BAS
Address: R.GELDREICH1                Date: 900524
Approximate # of bytes: 7560
Number of Accesses: 43  Library: 2
Description:
THIS PROGRAM CAN TAKE ANY
SOUND THROUGH THE JOYSTICK
PORT ANDD DIGITIZE IT. THE
SOUND CAN BE SAVED TO DISK,
RELOADED BACK. FOR COCO 2
ONLY, BUT IT CAN BE EASILY
UPGRADED FOR COCO 3(COCO 3 IS
FASTER TOO).
Keywords: ASCLL,64K,BASIC
 ---------------------------------

File: AUDIOREC.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4556  Name: ZDEMO.BAS
Address: EVERSOFT                Date: 900513
Approximate # of bytes: 1260
Number of Accesses: 50  Library: 2
Description:
This file contains a short description of the features of Zenix.Bin together
with ordering information. Type RUN"ZDEMO.BAS" to execute. You must have
file #4555 (Zenix.Bin) in order to see the actual demo of the game.
Keywords: arcade,demo,CoCo3,game
 ---------------------------------

File: ZDEMO.BAS
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4555  Name: ZENIX.BIN
Address: EVERSOFT                Date: 900513
Approximate # of bytes: 69300
Number of Accesses: 52  Library: 2
Description:
This is a demo of the commercial game, Zenix, written by Jeremy Spiller
and Mike Newell, distributed by Eversoft Games, Ltd (P.O. Box 3354;
Arlington, Wa 98223). Zenix is a fast-paced arcade game, utilizing
320 x 225 16color graphics. It will display on RGB or composite/tv.
There are 32 levels of play. Sound. Joystick required. Plays on any
128K Coco3 with one disk drive. Really smooth graphics.
Keywords: arcade,CoCo3,game
 ---------------------------------

File: ZENIX.BIN
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4551  Name: BKISH590.ASC
Address: CLIPBOARD                Date: 900509
Approximate # of bytes: 12600
Number of Accesses: 27  Library: 2
Description:
This is a revised and updated list of all the article, programs and
reviews that have appeare todate in CoCo Clipboard Magazine.  In addition
to print out instructions for your printer the list also contains ordering
information for the back issues.
This is an ASCII file - it was designed to be printed out not viewed on
your screen.  You should set your printer and or word processor to
margins of 0 - 133 with a minimum characters per inch of 15 or 17.  Also
line spacing of 1/8 inch works better than standard 1/6 inch.
Keywords: CoCo Clipboard Magazine, Clipboard Back Issues, CoCo Magazine Info
 ---------------------------------

File: BKISH590.ASC
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4428  Name: ROGUE.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 25  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: ROGUE.FNT
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 4427  Name: TRAFFIC.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 23  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: TRAFFIC.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4426  Name: STOP.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 20  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: STOP.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4425  Name: START.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 23  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: START.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4424  Name: SMALL.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: SMALL.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4423  Name: SLANT.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 22  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: SLANT.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4422  Name: RUSSOUT.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: RUSSOUT.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4421  Name: RUSSBOLD.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 20  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: RUSSBOLD.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4420  Name: ROMAN.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 19  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: ROMAN.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4419  Name: ROCO.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: ROCO.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4418  Name: RELIEF.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: RELIEF.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4417  Name: PUDGY.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 16  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: PUDGY.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4416  Name: PINOCCHI.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 20  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: PINOCCHI.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4415  Name: OVERHEAD.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 19  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: OVERHEAD.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4414  Name: OUTLINE.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 21  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: OUTLINE.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4413  Name: MIRROR.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 18  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: MIRROR.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4412  Name: KATAKANA.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: KATAKANA.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4411  Name: IBM.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 18  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: IBM.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4410  Name: HONDA.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 19  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: HONDA.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4409  Name: HOME.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 15  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: HOME.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4408  Name: GREEK.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 16  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: GREEK.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4407  Name: GRAPHIC.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: GRAPHIC.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4406  Name: GOTHIC.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 16  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: GOTHIC.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4405  Name: FUTURA.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 17  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: FUTURA.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4404  Name: DATA70.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 16  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: DATA70.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4403  Name: CYRILLIC.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 14  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: CYRILLIC.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4402  Name: COUNTDOW.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 12  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: COUNTDOW.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4401  Name: COLASSAL.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 15  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: COLASSAL.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4400  Name: CAST.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 12  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: CAST.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4399  Name: BYTE.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 16  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: BYTE.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4398  Name: BROADWAY.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 13  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: BROADWAY.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4397  Name: BROADENG.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 12  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: BROADENG.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4396  Name: BLIPPO.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 12  Library: 2
Description:
An alternate font set for the graphics screen on the CoCo3.  To use LOADM
the file but DO NOT EXEC it. This font was converted from OS9.
Keywords: COCO3,FONTS,GRAPHICS
 ---------------------------------

File: BLIPPO.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4395  Name: BAYTEETH.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 13  Library: 2
Description:
Alternate font set for the graphics screen of the CoCo3.
To use, LOADM the file but DO NOT EXEC it.
This font was converted from OS9.
Keywords: FONTS,GRAPHICS,COCO3
 ---------------------------------

File: BAYTEETH.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4394  Name: ASCII.FNT
Address: F.RESLER                Date: 900409
Approximate # of bytes: 1260
Number of Accesses: 15  Library: 2
Description:
Alternate font set for the graphics screen of the CoCo3.
To use, LOADM the file but DO NOT EXEC it.
Keywords: FONTS,GRAPHICS,COCO3
 ---------------------------------

File: ASCII.FNT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4378  Name: DSOUND.SWA
Address: F.RESLER                Date: 900402
Approximate # of bytes: 162540
Number of Accesses: 42  Library: 2
Description:
This is the sound file for Dungeon/ARC.  This file WILL take up the entire
disk (35 tracks).
Also, this program requires 512k to operate.
Keywords: sound,dungeon,digitize,512k,coco3
 ---------------------------------

File: DSOUND.SWA
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4377  Name: DUNGEON.ARC
Address: F.RESLER                Date: 900402
Approximate # of bytes: 55440
Number of Accesses: 40  Library: 2
Description:
Brave the Dungeon Depths in this challenging maze game.  It features
digitized sound and it is the first BASIC program I've seen that does so.
Be sure to also get DSOUND/SWA, the sound file for The Dungeon Depths.
Keywords: dungeon,arc,digitize,sound,game,basic,graphics
 ---------------------------------

File: DUNGEON.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4357  Name: COCODEMO.BIN
Address: VILLARREAL                Date: 900311
Approximate # of bytes: 28980
Number of Accesses: 54  Library: 2
Description:
Outstanding CoCo 3 graphic demonstration using the capabilities of the
GIME chip.  Never have seen something like this!
Keywords: CoCo 3,Demo,Graphic,Graphics,Gime chip
 ---------------------------------

File: COCODEMO.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4350  Name: MTERM40.DOC
Address: K8YUW                Date: 900304
Approximate # of bytes: 55440
Number of Accesses: 28  Library: 2
Description:
Not long ago, someone uploaded file 1203, the addendum to documentation
for Mikeyterm 4.3.  It never dawned on me that we didn't have even
the original documentation for Mikeyterm until another user asked
about it.  I can't find any other docs except this one; you'll want
to see the addenda in 1203, of course, if you are using that version.
MTERM43.BIN is file 1265, and we no longer have, apparently, v. 4.0.
I've fixed the original docs by removing the index, page headers/footers,
and about a jillion line feeds between pages.
Keywords: mikeyterm,mikey,mterm,term,docs,coco,rsdos,comm,rs232
 ---------------------------------

File: MTERM40.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4239  Name: CAT3TOP.01
Address: K8YUW                Date: 900112
Approximate # of bytes: 52920
Number of Accesses: 12  Library: 2
Description:
Moved here from the Bulletin Board is the opening TOPic from
the Color Computing section, going back to the opening of the BB.
Besides members introducing themselves, you will find other
members welcoming them, asking questions, getting answers,
and making general comments.
Keywords: BB,general
 ---------------------------------

File: CAT3TOP.01
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4238  Name: CAT3TOP.02
Address: K8YUW                Date: 900112
Approximate # of bytes: 5040
Number of Accesses: 19  Library: 2
Description:
Moved here from the Bulletin Board is a discussion on ORCH-90
on the Coco 3.
Keywords: BB,ORCH,90
 ---------------------------------

File: CAT3TOP.02
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4237  Name: CAT3TOP.03
Address: K8YUW                Date: 900112
Approximate # of bytes: 1260
Number of Accesses: 16  Library: 2
Description:
Moved here from the Bulletin Board is a question related to use
of X-pad with the Coco3.  There has never been a reply.
Please send replies via e-mail to the proposer, with copy
to TANDY$.
Keywords: BB,xpad
 ---------------------------------

File: CAT3TOP.03
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4236  Name: CAT3TOP.05
Address: K8YUW                Date: 900112
Approximate # of bytes: 2520
Number of Accesses: 42  Library: 2
Description:
Moved here from the Bulletin Board is a question on whether you can
read a Color Computer disk in a PC.  Includes the replies it
generated.
Keywords: BB,PC,disk
 ---------------------------------

File: CAT3TOP.05
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4235  Name: CAT3TOP.08
Address: K8YUW                Date: 900112
Approximate # of bytes: 5040
Number of Accesses: 25  Library: 2
Description:
Moved here from the Bulletin Board is this request for information
on how to download, and the replies it generated.
Keywords: BB,downloading
 ---------------------------------

File: CAT3TOP.08
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4234  Name: CAT3TOP.13
Address: K8YUW                Date: 900112
Approximate # of bytes: 3780
Number of Accesses: 29  Library: 2
Description:
Moved here from the Bulletin Board is one of the several discussions
on telecommunicating with the Color Computer.
Keywords: BB,telecom,communications
 ---------------------------------

File: CAT3TOP.13
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4233  Name: CAT3TOP.15
Address: K8YUW                Date: 900112
Approximate # of bytes: 2520
Number of Accesses: 18  Library: 2
Description:
Moved here from the Bulletin Board is a request for information,
and the replies received, on the Autoterm program.
Keywords: BB,autoterm,terminal
 ---------------------------------

File: CAT3TOP.15
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4232  Name: CAT3TOP.16
Address: K8YUW                Date: 900112
Approximate # of bytes: 3780
Number of Accesses: 13  Library: 2
Description:
Moved here from the Bulletin Board is a short conversation related
to which terminal programs support which screen size.
Keywords: BB,terminal,screen
 ---------------------------------

File: CAT3TOP.16
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4231  Name: CATA3TOP.37
Address: K8YUW                Date: 900112
Approximate # of bytes: 3780
Number of Accesses: 17  Library: 2
Description:
Moved here from the Bulletin Board is a short discussion on
different books to help understand Assembly Language.
Keywords: BB,assembly,book
 ---------------------------------

File: CATA3TOP.37
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4229  Name: CAT3TOP.24
Address: K8YUW                Date: 900108
Approximate # of bytes: 2520
Number of Accesses: 16  Library: 2
Description:
Moved here from the Bulletin Board is this discussion on how
to locate files in the libs to be used for arc'ing/dearc'ing.
The example shows how to find those files, but the same procedure
applies to other filename searches.
Keywords: bb,libs,search,arc,TC
 ---------------------------------

File: CAT3TOP.24
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4228  Name: CAT3TOP.25
Address: K8YUW                Date: 900108
Approximate # of bytes: 3780
Number of Accesses: 30  Library: 2
Description:
Moved here from the Bulletin Board, this was a discussion seeking
the pinouts of a cable between a thermal printer and a Coco.
Includes pinouts of DB25 serial and parallel cables.
Keywords: BB,hardware,cable,DB25,pinout
 ---------------------------------

File: CAT3TOP.25
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4227  Name: CAT3TOP.29
Address: K8YUW                Date: 900108
Approximate # of bytes: 2520
Number of Accesses: 17  Library: 2
Description:
Moved here from the Bulletin Board, this topic sought a BBS
for a system run on a Coco, with many MS-DOS users, with
many large files.  If you can help them, send them e-mail.
Keywords: BB,help,BBS
 ---------------------------------

File: CAT3TOP.29
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4226  Name: CAT3TOP.36
Address: K8YUW                Date: 900108
Approximate # of bytes: 6300
Number of Accesses: 29  Library: 2
Description:
Moved here from the Bulletin Board is this discussion
on com ports, with respect to programming.
Keywords: hardware,BB,com ports,programming
 ---------------------------------

File: CAT3TOP.36
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4225  Name: CAT3TOP.51
Address: K8YUW                Date: 900108
Approximate # of bytes: 5040
Number of Accesses: 23  Library: 2
Description:
Moved here from the bulletin board is this discussion on the MC-10
computer.
Keywords: mc-10,BB
 ---------------------------------

File: CAT3TOP.51
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4224  Name: CAT3TOP.57
Address: K8YUW                Date: 900108
Approximate # of bytes: 2520
Number of Accesses: 21  Library: 2
Description:
Moved here from the Bulletin Board is this discussion on MAX10
and Mac Clip Art.
Keywords: max,mac,clip,art,BB
 ---------------------------------

File: CAT3TOP.57
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 4223  Name: CAT3TOP.58
Address: K8YUW                Date: 900108
Approximate # of bytes: 3780
Number of Accesses: 18  Library: 2
Description:
Moved here from the Bulletin Board is a discussion on mounting
a Coco3 in an AT case.
Keywords: BB,hardware,AT
 ---------------------------------

File: CAT3TOP.58
is a BINARY File.

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 *********************************
Number: 4150  Name: P-3.ARC
Address: L.HOWELL1                Date: 891217
Approximate # of bytes: 30240
Number of Accesses: 20  Library: 2
Description:
  This ARCed file contains the main program, docs, and support files.
De-ARC with TC31.  You will also need Steve Bjork's DFIX/BIN for
double sided disks, and will access 2 ramdisks for 512K users.
Enjoy!
Keywords: CC3,C3,HSCREEN 2,PAINT,BASIC,GRAPHICS
 ---------------------------------

File: P-3.ARC
is a BINARY File.

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 *********************************
Number: 4125  Name: BKISUESA.DAASC
Address: SPECTROGRAM                Date: 891210
Approximate # of bytes: 10080
Number of Accesses: 12  Library: 2
Description:
This is an ASCII file of all the articles and product reviews that have
appeared in CoCo Clipboard Magazine. The article in meant to be printed
out on YOUR printer NOT your screen. Set your printer for 132/133 col.
mode and 17 characters per inch.  If you can set line spacing at 1/8 inch
you'll save on the paper.
Keywords: Coco magazine,Coco Clipboard, DON'T LIST to download!
 ---------------------------------

File: BKISUESA.DAASC
is a BINARY File.

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 *********************************
Number: 4057  Name: GETERM25.BIN
Address: F.SWYGERT                Date: 891120
Approximate # of bytes: 27720
Number of Accesses: 61  Library: 2
Description:
GETERM version 2.5 supports CRC Xmodem, Ymodem, and 2400 baud on CoCo 3,
longer (64 character) macros, and several other refinements. This is supposed
to be the last version of GGreg-E-Term.
Keywords: GETERM, COMM, TERM, COCO3, YMODEM
 ---------------------------------

File: GETERM25.BIN
is a BINARY File.

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 *********************************
Number: 4056  Name: GETERM.TXT
Address: F.SWYGERT                Date: 891120
Approximate # of bytes: 8820
Number of Accesses: 51  Library: 2
Description:
This is an addenda to the GETERM manual for version 2.5
Keywords: TERM, COMM, COCO3, GREG, YMODEM
 ---------------------------------

File: GETERM.TXT
is a BINARY File.

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 *********************************
Number: 4042  Name: GRID.BAS
Address: F.RESLER                Date: 891112
Approximate # of bytes: 8820
Number of Accesses: 27  Library: 2
Description:
This is a game based on The Black Box, a game of hide and seek. By using
imaginary light rays, you try to find all the hidden locations in the box
in as few of moves as possible.
Keywords: game, box, grid, coco3
 ---------------------------------

File: GRID.BAS
is a BINARY File.

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 *********************************
Number: 4026  Name: BOWLING.BAS
Address: A.BELL5                Date: 891104
Approximate # of bytes: 8820
Number of Accesses: 61  Library: 2
Description:
A nice game for the CoCo, downloaded from a local BBS.
Keywords: CoCo, game,bowling
 ---------------------------------

File: BOWLING.BAS
is a BINARY File.

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 *********************************
Number: 4025  Name: PEEKS.TXT
Address: A.BELL5                Date: 891104
Approximate # of bytes: 8820
Number of Accesses: 79  Library: 2
Description:
A short text file on some common and not so common pokes and peeks that you can
use for your COCO.
Keywords: CoCo,TXT,Peeks,Pokes,Information
 ---------------------------------

File: PEEKS.TXT
is a BINARY File.

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 *********************************
Number: 4024  Name: DISK DIR.BAS
Address: A.BELL5                Date: 891104
Approximate # of bytes: 1260
Number of Accesses: 31  Library: 2
Description:
This is a file for getting a hard copy of your disk directories, line 1 sets
your printer baud rate, it currently is set for 2400 baud.
Keywords: Utility,Disk,Printer,CoCo
 ---------------------------------

File: DISK DIR.BAS
is a BINARY File.

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 *********************************
Number: 3868  Name: UHF.CM3
Address: B2514    * HIDDEN *  Date: 890904
Approximate # of bytes: 8820
Number of Accesses: 15  Library: 2
Description:
This picture is the cover to the new movie that We"Weird Al" Yankovic stared in
, UHF!  This picture is the symbol used on the new album for the soundtrack of
the movie.
Keywords: CM3, CoCo 3, CoCo Max III, Album Cover
 ---------------------------------

File: UHF.CM3
is a BINARY File.

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 *********************************
Number: 3831  Name: DISKREAD
Address: E.CLARK3                Date: 890731
Approximate # of bytes: 2520
Number of Accesses: 26  Library: 2
Description:
THIS WILL READ DAT OR  LOOK INTO A PROGRAM WITHOUT LOADING IT .  YOU CAN PRINT
IT TO THE SCREEN OR TO THE PRINTER VERY HANDY WHEN YOU NEED LOOK AT A LOT OF
DISK FULL OF INFORMATION
Keywords: DISK,EXAMINE
 ---------------------------------

File: DISKREAD
is a BINARY File.

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 *********************************
Number: 3774  Name: VWBUG.CM3
Address: B2514                Date: 890717
Approximate # of bytes: 12600
Number of Accesses: 24  Library: 2
Description:
A DIDGITIZED PICTURE OF A VWBUG MADE WITH THE RASCAN DIGITIZER.
Keywords:    COCO 3, COCO MAX 3, PICTURE, RASCAN, DIGITIZED
 ---------------------------------

File: VWBUG.CM3
is a BINARY File.

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 *********************************
Number: 3748  Name: CITY.CM3
Address: B2514                Date: 890708
Approximate # of bytes: 11340
Number of Accesses: 20  Library: 2
Description:
COCO MAX 3 PICTURE OF A CITY BY DANNY JOHNSON
Keywords: COCO MAX 2, COCO 3, PICTURE
 ---------------------------------

File: CITY.CM3
is a BINARY File.

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 *********************************
Number: 3710  Name: VAN.CM3
Address: B2514                Date: 890616
Approximate # of bytes: 10080
Number of Accesses: 23  Library: 2
Description:
Coco Max III animated picture of a 1989 Ford Aerostar van
s
Keywords: Coco 3, Coco max III, Animated, Viewmaster
 ---------------------------------

File: VAN.CM3
is a BINARY File.

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 *********************************
Number: 3699  Name: UTILITY.TXT
Address: ANNIE-JO                Date: 890612
Approximate # of bytes: 11340
Number of Accesses: 73  Library: 2
Description:
UTILITY FILES AVAILABLE FOR
DOWNLOAD AS OF 6/12/89
Keywords: UTILITIES
 ---------------------------------

File: UTILITY.TXT
is a BINARY File.

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 *********************************
Number: 3698  Name: MUS-SND.TXT
Address: ANNIE-JO                Date: 890612
Approximate # of bytes: 6300
Number of Accesses: 38  Library: 2
Description:
MUSIC AND SOUND FILES AVAILAB
LE FOR DOWNLOAD AS OF
6/12/89.
Keywords: MUSIC,SOUND,SONGS
 ---------------------------------

File: MUS-SND.TXT
is a BINARY File.

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 *********************************
Number: 3697  Name: GRAPHICS.TXT
Address: ANNIE-JO                Date: 890612
Approximate # of bytes: 10080
Number of Accesses: 44  Library: 2
Description:
LIST OF GRAPHIC FILES AS OF
6/12/89 AVAILABLE FOR
DOWNLOADING.
Keywords: GRAPHICS,PICTURES,CM3,ETC.
 ---------------------------------

File: GRAPHICS.TXT
is a BINARY File.

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 *********************************
Number: 3696  Name: COMMUNICATIONS.TXT
Address: ANNIE-JO                Date: 890612
Approximate # of bytes: 6300
Number of Accesses: 62  Library: 2
Description:
LIST OF COMMUNICATION FILES
AVAILABLE FOR DOWNLOAD
Keywords: COMMUNICATIONS,BBS
 ---------------------------------

File: COMMUNICATIONS.TXT
is a BINARY File.

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 *********************************
Number: 3695  Name: GAME1.TXT
Address: ANNIE-JO                Date: 890612
Approximate # of bytes: 7560
Number of Accesses: 71  Library: 2
Description:
LIST OF GAMES FILES AVAILABLE
FOR DOWNLOADING FROM GENIE AS
OF 6/12/89
Keywords: GAMES
 ---------------------------------

File: GAME1.TXT
is a BINARY File.

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 *********************************
Number: 3693  Name: FISH.BAS
Address: B2514                Date: 890612
Approximate # of bytes: 3780
Number of Accesses: 25  Library: 2
Description:
This is a CoCo 3 picture of a Humu-humu-nuku-nuku-a-pu-a-a.
                                 ( Hawaii's State Fish )
Keywords: CoCo 3, fish, BASIC
 ---------------------------------

File: FISH.BAS
is a BINARY File.

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 *********************************
Number: 3630  Name: FLIPPY.BIN
Address: T.DYKEMA1                Date: 890501
Approximate # of bytes: 13860
Number of Accesses: 26  Library: 2
Description:
This ML gThis ML graphic game is a sample of T&D's 800 programs.
Please download COCO-800.BAS to see more.
The instructions are as follows:
Use the right joystick to move Flippy right or left to catch the balls.
Press the fire button to flip the balls with his tail.
Press 'P' to pause in this 32K game.
Keywords: T&D, Game, Machine Language, Graphics
 ---------------------------------

File: FLIPPY.BIN
is a BINARY File.

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 *********************************
Number: 3629  Name: COCO-800.BAS
Address: T.DYKEMA1                Date: 890501
Approximate # of bytes: 20160
Number of Accesses: 25  Library: 2
Description:
This program will view/print out T&D Subscription Software's 800 progra.
You can search for programs, view each of the 80 issues, plus more.
Each month T&D produces a new set of ten programs for the Coco.
You can purchase good quality software for less than 50 cents a program.
Keywords: Catalog, Games, Business, Machine Language
 ---------------------------------

File: COCO-800.BAS
is a BINARY File.

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 *********************************
Number: 3575  Name: LAZER.DOC
Address: T.ALTUM                Date: 890409
Approximate # of bytes: 18900
Number of Accesses: 69  Library: 2
Description:
The documentation file that goes with LAZER.ARC
Keywords: LAZER,BBS,DOCUMENTATION,DOCS
 ---------------------------------

File: LAZER.DOC
is a BINARY File.

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 *********************************
Number: 3574  Name: LAZER.ARC
Address: T.ALTUM                Date: 890409
Approximate # of bytes: 52920
Number of Accesses: 68  Library: 2
Description:
This is LAZER BBS V1.0, a bulletin board software system written by
Eric Kerl to operate on a coco3 128k. Requires rs232 pak, supports
xmodem up/downloads, message bases, etc.  Uploaded with his permission,
get the doc file as well as this one. Released as Shareware.. if you use
the board send him a few bucks, okay?
Keywords: LAZER,BBS,BULLETIN,BOARD
 ---------------------------------

File: LAZER.ARC
is a BINARY File.

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 *********************************
Number: 3552  Name: JESUS & THE CHILDREN
Address: C.HULEN3                Date: 890324
Approximate # of bytes: 17640
Number of Accesses: 44  Library: 2
Description:
SHOW A CLOSED BIBLE. PRESS ANY KEY AND BIBLE OPENS AND DRAWS A 16-COLOR
GRAPHIC OF JESUS AND 3 CHILDREN WITH AN ACCOMPANYING BIBICAL QUOTE. PRESS
ANY KEY AGAIN TO CLOSE BIBLE. PRESS AGAIN TO RE-OPEN. GRAPHIC CONVERTED
FROM A CROSS-STITCH NEEDLEPOINT PATTERN.
Keywords: COCO3,HI-RES,GRAPHICS
 ---------------------------------

File: JESUS & THE CHILDREN
is a BINARY File.

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 *********************************
Number: 3472  Name: ZIPCODE.BAS
Address: T.ALTUM                Date: 890311
Approximate # of bytes: 12600
Number of Accesses: 61  Library: 2
Description:
Zipcode is a disk compression utility to aid in the transfer or storage of
complete disks. Supporting a variety of disk defaults, including ramdisks
and fast 6ms speed, it also allows formatting from within the program.
 Great for BBS transfer purposes of whole disks, as well as an AE environment
 Written by George Shearer, one of my system users, this is uploaded with
his permission. For more good programs concerning the Coco, OS9, and now
Model I/III/IV, give Omega a call at (513)671-2049 - 24hrs/7days - 45megs
Keywords: ZIPCODE,DISK,COMPRESS,ARCH,UTILITY
 ---------------------------------

File: ZIPCODE.BAS
is a BINARY File.

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 *********************************
Number: 3397  Name: STEREO.BAS
Address: M.SHEPHERD                Date: 890226
Approximate # of bytes: 3780
Number of Accesses: 26  Library: 2
Description:
this is mt first upload it is a simple drawing of a stereo
system done in pmode4 hope you will enjoy .
Keywords: pmode4 stereo
 ---------------------------------

File: STEREO.BAS
is a BINARY File.

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 *********************************
Number: 3366  Name: DSKLBL.BAS
Address: K.HEIST                Date: 890210
Approximate # of bytes: 1260
Number of Accesses: 26  Library: 2
Description:
DISK LABELMAKER FOR THE SG-10 AND NX-10(MY OWN).MAKE SURE THAT THE PRINTER
IS TURNED ON FIRST.
PUT LABELS IN PRINTER. NOW RUN DSKLBL.BAS
FOLLOW THE PROMPTS.WRITTEN IN BASIC SO SHOULD BE EASY TO CHANGE FOR YOUR
SETUP.
Keywords: DISK,LABELMAKER,SG-10,NX-10,PRINETR,LABELS
 ---------------------------------

File: DSKLBL.BAS
is a BINARY File.

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 *********************************
Number: 3312  Name: NEW BBS
Address: G.LUTZ                Date: 890116
Approximate # of bytes: 1260
Number of Accesses: 44  Library: 2
Description:
This is a file describing a exciting new BBS in Staten Island, NY.
Keywords: BBS
 ---------------------------------

File: NEW BBS
is a BINARY File.

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 *********************************
Number: 3268  Name: TYPE.BIN
Address: J.KALKHOF                Date: 890101
Approximate # of bytes: 5040
Number of Accesses: 33  Library: 2
Description:
Program will print long ASCII files to printer at any BAUD rate selected.
TYPE.BIN assumes that the printer does NOT require line feeds.  This
program will work on a CoCo 1, CoCo 2, or a CoCo 3.  It uses the default
32 character screen.
Keywords: CoCo 3, CC3, CC2, CC1, Printer, Print, List, ASCII
 ---------------------------------

File: TYPE.BIN
is a BINARY File.

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 *********************************
Number: 3201  Name: TAMMY.MGE
Address: R.ROSEBROCK                Date: 881201
Approximate # of bytes: 34020
Number of Accesses: 71  Library: 2
Description:
Here's another one of those NICE MGE photo's!! Excellant Graphics.
Keywords: MGE, CoCo III, Vumaster
 ---------------------------------

File: TAMMY.MGE
is a BINARY File.

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 *********************************
Number: 3199  Name: BEAUTY.MGE
Address: VILLARREAL                Date: 881129
Approximate # of bytes: 46620
Number of Accesses: 55  Library: 2
Description:
Digitized picture of a beautiful woman.
Keywords: CoCo 3,Color Max III,Gallery,Vumaster
 ---------------------------------

File: BEAUTY.MGE
is a BINARY File.

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 *********************************
Number: 3196  Name: RESISTORTCAL.BAS
Address: WIZARD                Date: 881128
Approximate # of bytes: 5040
Number of Accesses: 22  Library: 2
Description:
This program gives resistor values for given color codes and color codes for
values.
values.ogram gives resistor values for given color codes and color codes fortTn 
This is my first upload, so let me know how you like it.
Keywords: coco3,utility,resistor,graphics
 ---------------------------------

File: RESISTORTCAL.BAS
is a BINARY File.

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 *********************************
Number: 3162  Name: XANTH.MGE
Address: R.ROSEBROCK                Date: 881114
Approximate # of bytes: 32760
Number of Accesses: 47  Library: 2
Description:
This is a picture of a woman warrior riding a horse. This is a MUST SEE.
Keywords: CoCo III, Gallery, Vumaster
 ---------------------------------

File: XANTH.MGE
is a BINARY File.

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 *********************************
Number: 3154  Name: BIORYTHM CHARTING
Address: J.C.HOIT                Date: 881102
Approximate # of bytes: 11340
Number of Accesses: 56  Library: 2
Description:
This just isn't another goofy Biorythm program. Using the capabilities
of the Coco 3 gives this one some class. It will print out a hardcopy
for you, also.
Keywords: Coco 3,Biorythm
 ---------------------------------

File: BIORYTHM CHARTING
is a BINARY File.

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 *********************************
Number: 3151  Name: VIDEO LIBRARY
Address: Z.SESSIONS                Date: 881031
Approximate # of bytes: 41580
Number of Accesses: 46  Library: 2
Description:
This archive file was archived with TC31, use any of the TC programs to
unsquash. Runs only on CoCo 3 with at least one disk drive. Operation is
enhanced with 512k(ramdisk) and multiple drives. User configurable to
specify up to three different drives to hold the system. Manages a databse
of titles in your video library with nine fields being indexed. User command
input via "mouse", either a "Deluxe Color Mouse" or the "keyboard mouse".
Optional equipment is a Tandy DMP-106 compatible printer, system provides
three different types of printed output.
Keywords: video library,file management,tc3,tokenized,coco3,DECB,utility,Zack
sessions
 ---------------------------------

File: VIDEO LIBRARY
is a BINARY File.

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 *********************************
Number: 3119  Name: DRAGON.MGE
Address: R.ROSEBROCK                Date: 881020
Approximate # of bytes: 34020
Number of Accesses: 28  Library: 2
Description:
This Photo contains a veery good picture of a dragon. More good MGE Hi-Res
graphics!
Keywords: MGE,GALLERY,VUMASTER
 ---------------------------------

File: DRAGON.MGE
is a BINARY File.

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 *********************************
Number: 3064  Name: SCENE.CM3
Address: B.GLASS                Date: 881002
Approximate # of bytes: 42840
Number of Accesses: 30  Library: 2
Description:
A Nice! freehand drawing of a mountain scene. From the Silmarilian. A
2
page picture.
Keywords: cm3, cocomax3, coco3, picture
 ---------------------------------

File: SCENE.CM3
is a BINARY File.

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 *********************************
Number: 3056  Name: MACDUMP132.ARC
Address: J.HICKLE                Date: 880925
Approximate # of bytes: 3780
Number of Accesses: 26  Library: 2
Description:
DMP 132 DRIVER FOR ERIK GAVRILUK'S MACINTOSH PIX CONVERTER.
AFTER LOADM'ING MAC2CC.BIN, LOADM MAC132.BIN.
FILE ARC'D WITH TC12.
Keywords: DMP,DMP132,MACINTOSH,SCREEN DUMP,DUMP,SCREEN,HICKLE,COCO2
 ---------------------------------

File: MACDUMP132.ARC
is a BINARY File.

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 *********************************
Number: 3029  Name: VUMASTER.BIN
Address: B.MCELROY                Date: 880914
Approximate # of bytes: 17640
Number of Accesses: 170  Library: 2
Description:
This EXCELLENT graphic view utility allows one to view the following:
MGE, CM3, GIF, ST, TNY, MAC, and Pmode4 graphics types. No docs are needed
s the self-executing utility has a small (all that's needed)on-line Help
feature. Just press CTRL after the menu screen appears. Have fun!
Keywords: MGE, CMCM3,MAC,GIF,GRAPHICS,UTILITY,COCO3
 ---------------------------------

File: VUMASTER.BIN
is a BINARY File.

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 *********************************
Number: 3000  Name: SPYHEAT.CM3
Address: M.BENTKOFSKY    * HIDDEN *  Date: 880821
Approximate # of bytes: 10080
Number of Accesses: 43  Library: 2
Description:
Picture for use with CoCo Max III.
Keywords: PICTURE,COCOMAX3,CM3,SPYHEAT,GRAPHICS
 ---------------------------------

File: SPYHEAT.CM3
is a BINARY File.

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 *********************************
Number: 2998  Name: DINO.CM3
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 8820
Number of Accesses: 34  Library: 2
Description:
Picture for use with CoCo Max III.
Keywords: DINO,PICTURE,GRAPHICS,CM3,COCOMAX3
 ---------------------------------

File: DINO.CM3
is a BINARY File.

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 *********************************
Number: 2996  Name: ZZTOP.CM3
Address: M.BENTKOFSKY    * HIDDEN *  Date: 880821
Approximate # of bytes: 13860
Number of Accesses: 35  Library: 2
Description:
For use with CoCo Max III.
Keywords: CM3,picture,Cocomax3,graphics,ZZTop
 ---------------------------------

File: ZZTOP.CM3
is a BINARY File.

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 *********************************
Number: 2994  Name: MOON.CM3
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 8820
Number of Accesses: 43  Library: 2
Description:
For use with CoCo Max 3.
Keywords: CM3,picture,graphics,cocomax3
 ---------------------------------

File: MOON.CM3
is a BINARY File.

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Number: 2993  Name: CM3VIEW.BAS
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 3780
Number of Accesses: 51  Library: 2
Description:
Requires CoCo 3.
Keywords: COCO3,COCOMAX3,CM3,PICTURE,VIEWER
 ---------------------------------

File: CM3VIEW.BAS
is a BINARY File.

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 *********************************
Number: 2992  Name: RTERM.ARC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 36540
Number of Accesses: 58  Library: 2
Description:
ARCed with TC. Rickyterm is a CoCo 3 terminal program. Documentation
is included as one of the files.
Keywords: RTERM,RICKEYTERM,TERMINAL,MODEM
 ---------------------------------

File: RTERM.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2991  Name: HAYESAE.DOC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 13860
Number of Accesses: 60  Library: 2
Description:
Keywords: HAYESAE,BBS,DOCUMENTATION
 ---------------------------------

File: HAYESAE.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2990  Name: HAYESAE.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 7560
Number of Accesses: 57  Library: 2
Description:
See HAYESAE.DOC for more.
Keywords: HAYESAE,BBS,BULLETIN,BOARD,SERV-9ICE
 ---------------------------------

File: HAYESAE.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2989  Name: GAME.ARC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 26460
Number of Accesses: 58  Library: 2
Description:
ARCed with TC. Written for CoCo3.
Keywords: GAME,COCO3
 ---------------------------------

File: GAME.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2988  Name: CIRCUS
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 11340
Number of Accesses: 17  Library: 2
Description:
Keywords: song,music,circus
 ---------------------------------

File: CIRCUS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2987  Name: PUFF.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 12600
Number of Accesses: 42  Library: 2
Description:
Keywords: Song,music,puff,dragon
 ---------------------------------

File: PUFF.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2986  Name: DUST.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 5040
Number of Accesses: 42  Library: 2
Description:
Keywords: SONG,MUSIC,DUST
 ---------------------------------

File: DUST.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2985  Name: CLASSGAS.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 5040
Number of Accesses: 34  Library: 2
Description:
Keywords: MUSIC,SONG,CLASSGAS,CLASSICAL GAS
 ---------------------------------

File: CLASSGAS.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2984  Name: ARENA.ARC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 25200
Number of Accesses: 90  Library: 2
Description:
ARCed with TC. Comes with the game, 5 levels of monsters, a monster generator
and documentation.
Keywords: GAME,ARENA,FANTASY,ADVENTURE
 ---------------------------------

File: ARENA.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2983  Name: GREENSLV.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 5040
Number of Accesses: 24  Library: 2
Description:
Music.
Keywords: Song,Greensleaves,music
 ---------------------------------

File: GREENSLV.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2982  Name: DISKUTL.BAS
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 3780
Number of Accesses: 57  Library: 2
Description:
Contains all the necessary disk functions.
Keywords: DISK,UTILITY,DISKUTL
 ---------------------------------

File: DISKUTL.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2981  Name: MTERM.DOC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 45360
Number of Accesses: 18  Library: 2
Description:
Keywords: MTERM,MIKEYTERM,DOCUMENTATION
 ---------------------------------

File: MTERM.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2980  Name: VULCAN.BAS
Address: M.BENTKOFSKY    * HIDDEN *  Date: 880821
Approximate # of bytes: 8820
Number of Accesses: 87  Library: 2
Description:
Your goal is to save Spock, your first officer. Your only hope is to rush
him to Vulcan. S^eUKosfortunately, a Klingon battle cruiser is in your
way...
Keywords: STARTREK,GAME,SIMULATION
 ---------------------------------

File: VULCAN.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2979  Name: CRYPT.ARC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 5040
Number of Accesses: 36  Library: 2
Description:
Used TC to ARC.
Keywords: CRYPT,ENCRYPTION,DISK,PROTECTION,PIRATE,COPY,COPYRIGHT
 ---------------------------------

File: CRYPT.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2978  Name: GARGOYLE.BAS
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 15120
Number of Accesses: 46  Library: 2
Description:
This game is in a tokenized format, so it requires an xmodem download.
Keywords: TEXT,ADVENTURE,GAME
 ---------------------------------

File: GARGOYLE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2977  Name: CURSE.BAS
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 10080
Number of Accesses: 28  Library: 2
Description:
This program is tokenized, so it requires an xmodem download.
Keywords: CURSE,ADVENTURE,GAME
 ---------------------------------

File: CURSE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2976  Name: NORAD.BAS
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 7560
Number of Accesses: 53  Library: 2
Description:
Saved in tokenized format, so requires xmodem download.
Keywords: ;
 ---------------------------------

File: NORAD.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2975  Name: MEMORY.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 1260
Number of Accesses: 20  Library: 2
Description:
Keywords: MEMORY,TEST
 ---------------------------------

File: MEMORY.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2974  Name: SQUASH.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 3780
Number of Accesses: 30  Library: 2
Description:
Requires 2 players and joysticks.
Keywords: SQUASH,GAME,ARCADE
 ---------------------------------

File: SQUASH.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2972  Name: SNAP.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 5040
Number of Accesses: 37  Library: 2
Description:
Excellant coco3 disk repair utility.
Keywords: coco3,disk,zapper,repair
 ---------------------------------

File: SNAP.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2971  Name: C64PIX.DOC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 3780
Number of Accesses: 29  Library: 2
Description:
Keywords: C64,Commodore,picture,graphics,coco3
 ---------------------------------

File: C64PIX.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2970  Name: C64PIX.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 3780
Number of Accesses: 37  Library: 2
Description:
Keywords: C64,Commodore,picture,graphics,coco3
 ---------------------------------

File: C64PIX.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2969  Name: TINY.DOC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 1260
Number of Accesses: 27  Library: 2
Description:
Keywords: TINY,DOCUMENTATION,GRAPHICS,ATARI,520ST
 ---------------------------------

File: TINY.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2968  Name: TINY.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 2520
Number of Accesses: 31  Library: 2
Description:
Se TINY.DOC for more.
Keywords: TINY,ATARI,GRAOH
 ---------------------------------

File: TINY.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2967  Name: 128KCOPY.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 1260
Number of Accesses: 35  Library: 2
Description:
Backs up a disk for a single drive system on the CoCo 3.
Keywords: COCO3,BACKUP,COPY,128K
 ---------------------------------

File: 128KCOPY.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2966  Name: ILLBEB.SND
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 12600
Number of Accesses: 26  Library: 2
Description:
Keywords: PLAYMAC,MACINTOSH,SOUND,VOICE,SPEECH
 ---------------------------------

File: ILLBEB.SND
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2965  Name: RLEBIN.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 2520
Number of Accesses: 35  Library: 2
Description:
This program will convert run-legnth-encoded files to binary pictures.
Keywords: RLE,PICTURES,GRAPHICS
 ---------------------------------

File: RLEBIN.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2964  Name: PIRASS.BIN
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 17640
Number of Accesses: 30  Library: 2
Description:
PIRATE'S ASSASSIN is a disk copy-protection program. When executed, you will
have 3 files: the documentation, the formatter, and the source code. Read
the documentation to use. PIRASS is for the CoCo 3.
Keywords: PIRATE,PIRASS,COPY,PROTECTION,COPYRIGHT
 ---------------------------------

File: PIRASS.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2963  Name: PLAYMAC.ARC
Address: M.BENTKOFSKY                Date: 880821
Approximate # of bytes: 10080
Number of Accesses: 54  Library: 2
Description:
Contains 2 files, PLAYMACS.BIN and PLAYMACS.BAS which will play Macintosh
sound files. RUN the basic program to use. ARCed with TC.
Keywords: PLAYMAC,MACINTOSH,SOUND,MUSIC
 ---------------------------------

File: PLAYMAC.ARC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2853  Name: PM42MGE.BAS
Address: Z.SESSIONS                Date: 880716
Approximate # of bytes: 2520
Number of Accesses: 40  Library: 2
Description:
This program (in ASCII format) is a conversion program I wrote to convert
PMODE4 picture to an MGE formatted file which can then be loaded in any
program or utility which accepts this format. You must have a BIN file
of the picture on disk. When the program asks for "DRIVE #" enter the drive
number of the default drive (the drive which the MGE file is written).
Keywords: conversion utility,mge,cm3,pmode4
 ---------------------------------

File: PM42MGE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2852  Name: OPUS & THE BANANA JR.
Address: Z.SESSIONS    * HIDDEN *  Date: 880716
Approximate # of bytes: 7560
Number of Accesses: 31  Library: 2
Description:
This was a PMODE4 graphics picture which I converted to MGE format with
a program I wrote. I then touched it up and colorized it with Color Max
Deluxe. I like this one!
Keywords: mge,bsctool,gallery,cm3
 ---------------------------------

File: OPUS & THE BANANA JR.
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2850  Name: SOFTWARE PIRATE
Address: Z.SESSIONS                Date: 880716
Approximate # of bytes: 18900
Number of Accesses: 34  Library: 2
Description:
This was a PMODE4 graphics picture which I converted using a program I wrote
to an MGE file, then touched up and colorized with Color Max Deluxe. This is
a really neat picture! I think the original was a logo for a BBS.
Keywords: mge,bsctool,gallery,cm3
 ---------------------------------

File: SOFTWARE PIRATE
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2844  Name: MENUSTRT.BAS COC30O3
Address: T.SHERRY                Date: 880713
Approximate # of bytes: 3780
Number of Accesses: 48  Library: 2
Description:
THIS FILE WILL LOAD THE DIRECTORY.LET YOU HAVE CONTROL OF RUNNING
APROGRAM KILLING,COPYING TO OTHER DRIVES,JUST LOADING PROGRAM ECT.
GREAT FOR THE NOVICE.
USE IT TO CLEAN UP YOUR DISKS.
Keywords: UTILITY,DIR,DISK,COPY
 ---------------------------------

File: MENUSTRT.BAS COC30O3
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2840  Name: MAC2CC3.BIN
Address: R.ROSEBROCK                Date: 880711
Approximate # of bytes: 3780
Number of Accesses: 54  Library: 2
Description:
This is aa new program by Erik Gavriluk that allows the Macpaint files
to be veiwed in 640x192 resoultion on the CoCo III.
NOTE:I have found that this program works with only Binary pictures
, and not those in ASCII format!
Keywords: Macpaint, CoCo III
 ---------------------------------

File: MAC2CC3.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2823  Name: MACPIX.BIN
Address: R.ROSEBROCK                Date: 880706
Approximate # of bytes: 2520
Number of Accesses: 65  Library: 2
Description:
This program is used to view Macintosh created MacPaint picture files.
Files can be found in the High Resolution section (Library #12). To my
knowledge, this program will work on all Color Computers but problems
occure when using double sided media. This program works on my CoCo 3
so I assume it will work on yours as well. Have fun.
Keywords: MacPaint, Loader, Viewer, Picture
 ---------------------------------

File: MACPIX.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2725  Name: OTHELLO DOCS
Address: Z.SESSIONS                Date: 880602
Approximate # of bytes: 3780
Number of Accesses: 39  Library: 2
Description:
This is a text file containing instructions on how to play my game program
of Othello, which follows this file in the database.
Keywords: othello,documentation
 ---------------------------------

File: OTHELLO DOCS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2724  Name: OTHELLO GAME
Address: Z.SESSIONS                Date: 880602
Approximate # of bytes: 6300
Number of Accesses: 76  Library: 2
Description:
This is the board game Othello for the CoCo 3. It uses hires color graphics.
Two levels of play. Play either color. Go first or let the CoCo go first.
Play multiple games. This version replaces a previous version of this game
I recently uploaded which had upload problems.
Keywords: board,othello,coco3
 ---------------------------------

File: OTHELLO GAME
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2700  Name: HAMMURABI DOCUMENTATION
Address: Z.SESSIONS                Date: 880528
Approximate # of bytes: 2520
Number of Accesses: 31  Library: 2
Description:
This file is useful for playing the game, Hammurabi. It tells you how
much food it takes to feed the people and how many people it takes to tend
the fields.
Keywords: simulation,instructions
 ---------------------------------

File: HAMMURABI DOCUMENTATION
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2699  Name: HAMMURABI
Address: Z.SESSIONS                Date: 880528
Approximate # of bytes: 3780
Number of Accesses: 44  Library: 2
Description:
Power! You experiance it with Hammurabi. You must decide how many people
lives and how many starves. Decide how much land to buy or sell or mow
many acres to plant. Each year you see the results of your last set of
decisions. Works on any CoCo!
Keywords: simulation
 ---------------------------------

File: HAMMURABI
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2698  Name: BLACKJACK
Address: Z.SESSIONS                Date: 880528
Approximate # of bytes: 8820
Number of Accesses: 52  Library: 2
Description:
Las Vegas style Blackjack for the CoCo. Any CoCo with ECB and at least 16K
will run this program. Up to 3 players against the computer. Doubling
down and splitting supported. Have fun!
(there are online instructions when you run the game)
Keywords: cards,las vegas
 ---------------------------------

File: BLACKJACK
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2676  Name: ARCADIA.BAS
Address: M.BENTKOFSKY                Date: 880522
Approximate # of bytes: 18900
Number of Accesses: 135  Library: 2
Description:
Arcadia is a collection of 5 favorite arcade games. Requires a joystick to
play.
Keywords: ARCADE,GAME,ARCADIA
 ---------------------------------

File: ARCADIA.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2675  Name: LAZER.BIN
Address: M.BENTKOFSKY                Date: 880522
Approximate # of bytes: 5040
Number of Accesses: 65  Library: 2
Description:
Your Job is to save the cities from destruction by the oncoming missles!
Uses Right Joystick.
Keywords: ARCADE,GAME,LAZER,ATTACK,MISSILE
 ---------------------------------

File: LAZER.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2674  Name: HAWKS.BIN
Address: M.BENTKOFSKY                Date: 880522
Approximate # of bytes: 3780
Number of Accesses: 66  Library: 2
Description:
Quick machine language program. Space Hawks is similar to space invaders.
Keywords: ARCADE,GAME,SPACE,HAWKS,INVADERS
 ---------------------------------

File: HAWKS.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2673  Name: ORGAN.BIN
Address: M.BENTKOFSKY                Date: 880522
Approximate # of bytes: 6300
Number of Accesses: 45  Library: 2
Description:
Listen to the CoCo play in 5 voices. Rendition of Bach's organ music.
Enjoy!
Keywords: MUSIC,ORGAN,BACH,5,VOICE
 ---------------------------------

File: ORGAN.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2672  Name: DZAP3.BIN
Address: M.BENTKOFSKY                Date: 880522
Approximate # of bytes: 10080
Number of Accesses: 58  Library: 2
Description:
This is a CoCo 3 disk zap utility. Requires an RGB monitor.
Keywords: DISK,ZAP,UTILITY,COCO3
 ---------------------------------

File: DZAP3.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2649  Name: KDISK25.DOC
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 10080
Number of Accesses: 74  Library: 2
Description:
Documentation for KDISK25.BIN.
Keywords: KDISK,DISK,UTILITY,DOCUMENTATION
 ---------------------------------

File: KDISK25.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2648  Name: KDISK25.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 26460
Number of Accesses: 75  Library: 2
Description:
See KDISK25.DOC for more. Allows user to manage disks functions easily.
Keywords: KDISK,DISK,UTILITY
 ---------------------------------

File: KDISK25.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2647  Name: ROMPACK.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 2520
Number of Accesses: 100  Library: 2
Description:
Rompack requires a multipak. It will turn the rompak in slot 1 into a
binary file.
Keywords: ROMPACK,ROMPAK,PAK,MULTIPAK
 ---------------------------------

File: ROMPACK.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2646  Name: DISKLOCK.DOC
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 3780
Number of Accesses: 46  Library: 2
Description:
Documentation for DISKLOCK.BIN.
Keywords: DISKLOCK,DOCUMENTATION
 ---------------------------------

File: DISKLOCK.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2645  Name: DISKLOCK.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 10080
Number of Accesses: 63  Library: 2
Description:
See DISKLOCK.DOC for more. Will let you lock a disk with a password.
Keywords: DISKLOCK
 ---------------------------------

File: DISKLOCK.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2644  Name: ALPHADIR.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 1260
Number of Accesses: 36  Library: 2
Description:
Will alphabetize a directory. Very fast!
Keywords: DIRECTORY,ALPHABETIZER
 ---------------------------------

File: ALPHADIR.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2643  Name: GUADAL.DOC
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 17640
Number of Accesses: 61  Library: 2
Description:
This is the documentation file for GUADAL CANAL. To play GUADAL CANAL, you
need GUADAL.BAS and CANAL.BIN.
Keywords: GUADAL,CANAL,ARK,ROYAL,GAMES,SIMULATION,WWII,DOCUMENTATION
 ---------------------------------

File: GUADAL.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2642  Name: CANAL.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 5040
Number of Accesses: 62  Library: 2
Description:
This is the map for GUADAL CANAL. To play the game, both GUADAL.BAS and
CANAL.BIN are required. See GUADAL.DOC for documentation.
Keywords: GUADAL,CANAL,ARK,ROYAL,GAMES,SHAREWARE,SIMULATION,WWII,MAP
 ---------------------------------

File: CANAL.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2641  Name: GUADAL.BAS
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 17640
Number of Accesses: 69  Library: 2
Description:
This program is one of two files required. See also CANAL.BIN and
GUADAL.DOC for more. GUADAL CANAL is a shareware world war II simulatioon
game. It has an extensive playing map and allows 9 games to be save.
It has 5 levels of play, and alot of action. CANAL.BIN is *required*/
GUADAL.DOC is optional, but recommended. GUADAL.BAS is in tokenized BASIC.
Keywords: GUADAL,CANAL,ARK,ROYAL,GAMES,SHAREWARE,SIMULATION,WWII
 ---------------------------------

File: GUADAL.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2640  Name: TICTACTO.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 15120
Number of Accesses: 39  Library: 2
Description:
Play tic-tac-toe vs. the computer.
Keywords: TIC, TAC, TOE, GAME
 ---------------------------------

File: TICTACTO.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 2639  Name: GRID.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 3780
Number of Accesses: 72  Library: 2
Description:
Basically, this is a space shoot-em-up. It gives the illusion of being
three dimensional because it moves over a grid.
Keywords: GRID,SPACE,ARCADE,GAME
 ---------------------------------

File: GRID.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2638  Name: 3DTICTAC.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 8820
Number of Accesses: 56  Library: 2
Description:
Three dimensional TIC TAC TOE. You vs. the CoCo!
Keywords: TIC,TAC,TOE,3D,GAME
 ---------------------------------

File: 3DTICTAC.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2637  Name: ZEROG.BIN
Address: M.BENTKOFSKY                Date: 880514
Approximate # of bytes: 3780
Number of Accesses: 45  Library: 2
Description:
This is a machine language game in which you are a space ship which must
fly around in zer-
zero-gravity.
Keywords: ARCADE, GAME, ZERO, GRAVITY
 ---------------------------------

File: ZEROG.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2619  Name: HALLEY!.MGE
Address: S.POATES1                Date: 880506
Approximate # of bytes: 20160
Number of Accesses: 26  Library: 2
Description:
"Halley!" was done using Color Max Deluxe.  Concept is original and
was done by me(yes, me!!).  Use Gallery to look at it.  Cartoon-type
quality!
Keywords: COCO 3,GRAPHICS,.MGE,PICTURE
 ---------------------------------

File: HALLEY!.MGE
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2616  Name: ULTCLOCK.BIN
Address: RSSMALLEY                Date: 880504
Approximate # of bytes: 1260
Number of Accesses: 84  Library: 2
Description:
This is the software clock for ultimaterm that I inadvertantly left out
when I uploaded the rest of the files. I took the liberty of renaming it
to ultclock.bin so there would be no confusion as to what to name it.
This file must be on your Ultimaterm disk.
Keywords: ultimaterm, software, clock
 ---------------------------------

File: ULTCLOCK.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2575  Name: ULT40FIX.BAS
Address: RSSMALLEY                Date: 880417
Approximate # of bytes: 2520
Number of Accesses: 113  Library: 2
Description:
These are some patches the author, Ken Johnston, gave us to patch some
minor bugs in version 4.0 of ultimaterm.
Keywords: ult, fix, patch
 ---------------------------------

File: ULT40FIX.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2571  Name: MUSBIN.BAS
Address: M.BENTKOFSKY                Date: 880416
Approximate # of bytes: 2520
Number of Accesses: 34  Library: 2
Description:
Will convert a program in MUSICA or MUSICBOX format to a binary format
which can be LOADM'd and EXEC'd.
Keywords: MUSICA,MUSICBOX,MUSBOX,MUSBIN
 ---------------------------------

File: MUSBIN.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2570  Name: FLY.BAS
Address: M.BENTKOFSKY                Date: 880416
Approximate # of bytes: 5040
Number of Accesses: 51  Library: 2
Description:
This game requires a joystick. The object is simple. Swat as many flies
as possible in 2 min 30 secs. CoCo 3 users may want to use speed up poke.
Also be on the lookout for spiders and mosquitos. They are worth more points.
Have fun!
Keywords: FLIES,FLY,ARCADE,GAME
 ---------------------------------

File: FLY.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2569  Name: PEGJUMP.BAS
Address: M.BENTKOFSKY                Date: 880416
Approximate # of bytes: 6300
Number of Accesses: 32  Library: 2
Description:
1-Player peg jump game. Try to leave as few pegs as possible. To play,
press the letter of the peg to jump, then the whole to jump to. Press
the spacebar to take back the present move. Press X when no moves left.
Keywords: BRAIN,GAME,PEG,JUMP
 ---------------------------------

File: PEGJUMP.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2568  Name: MLDATA2.BAS
Address: M.BENTKOFSKY                Date: 880416
Approximate # of bytes: 3780
Number of Accesses: 44  Library: 2
Description:
This program will convert a machine language program to BASIC DATA statements
along with a loader. Nice program for sysops who have users which can't
download binary programs.
Keywords: MLDATA, MACHINE, LANGUAGE,TO,BASIC,DATA
 ---------------------------------

File: MLDATA2.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2567  Name: CUSTOMIZ.DOC
Address: M.BENTKOFSKY                Date: 880416
Approximate # of bytes: 3780
Number of Accesses: 50  Library: 2
Description:
The documentation for CUSTOMIZE.BAS, a directory customizer.
Keywords: DOCUMENTATION,CUSTOMIZE,CUSTOMIZ,DIRECTORY,ALPHABETIZER
 ---------------------------------

File: CUSTOMIZ.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2566  Name: CUSTOMIZ.BAS
Address: M.BENTKOFSKY                Date: 880416
Approximate # of bytes: 7560
Number of Accesses: 49  Library: 2
Description:
This is a directory customizer. You can alphabetize files, insert file
separators, and move directory entries around in any way and rewrite your
disk's directory. See CUSTOMIZ.DOC for documentation.
Keywords: CUSTOMIZ,CUSTOMIZE,DIRECTORY,ALPHABETIZER
 ---------------------------------

File: CUSTOMIZ.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2538  Name: ULT40.DOC
Address: RSSMALLEY                Date: 880329
Approximate # of bytes: 94500
Number of Accesses: 106  Library: 2
Description:
DOCUMENTATION FOR VERSION 4.0 OF ULTIMATERM
Keywords: COCO3,ULTIMATERM,DOCS
 ---------------------------------

File: ULT40.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 2533  Name: STATES.BAS
Address: G.MERILLAT                Date: 880326
Approximate # of bytes: 7560
Number of Accesses: 70  Library: 2
Description:
THIS IS A GAME THAT WILL TEST YOUR KNOWLEDGE OF STATES, CAPITALS AND NICKNAMES.
S
Keywords: GAMES,STATES,EDUCATIONAL
 ---------------------------------

File: STATES.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 2521  Name: ULTIMATERM4.0
Address: RSSMALLEY                Date: 880321
Approximate # of bytes: 28980
Number of Accesses: 149  Library: 2
Description:
New, improved version of Ultimaterm. Now supports auto-dial diectory, plus
other new features. Ultimaterm is shareware, and supports VT100,VT52, and
Vidtex emulation. Also: xmodem and ymodem. See Ultimaterm Manual, file #2300.
Keywords: CoCo3,Term,VT52,VT100,AUTODIAL,RS-DOS,VERSION 4.0
 ---------------------------------

File: ULTIMATERM4.0
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2431  Name: CCHUTCH_DESIGN
Address: HAMRADIO                Date: 880302
Approximate # of bytes: 2520
Number of Accesses: 45  Library: 2
Description:
I got tired of the Coco parts scattered all over the desktop.
Here's the design I settled on to build my own wooden shelves.
The monitor and disk drives are supported above the Coco-MPI
assembly. Everything is within reach, and the monitor is
observed with less eyestrain now. All materials in your local
hardware store or lumber yard. Common handtools needed.
Draw a sketch from this design, make your own measurements,
build it, and enjoy!
Keywords: Coco,desk,hutch,design,MPI
 ---------------------------------

File: CCHUTCH_DESIGN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2345  Name: ERRDRV.BIN
Address: M.WITTKOSKI                Date: 880213
Approximate # of bytes: 1260
Number of Accesses: 40  Library: 2
Description:
Full length error driver for Color Basic
Keywords:
 ---------------------------------

File: ERRDRV.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 2343  Name: PATCHES.BAS
Address: M.WITTKOSKI                Date: 880213
Approximate # of bytes: 2520
Number of Accesses: 59  Library: 2
Description:
Patches CoCo 3's basic with lower/uppercase/28 lines per page
Keywords: CoCo 3,Lowercase, 28 Lines, Full length Error messages
 ---------------------------------

File: PATCHES.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 2095  Name: HALLCHOR.LYR
Address: D.MCCRAY                Date: 871122
Approximate # of bytes: 10080
Number of Accesses: 29  Library: 2
Description:
HANDEL'S HALLELUJA CHORUS FROM THE MESSIAH
MUST USE THE LYRA PROGRAM I PLAY IT THROUGH
THE SYMPHONY 12 PACK IT SHOULD SOUND GOOD THROUGH
ORCH 90
NO MIDI PACHES ARE IN THE SONG SO YOU COULD PUT
YOUR FAVORITE ONES IN
IT USES ALL 8 VOICES
Keywords: LYRA, CLASSACLE, HANDLE
 ---------------------------------

File: HALLCHOR.LYR
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2073  Name: BACH.MUS
Address: B.GLASS                Date: 871110
Approximate # of bytes: 1260
Number of Accesses: 34  Library: 2
Description:
DONE USING MUSIC BOX. EXCELLENT MUSIC FILE - DON'T MISS IT.
REQUIRES MUSIC BOX OR MUSICA TO PLAY.
Keywords: MUSIC,MUSICA,MUSIC BOX,BACH
 ---------------------------------

File: BACH.MUS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 2028  Name: MUSBOX.BIN
Address: L.HANDS                Date: 871026
Approximate # of bytes: 10080
Number of Accesses: 52  Library: 2
Description:
Music box is an easy to use music composition tool for the Color Computer.
It allows you to compose music directly on a music staff using the arrow
keys to move around. When you're done, press a key and hear your work!
Or, it will easily play any Musica file (lots of them are around).
Shareware. Author requests $15 which registers you for an update and a
manual.
Keywords: music compose play musica
 ---------------------------------

File: MUSBOX.BIN
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 2024  Name: BOO.BAS
Address: RDHALL                Date: 871025
Approximate # of bytes: 6300
Number of Accesses: 22  Library: 2
Description:
HALLOWEEN GREETING WITH WITCH
OLD X-PAD PIX OF MINE
UPDATED WITH COCOMAX, ETC
Keywords:  WITCH, HALLOWEEN, COMMA
 ---------------------------------

File: BOO.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 1920  Name: TICTAC3.BAS
Address: D.REUS                Date: 870909
Approximate # of bytes: 7560
Number of Accesses: 72  Library: 2
Description:
This program utlizes hi-res screens to implement a game of 3-in a row.
Can be played with joysticks or the keyboard.  If you use it with the
keyboard, make sure you are in upper-case!
Keywords: GAME,COCO3,TIC,TAC,TOE,ASCII,BASIC,COCO
 ---------------------------------

File: TICTAC3.BAS
is a BINARY File.

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?

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 *********************************
Number: 1791  Name: SAUCER.BAS
Address: JIM-HOWARTH                Date: 870827
Approximate # of bytes: 5040
Number of Accesses: 58  Library: 2
Description:
FIRST COMES THE INTRODUCTION
THEN ENTER WHICH LEVEL OF DIFFICULTY
YOU WANT.THEN PICK UP YOUR JOYSTICK
AND GET READY TO SHOOT ENEMY SAUCERS.
GREAT HI-RES GRAPHICS
Keywords: 1JOYSTIK,HI-RES
 ---------------------------------

File: SAUCER.BAS
is a BINARY File.

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?

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 *********************************
Number: 1785  Name: RTERM.DOC
Address: JBELTRAMO                Date: 870825
Approximate # of bytes: 21420
Number of Accesses: 43  Library: 2
Description:
THIS IS THE DOCUMENTION FOR RICKEYTERM.
Keywords: RICKEYTERM, COCO 3, COMM
 ---------------------------------

File: RTERM.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 1784  Name: RTERM.BAS
Address: JBELTRAMO                Date: 870825
Approximate # of bytes: 2520
Number of Accesses: 63  Library: 2
Description:
RUN THIS PROGRAM FIRST. CHECK THE REM LINES FOR INSTRUCTIONS.
Keywords: RICKEYTERM, COCO 3, COMM.
 ---------------------------------

File: RTERM.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 1783  Name: RICKEYTERM.BIN
Address: JBELTRAMO                Date: 870825
Approximate # of bytes: 8820
Number of Accesses: 51  Library: 2
Description:
THIS IS THE BINARY FILE. DOWNLOAD "RTERM/BAS","RTERM/DOC", AND "RTERM/MAC" ALSO
Keywords: RICKEYTERM, COCO 3, COMMUNICATION
 ---------------------------------

File: RICKEYTERM.BIN
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 1628  Name:  IL7PRO.BAS
Address: R.MEADE                Date: 870725
Approximate # of bytes: 7560
Number of Accesses: 41  Library: 2
Description:
THIS IS A PROGRAM TO GENERATE
A LOTTO NUMBER LIST . THE DAILY
PICK FOUR , 6 # LOTTO AND
SUPER 7 LOTTO . THIS PROGRAM IS SET
FOR THE C ITHO PRO-WRITER 8510
BUT WITH A FEW MINOR CHANGES
MAY BE SET FOR DIFFE
PRINTERS
Keywords: DAILY,PICKFOUR,LOTTO,SUPERLOTTO
 ---------------------------------

File:  IL7PRO.BAS
is a BINARY File.

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?

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 *********************************
Number: 1621  Name: SHOCKING.TXT
Address: R.MEADE                Date: 870719
Approximate # of bytes: 3780
Number of Accesses: 25  Library: 2
Description:
THIS IS A TXT FILE TAKEN FROM THE TUCSON COLOR COMPUTER CLUB
Keywords:
 ---------------------------------

File: SHOCKING.TXT
is a BINARY File.

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?

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 *********************************
Number: 1591  Name: ERRORS.BIN
Address: RDUNDERWOOD                Date: 870711
Approximate # of bytes: 2520
Number of Accesses: 34  Library: 2
Description:
THIS BINARY PROGRAM WILL CAPTURE YOUR ERRORS, AND GIVE YOU
A COMPLETE DISCRIPTION OF THE ERROR WORDING, ALLOWING YOU
TO EXAMINE THE PROBLEM MUCH EASIER. AND IN SOME CASES IT
MAY GIVE YOU A HINT AS TO WHAT TO LOOK FOR...
Keywords: UTILITY,BINARY,ERRORS,PROGRAM
 ---------------------------------

File: ERRORS.BIN
is a BINARY File.

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?

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 *********************************
Number: 1582  Name: CC23FIX.BIN
Address: LWBINENFELD                Date: 870705
Approximate # of bytes: 2520
Number of Accesses: 49  Library: 2
Description:
CONVERT MACHINE LANGUAGE PROGRAMS WHICH RUN ON THE COCO II
TO THE COCO III WHICH WOULDN'T OTHERWISE RUN.  WORKS ON
FASTDUP2.BIN, DISK UTILITY 2.1-A, AND ANY OTHER PROGRAM
WHICH MODIFIES THE PIA AT $FF00 TO TEST FOR 64K MEMORY.
ALWAYS USE ON A BACKUP DISK, NEVER AN ORIGINAL COPY
PLEASE ADVISE VIA EMAIL IF ANY PROGRAM CANNOT BE
MODIFIED VIA CC23FIX.BAS OR OF ANY CHANGES TO ORIGINAL
CC23FIX.BAS PROGRAM.
Keywords: UTILITY, M/L PROGRAMS, .BIN, BINARY
 ---------------------------------

File: CC23FIX.BIN
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 1581  Name: SPECIAL.DAY
Address: RDUNDERWOOD                Date: 870705
Approximate # of bytes: 1260
Number of Accesses: 64  Library: 2
Description:
THIS IS THE SUPPORTING DATA FILE FOR CALENDAR.ORG
IT MUST BE SAVED AS  ** SPECIAL.DAY ** TO BE USED ALONG WITH
  CALENDAR.ORG, THIS CONTAINS THE DATA FOR THE
HOLIDAY'S AND MEMORIAL DAYS BUT CAN BE EDIT TO SUIT YOU
NEEDS.
GOOD LUCK.... LET ME KNOW HOW YOU LIKE THE PROGRAM...
Keywords: CALENDAR.ORG,SPECIAL.DAY,DATA FILE,GRAPIC,DMP-105
 ---------------------------------

File: SPECIAL.DAY
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 1580  Name: CALENDAR.ORG
Address: RDUNDERWOOD                Date: 870705
Approximate # of bytes: 10080
Number of Accesses: 76  Library: 2
Description:
THIS PROGRAM ALLOWS THE USE OF THE SINGLE LINE BLOCK CHARACTER SETS FOR THE
DMP-105
IF YOU ARE FIMILAR WITH BASIC YOU WILL BE ABLE TO MODIFY IT FOR OTHER PRINTERS
AS WELL.
IF YOU MAKE ANY MODIFICATIONS TO THE PROGRAM, PLEASE PASS THEM BACK TO ME AS I
WOULD BE
INTERRESTED IN SEEING WHAT HAPPENS WITH THE PROGRAM.
THERE IS A DATA FILE WHICH GOES WITH THIS PROGRAM IT IS CALLED    ***
SPECIAL.DAY  ***  MAKE SURE YOU GET IT.
GOOD LUCK AND ENJOY...RDUNDERWOOD
Keywords: UTILITY,BASIC,DMP,DMP105,DMP-105,GRAPHIC,GRAPHICS
 ---------------------------------

File: CALENDAR.ORG
is a BINARY File.

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?

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 *********************************
Number: 1579  Name: DICTIONARY PROGRAM
Address: B2514                Date: 870704
Approximate # of bytes: 12600
Number of Accesses: 96  Library: 2
Description:
you type the word in and then you will see the def. supports the s/sp cart.
made by myself.

           benjamin johnson
Keywords: dictionary,definition,sound/speech
 ---------------------------------

File: DICTIONARY PROGRAM
is a BINARY File.

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?

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 *********************************
Number: 1521  Name: PUBINDEX.BAS
Address: A.G.JOHNSON                Date: 870626
Approximate # of bytes: 15120
Number of Accesses: 56  Library: 2
Description:
This program will help you find what magazine that article was in that your
trying to find.
After you've input the data, you can use a "search" to find a particular topic
or look through each article, go back to previous articles or get a hard copy.
Each article is imput by category then magazine name, date, page no., article
name and theme.
A little knowledge of BASIC and you can change the categories/sub-categories to
suit your needs.
You can also remove some of the flags to change the performance.  ENJOY
Keywords: DATABASE, MAGAZINE, INDEX
 ---------------------------------

File: PUBINDEX.BAS
is a BINARY File.

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?

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 *********************************
Number: 1508  Name: UPGRADE.TXT
Address: JBELTRAMO                Date: 870623
Approximate # of bytes: 6300
Number of Accesses: 79  Library: 2
Description:
CoCo 3 memory expansion instructions.  PLEASE read entire file before
attempting this!
Keywords: UPGRADE,512K,COCO 3
 ---------------------------------

File: UPGRADE.TXT
is a BINARY File.

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?

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 *********************************
Number: 1470  Name: STARWARS.BIN
Address: KMORABETO    * HIDDEN *  Date: 870531
Approximate # of bytes: 7560
Number of Accesses: 48  Library: 2
Description:
A picture of most of the Starwar people.
As with most binary pictures.....
LOADM"PICTURE"    then....
type...
1 SCREEN1,1:PMODE4,1:GOTO1
THEN TPYE -> RUN
Keywords: PICTURE,BINARY
 ---------------------------------

File: STARWARS.BIN
is a BINARY File.

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?

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 *********************************
Number: 1462  Name: ELSEWHER.BIN
Address: GREGMILLER                Date: 870529
Approximate # of bytes: 7560
Number of Accesses: 68  Library: 2
Description:
This is a LOADM - EXECable file, that will play the theme song of
St. Elsewhere.
Keywords: music, song, play
 ---------------------------------

File: ELSEWHER.BIN
is a BINARY File.

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?

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 *********************************
Number: 1461  Name: REDBARON.MGE
Address: GREGMILLER                Date: 870529
Approximate # of bytes: 17640
Number of Accesses: 71  Library: 2
Description:
THis is a great new picture from the CoCo 3, created by Bob Montowski
with Color Max 3.  If you don't have Color Max 3, download GALLERY.BIN
from here, to view the picture.
Keywords:
 ---------------------------------

File: REDBARON.MGE
is a BINARY File.

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?

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 *********************************
Number: 1460  Name: MASH.BIN
Address: GREGMILLER                Date: 870528
Approximate # of bytes: 8820
Number of Accesses: 59  Library: 2
Description:
This is a music file of the theme from MASH.  Just LOADM and EXEC it.
Keywords: music
 ---------------------------------

File: MASH.BIN
is a BINARY File.

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?

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 *********************************
Number: 1449  Name: DIDDLES3.BAS
Address: R.E.P.ENTRPR                Date: 870523
Approximate # of bytes: 3780
Number of Accesses: 65  Library: 2
Description:
THIS PROGRAM IS NOT DESCRIABLE
JUST HAPPENED TO FIND IT
KNEW SOMEONE WOULD LIKE IT
TRY IT!
/EX
Keywords: UNDEFINED,BASIC PROGRAM
 ---------------------------------

File: DIDDLES3.BAS
is a BINARY File.

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?

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 *********************************
Number: 1442  Name: ATEAM.BIN
Address: D.REUS                Date: 870521
Approximate # of bytes: 3780
Number of Accesses: 46  Library: 2
Description:
This is a stand-alone Binary program which plays the A-Team theme.
Keywords: COCO,MUSIC,BIN,A-TEAM,BINARY
 ---------------------------------

File: ATEAM.BIN
is a BINARY File.

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?

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 *********************************
Number: 1439  Name: WARGIRL.BIN
Address: D.REUS                Date: 870518
Approximate # of bytes: 7560
Number of Accesses: 86  Library: 2
Description:
This is a BIN pic of a girl ready to do some war.  To view LOADM it and
select PMODE 4,1 and SCREEN 1,1 and then just loop somewhere, so the
screen does not flicker.  Can also be used with COCO MAX.
Keywords: MAX,COCO,PIC,HI-RES,BIN,WARGIRL,WOMAN,BINARY ML IMAGE
 ---------------------------------

File: WARGIRL.BIN
is a BINARY File.

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?

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 *********************************
Number: 1438  Name: ENTERTNR.BIN
Address: GREGMILLER                Date: 870517
Approximate # of bytes: 8820
Number of Accesses: 30  Library: 2
Description:
This is the well-known "Entertainer" theme from the classic movie
"The Sting".  To use, just LOADM and EXEC.
Keywords: MUSIC, COCO
 ---------------------------------

File: ENTERTNR.BIN
is a BINARY File.

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?

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 *********************************
Number: 1432  Name: PEANUTS.BIN
Address: GREGMILLER                Date: 870511
Approximate # of bytes: 7560
Number of Accesses: 61  Library: 2
Description:
This is an EXEC'able music file, of the well-known theme from the
Peanut's cartoons.
Keywords: MUSIC, PEANUTS
 ---------------------------------

File: PEANUTS.BIN
is a BINARY File.

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?

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 *********************************
Number: 1431  Name: GALLERY.BIN
Address: GREGMILLER                Date: 870511
Approximate # of bytes: 2520
Number of Accesses: 69  Library: 2
Description:
This file allows a point-and-pick environment for viewing the CoCo 3
.MGE 16 color picture files.
Keywords:
 ---------------------------------

File: GALLERY.BIN
is a BINARY File.

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?

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 *********************************
Number: 1430  Name: WATRFALL.BAS
Address: GREGMILLER                Date: 870511
Approximate # of bytes: 1260
Number of Accesses: 82  Library: 2
Description:
This is a picture of a waterfall, with water flowing down, and off of the
mountain cliff.  It's "neat"!
If you're using a composite monitor, be sure to modify the specific line
in the BASIC program to reflect that.
(CoCo 3 file)
Keywords:
 ---------------------------------

File: WATRFALL.BAS
is a BINARY File.

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?

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 *********************************
Number: 1429  Name: WATRFALL.BIN
Address: GREGMILLER                Date: 870511
Approximate # of bytes: 1260
Number of Accesses: 66  Library: 2
Description:
(see WATRFALL.BAS)
Keywords: COCO 3, GRAPHICS, COLOR, MGE, ANIMATION
 ---------------------------------

File: WATRFALL.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 1428  Name: WATRFALL.MGE
Address: GREGMILLER                Date: 870511
Approximate # of bytes: 34020
Number of Accesses: 74  Library: 2
Description:
(see WATRFALL.BAS)
Keywords:
 ---------------------------------

File: WATRFALL.MGE
is a BINARY File.

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?

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 *********************************
Number: 1396  Name: GREMLIN.BIN
Address: KMORABETO                Date: 870426
Approximate # of bytes: 3780
Number of Accesses: 154  Library: 2
Description:
Joysticks or Keyboard. Very clean running.
Keywords: Arcade,Game,Joysticks
 ---------------------------------

File: GREMLIN.BIN
is a BINARY File.

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?

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 *********************************
Number: 1395  Name: BUNKER.BAS
Address: KMORABETO                Date: 870426
Approximate # of bytes: 6300
Number of Accesses: 77  Library: 2
Description:
Shoot saucers flying over.Limited missles and of course ZAPPERS!!!
Sorry CoCo3 only.
Keywords: ARCADE,COCO3,HI-RES
 ---------------------------------

File: BUNKER.BAS
is a BINARY File.

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?

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 *********************************
Number: 1394  Name: MOUSMAZE.BAS
Address: KMORABETO                Date: 870426
Approximate # of bytes: 2520
Number of Accesses: 92  Library: 2
Description:
Find your way to the cheese with your joystik.
Keywords: ARCADE,GAME,JOYSTICKS
 ---------------------------------

File: MOUSMAZE.BAS
is a BINARY File.

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?

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 *********************************
Number: 1393  Name: MAZE.BAS
Address: KMORABETO                Date: 870426
Approximate # of bytes: 17640
Number of Accesses: 97  Library: 2
Description:
Load and run. Instructions will follow.
Keywords: Arcade,Game
 ---------------------------------

File: MAZE.BAS
is a BINARY File.

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?

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 *********************************
Number: 1392  Name: HOPBOP.BIN
Address: KMORABETO                Date: 870426
Approximate # of bytes: 12600
Number of Accesses: 49  Library: 2
Description:
Simple arcade game. Load and run. Good for the young ones.
Keywords: ARCADE,JOYSTICKS,EASY
 ---------------------------------

File: HOPBOP.BIN
is a BINARY File.

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?

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 *********************************
Number: 1391  Name: MAZELAND.BIN
Address: KMORABETO                Date: 870426
Approximate # of bytes: 5040
Number of Accesses: 102  Library: 2
Description:
Arcade type game using joysticks to avoid being killed while you try to
catch moving objects thought the maze. Multi-level play and boards
Keywords: Arcade,Joysticks,Game,Graphics
 ---------------------------------

File: MAZELAND.BIN
is a BINARY File.

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?

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 *********************************
Number: 1381  Name: AMORTIZE.BAS
Address: JBELTRAMO                Date: 870425
Approximate # of bytes: 7560
Number of Accesses: 38  Library: 2
Description:
This program will calculate the interest and the payments for a loan.
It is written with Hi-res graphics for the RGB monitor and cann be
setup for CMP monitors.
Have Fun!
Keywords: Mortgage,amortize,CoCo 3
 ---------------------------------

File: AMORTIZE.BAS
is a BINARY File.

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?

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 *********************************
Number: 1380  Name: DMP105.BAS
Address: JBELTRAMO                Date: 870425
Approximate # of bytes: 5040
Number of Accesses: 76  Library: 2
Description:
Get to know your RADIO SHACK DMP105 Printer, it is capable of many different
functions!
This file is for text only, I probably will get to graphics later.
Have fun!
Keywords: DMP105,COCO 3,TEXT,RGB,CMP
 ---------------------------------

File: DMP105.BAS
is a BINARY File.

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?

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 *********************************
Number: 1372  Name: MCP20FIX.BAS
Address: KMORABETO                Date: 870421
Approximate # of bytes: 2520
Number of Accesses: 46  Library: 2
Description:
FIX MCPAINT VER 2.00 TO WORK ON COCO3.
Keywords: COCO3,MCPAINT
 ---------------------------------

File: MCP20FIX.BAS
is a BINARY File.

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?

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 *********************************
Number: 1371  Name: COCO3MAX.DOC
Address: KMORABETO                Date: 870421
Approximate # of bytes: 3780
Number of Accesses: 75  Library: 2
Description:
Simply download and read. Very simple pokes to accomplish upgrade.
Keywords: COCOMAX,COCO3
 ---------------------------------

File: COCO3MAX.DOC
is a BINARY File.

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?

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 *********************************
Number: 1370  Name: SNOOPY.BAS
Address: KMORABETO    * HIDDEN *  Date: 870421
Approximate # of bytes: 5040
Number of Accesses: 51  Library: 2
Description:
Simply Type: RUN"SNOOPY" and watch.
Keywords: PICTURE,COCO2/3
 ---------------------------------

File: SNOOPY.BAS
is a BINARY File.

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?

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 *********************************
Number: 1369  Name: SHUTTLE.BIN
Address: KMORABETO                Date: 870421
Approximate # of bytes: 7560
Number of Accesses: 60  Library: 2
Description:
See NUDE1 for instructions.
Keywords: PICTURE,COCO2/3
 ---------------------------------

File: SHUTTLE.BIN
is a BINARY File.

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?

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 *********************************
Number: 1364  Name: SENDDISK.BIN
Address: KMORABETO                Date: 870421
Approximate # of bytes: 5040
Number of Accesses: 64  Library: 2
Description:
You can send an entire disk or any part of it to anyone who also has a copy
of SENDDISK.  Works at 300 or 1200 baud.  Works through the RS232 or serial
port.  Words with CoCo 2 or CoCo 3.
Keywords: TERMINAL,RS232,DISK
 ---------------------------------

File: SENDDISK.BIN
is a BINARY File.

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?

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 *********************************
Number: 1363  Name: DFIX.BAS
Address: KMORABETO                Date: 870421
Approximate # of bytes: 5040
Number of Accesses: 70  Library: 2
Description:
Will increase speed for CoCo3 and ad some hi-res comands to BASIC.
Thanks to Steve Bjork for this public domain addition.
Keywords: DISK,COCO3,HI-RES
 ---------------------------------

File: DFIX.BAS
is a BINARY File.

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?

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 *********************************
Number: 1362  Name: COPY.BAS
Address: KMORABETO                Date: 870421
Approximate # of bytes: 2520
Number of Accesses: 60  Library: 2
Description:
Will copy all or part of a disk by prompt one at a time. If you enter a '*'
at any promt it will copy the rest of the directory.
Simply answer with  y/n/ or *
Keywords: UTILITY/COPY/COCO2/3
 ---------------------------------

File: COPY.BAS
is a BINARY File.

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?

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 *********************************
Number: 1360  Name: ROCKFST3.BAS
Address: KMORABETO    * HIDDEN *  Date: 870419
Approximate # of bytes: 21420
Number of Accesses: 36  Library: 2
Description:
For RGB Monitors   Simply Load and Run.
ZZ TOP is extremely nice.
Keywords: GRAPHICS,COCO3,HI-RES,ROCKFEST
 ---------------------------------

File: ROCKFST3.BAS
is a BINARY File.

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?

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 *********************************
Number: 1346  Name: YAHTZCC3.BAS
Address: KMORABETO                Date: 870407
Approximate # of bytes: 13860
Number of Accesses: 70  Library: 2
Description:
For CoCo3 only - will not work with 1 or 2. See YAHTZEE.BAS(#1177).
Flashing lines indicate lines for score.Otherwise it is a zero.
Type: LIST-10  for Info     Type:LIST-20 for some rules
Read remarks to set up Scoreboard {{r "Hall of Fame" 10 Highest
All remarks will be anwsered at E-Mail (KMORABETO) > Good or Bad
Disk Only
. . . . . . . .
B  e  t  o
. . . . . . . .>
Keywords: COCO3,Yahtzee,Graphic Game,Dice
 ---------------------------------

File: YAHTZCC3.BAS
is a BINARY File.

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?

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 *********************************
Number: 1341  Name: 105DT.BAS
Address: R.MCCALEB                Date: 870404
Approximate # of bytes: 3780
Number of Accesses: 65  Library: 2
Description:
A LOADER FOR A M/L SCREEN DUMP PROGRAM FOR THE DMP-105 PRINTER
AND COCO II.
Keywords: COCO,DMP105,SCREENDUMP
 ---------------------------------

File: 105DT.BAS
is a BINARY File.

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?

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 *********************************
Number: 1334  Name: PDIR.BAS
Address: HWMEEKER                Date: 870401
Approximate # of bytes: 1260
Number of Accesses: 81  Library: 2
Description:
Prints a copy of your disk directory which is usefull for
cataloging your disks.  Information also included is
disk name, date, and an area for remarks.  It is
possible to do a large number of disks in a short amount of time.
Keywords: print,directory,disk utility,
 ---------------------------------

File: PDIR.BAS
is a BINARY File.

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?

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 *********************************
Number: 1301  Name: BJORKGAM.BAS
Address: KMORABETO                Date: 870323
Approximate # of bytes: 2520
Number of Accesses: 66  Library: 2
Description:
List program for instructions.
Fixes Gwanna Bawanna to run.
Fixes colors for RGB on all games.
Keywords: Arcade, Fixes, Bjork, CoCO3
 ---------------------------------

File: BJORKGAM.BAS
is a BINARY File.

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?

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 *********************************
Number: 1297  Name: VARMAP3.BAS
Address: D.MCKAY                Date: 870322
Approximate # of bytes: 6300
Number of Accesses: 30  Library: 2
Description:
Displays the locations of the different variables used in a basic program.
The program must first be saved in ASCII on disk.  Will work on most files
less than about 10k or so.  I haven't done complete testing, so I don't
know the limitations.  Good Luck.
Keywords: Map,Variable,CoCo 3,3
 ---------------------------------

File: VARMAP3.BAS
is a BINARY File.

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?

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 *********************************
Number: 1265  Name: MTERM43.BIN
Address: KMORABETO                Date: 870316
Approximate # of bytes: 17640
Number of Accesses: 134  Library: 2
Description:
A fine, new update of the well-known MikeyTerm for CoCo's!
Keywords: MIKEYTERM, TERMINAL, COCO 3, COCO
 ---------------------------------

File: MTERM43.BIN
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 1207  Name: CHR-ED.BAS
Address: R.E.P.ENTRPR                Date: 870226
Approximate # of bytes: 5040
Number of Accesses: 51  Library: 2
Description:
Edit the character set of your CoCo III'S hires graphics screens.
Then, save them for use with any program that uses the GRAPHICS (HPRINT)
text during the program.
Keywords: GRAPHICS,EDITOR,FONT,CHARACTER
 ---------------------------------

File: CHR-ED.BAS
is a BINARY File.

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?

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 *********************************
Number: 1203  Name: MTADD.TXT
Address: GREGMILLER                Date: 870223
Approximate # of bytes: 2520
Number of Accesses: 80  Library: 2
Description:
The documentation addendum for MikeyTerm 4.3.  This is an addition to
MikeyTerm 4.0's docs.
Keywords: MTERM,COCO 3,COCO,TERMINAL
 ---------------------------------

File: MTADD.TXT
is a BINARY File.

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?

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 *********************************
Number: 1201  Name: CNFG43.BAS
Address: KMORABETO                Date: 870222
Approximate # of bytes: 12600
Number of Accesses: 71  Library: 2
Description:
There are no new docs for MTERM 4.3 - Use the 4.0 documentation.
Keywords: MIKEYTERM,COCO3,80 COL,TERM
 ---------------------------------

File: CNFG43.BAS
is a BINARY File.

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?

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 *********************************
Number: 1193  Name: BLCKJACK.BAS
Address: B.MARTIN                Date: 870220
Approximate # of bytes: 10080
Number of Accesses: 92  Library: 2
Description:
CASINO STYLE BLACKJACK.
Keywords: GAME
 ---------------------------------

File: BLCKJACK.BAS
is a BINARY File.

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?

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 *********************************
Number: 1190  Name: MINIDOS.BAS
Address: B.MARTIN                Date: 870220
Approximate # of bytes: 2520
Number of Accesses: 75  Library: 2
Description:
THIS UTIL ALLOWS YOU TO LOAD IN 2 SMALL BASIC
FILES AT ONCE AND SWITCH BETWEEN THEM.
Keywords: UTILITY
 ---------------------------------

File: MINIDOS.BAS
is a BINARY File.

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?

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 *********************************
Number: 1189  Name: CALENDER.BAS
Address: B.MARTIN                Date: 870220
Approximate # of bytes: 2520
Number of Accesses: 59  Library: 2
Description:
PRINTS A CALENDER FOR ANY YEAR
UP TILL THE YEAR 2100
Keywords: UTILITY
 ---------------------------------

File: CALENDER.BAS
is a BINARY File.

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?

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 *********************************
Number: 1188  Name: TOWERS.BAS
Address: B.MARTIN                Date: 870220
Approximate # of bytes: 5040
Number of Accesses: 83  Library: 2
Description:
TOWERS OF HANOI GAME...HARD!!!
Keywords: GAME
 ---------------------------------

File: TOWERS.BAS
is a BINARY File.

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?

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 *********************************
Number: 1187  Name: RAINDROP.BAS
Address: B.MARTIN                Date: 870220
Approximate # of bytes: 1260
Number of Accesses: 84  Library: 2
Description:
RAINDROP ON WATER EFFECTS.
DELETE LINE 110 FOR A GREAT EFFECT.
Keywords: GRAPHIC,ANIMATION
 ---------------------------------

File: RAINDROP.BAS
is a BINARY File.

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?

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 *********************************
Number: 1185  Name: RAMSCRN.BAS
Address: B.MARTIN                Date: 870220
Approximate # of bytes: 1260
Number of Accesses: 68  Library: 2
Description:
THIS UTIL LETS YOU LOOK AT ALL YOUR 65,535 PAGES OF RAM.
PAGE 1 AND 2 ARE INTERESTING.
TRY IT...YOU'LL LIKE IT.
Keywords: UTILITY,VIDEO
 ---------------------------------

File: RAMSCRN.BAS
is a BINARY File.

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?

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 *********************************
Number: 1177  Name: YATZEE.BAS
Address: KMORABETO                Date: 870217
Approximate # of bytes: 15120
Number of Accesses: 74  Library: 2
Description:
A Yahtzee game!
Keywords: GAME,YAHTZEE,DICE
 ---------------------------------

File: YATZEE.BAS
is a BINARY File.

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?

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 *********************************
Number: 1146  Name: CAVEHNT.BAS
Address: B.MARTIN                Date: 870212
Approximate # of bytes: 8820
Number of Accesses: 51  Library: 2
Description:
THIS IS AN OK ADVENTURE GAME FOR YOUR COCO.
TRY IT... I THINK YOU'LL LIKE IT.
Note: This file should be saved as a COMPRESSED BASIC FILE, not ASCII.
Keywords: ADVENTURE,GAME,ADVENTURE GAME
 ---------------------------------

File: CAVEHNT.BAS
is a BINARY File.

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 *********************************
Number: 1144  Name: TOCATTA.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 7560
Number of Accesses: 74  Library: 2
Description:
THIS IS A SUPER GREAT MUSICA FILE...
IT SOUNDS FANTASTIC THROUGH A STEREO PAK!!!
THIS FILE IS A MUST!!!!!!
TRY IT!...YES, IT WILL WORK WITHOUT MUSICA.
Keywords: MUSIC,MUSICA
 ---------------------------------

File: TOCATTA.MUS
is a BINARY File.

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?

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 *********************************
Number: 1143  Name: AXELF.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 5040
Number of Accesses: 90  Library: 2
Description:
THIS IS THE THEME SONG TO BEVERLY HILLS COP.
A GREAT FILE, AND WILL STAND ALONE(OF COURSE)
Keywords: MUSIC,MUSICA,MOVIE
 ---------------------------------

File: AXELF.MUS
is a BINARY File.

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?

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 *********************************
Number: 1142  Name: STARWARS.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 5040
Number of Accesses: 70  Library: 2
Description:
THIS IS AN EXCELLENT FILE!
4 PART MUSIC, AND CAN STAND ALONE.
YOU'LL LOVE THIS ONE.
Keywords: MUSIC,MUSICA,STAR,STAR WARS
 ---------------------------------

File: STARWARS.MUS
is a BINARY File.

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?

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 *********************************
Number: 1141  Name: GRENGRAS.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 10080
Number of Accesses: 18  Library: 2
Description:
GREEN GRASS OF HOME.  VERY GOOD FILE.
Keywords: MUSIC,MUSICA
 ---------------------------------

File: GRENGRAS.MUS
is a BINARY File.

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 *********************************
Number: 1140  Name: FANTASY2.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 6300
Number of Accesses: 38  Library: 2
Description:
THIS IS A SECOND FANTASY FILE
IT IS EVEN BETTER THAN THE FIRST.
IT CAN STAND ALONE ALSO.
TRY IT!
Keywords: MUSIC,MUSICA,FANTASY
 ---------------------------------

File: FANTASY2.MUS
is a BINARY File.

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?

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 *********************************
Number: 1139  Name: FANTASY1.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 5040
Number of Accesses: 46  Library: 2
Description:
THIS FILE IS AN EXCELLENT MUSICA FILE.
ITS TOTALLY DIFFERENT.
IT CAN BE EXECUTED FROM BASIC.
Keywords: MUSIC,MUSICA,FANTASY
 ---------------------------------

File: FANTASY1.MUS
is a BINARY File.

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?

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 *********************************
Number: 1138  Name: DOWNROAD.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 8820
Number of Accesses: 17  Library: 2
Description:
THIS IS AN OK MUSICA FILE.
IT CAN STAND ALONE ALSO, AS IN ALL MY MUSIC UPLOADS.
Keywords: MUSIC,MUSICA
 ---------------------------------

File: DOWNROAD.MUS
is a BINARY File.

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?

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 *********************************
Number: 1137  Name: DIAMOND.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 7560
Number of Accesses: 32  Library: 2
Description:
THIS MUSICA FILE IS DIAMONDS ARE A GIRLS BEST FRIEND.
IT CAN BE EXECUTED WITHOUT MUSICA
JUST TYPE LOADM"DIAMOND/MUS":EXEC
Keywords: MUSIC,MUSICA,MOVIE
 ---------------------------------

File: DIAMOND.MUS
is a BINARY File.

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?

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 *********************************
Number: 1136  Name: CHACONNE.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 15120
Number of Accesses: 17  Library: 2
Description:
CHACONNE IS A VERY GOOD MUSIC FILE.  TO USE,
JUST TYPE LOADM"CHACONNE/MUS":EXEC
ENJOY
Keywords: MUSIC,MUSICA
 ---------------------------------

File: CHACONNE.MUS
is a BINARY File.

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?

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 *********************************
Number: 1135  Name: CAMELOT.MUS
Address: B.MARTIN                Date: 870211
Approximate # of bytes: 10080
Number of Accesses: 27  Library: 2
Description:
THIS FILE CAN BE USED AS A STAND ALONE FILE,
OR IN MUSICA. ITS THE THEME SONG TO
CAMELOT... ITS IN 4 PART MUSIC.
TO USE IT WITHOUT MUSICA, LOADM"CAMELOT/MUS":EXEC
ENJOY
Keywords: MUSIC,MUSICA,MOVIE,TUNES
 ---------------------------------

File: CAMELOT.MUS
is a BINARY File.

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?

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 *********************************
Number: 1106  Name: MEMORY.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 12600
Number of Accesses: 54  Library: 2
Description:
Claims to be a scientifically proved way to increase your memory's capacity.
At any rate, it is an interesting program worth trying out.
Keywords: Memory,Schmidt
 ---------------------------------

File: MEMORY.BAS
is a BINARY File.

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?

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 *********************************
Number: 1105  Name: CLOCK.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 6300
Number of Accesses: 49  Library: 2
Description:
Leanring to tell time on an analog clock may be just a little more
enjoyable for a youngster with this program from a friend back home
in CA.
Keywords: Clock,Bodwell,Time
 ---------------------------------

File: CLOCK.BAS
is a BINARY File.

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?

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 *********************************
Number: 1104  Name: WORDHUNT.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 6300
Number of Accesses: 46  Library: 2
Description:
Generates a word search puzzle with your dimensions and your words.
Puzzle and Key are printed out.  This may be fun for people who like
these kinds of puzzles.  Try experimenting with different printer fonts.
I like it best when set to 8.35 or 5 CPI at 6 lines per inch.  10 and 12
CPI are just too small.
Keywords: Word search,word hunt,word game
 ---------------------------------

File: WORDHUNT.BAS
is a BINARY File.

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?

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 *********************************
Number: 1102  Name: INTRODUC.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 7560
Number of Accesses: 74  Library: 2
Description:
J.W. Hurley's introduction to his three programs.  STARS.BAS, CHARTS.BAS,
ans PLANETS.BAS  These will draw charts of the major stars, constallations,
and planets respectivly.
Keywords: Stars,Charts,Planets,Zodiac,Hurley
 ---------------------------------

File: INTRODUC.BAS
is a BINARY File.

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?

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 *********************************
Number: 1101  Name: PLANETS.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 8820
Number of Accesses: 117  Library: 2
Description:
Displays the locations of the sun and the planets for any date on a
hi-res screen.
Keywords: Planets,Solar System,Sun,Hurley
 ---------------------------------

File: PLANETS.BAS
is a BINARY File.

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?

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 *********************************
Number: 1098  Name: CHARTS.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 8820
Number of Accesses: 50  Library: 2
Description:
Displays the signs of the Zodiac on a hi-res screen.  I don't use this
one much, but it does the job.
Keywords: Zodiac,Stars,Hurley,Signs
 ---------------------------------

File: CHARTS.BAS
is a BINARY File.

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?

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 *********************************
Number: 1095  Name: STAR.BAS
Address: D.MCKAY                Date: 870201
Approximate # of bytes: 8820
Number of Accesses: 85  Library: 2
Description:
J.W. Hurley's Star chart program.  This has been a fun one for me.
Displays a chart of the locations of the stars for any date on a hi-res
CoCo 1,2, or 3 screen.  Accurate except for the edges of the screen
where it can't bend like the horizon.
Keywords: Star Chart,Hurley,Star,Stars
 ---------------------------------

File: STAR.BAS
is a BINARY File.

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?

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 *********************************
Number: 1080  Name: DISKAID.BAS
Address: D.MCKAY                Date: 870125
Approximate # of bytes: 13860
Number of Accesses: 102  Library: 2
Description:
Here's the latest version of a good disk management utility.  I know it lacks
in a few places, but it's written in BASIC and is easily modified to suit.
DISKAID features multiple copying and killing.  It also ill sort the new
directory and is most useful to those who have two disk drives.  The program
will, with the help of DFIX.BAS (also found here) support DS drives.  It
keeps a date on each file and updates it each time you run the utility on
the files.  Hopefully someone will get some use out of this, as I had fun
modifying an older version for the CoCo 2.
Keywords: CoCo 3,disk,diskaid,disk
management,manager,utility,copy,sort,directory
 ---------------------------------

File: DISKAID.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 1071  Name: CC2-CC3.BIN
Address: B.JAMES                Date: 870125
Approximate # of bytes: 5040
Number of Accesses: 97  Library: 2
Description:
This program will set the CoCo 3 into CoCo 2 mode, and should help you
run some programs that normally will not run on the CoCo 3.
Keywords: COCO 3,COCO2
 ---------------------------------

File: CC2-CC3.BIN
is a BINARY File.

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?

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 *********************************
Number: 1068  Name: SPECTRUM.BAS
Address: B.JAMES                Date: 870125
Approximate # of bytes: 3780
Number of Accesses: 42  Library: 2
Description:
THIS DRAWS A PRISM OF LIGHT FOR COCO 3 USERS.
Keywords: COCO 3,PICTURE
 ---------------------------------

File: SPECTRUM.BAS
is a BINARY File.

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?

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 *********************************
Number: 1067  Name: UNICORN FANTCY.BAS
Address: B.JAMES                Date: 870125
Approximate # of bytes: 8820
Number of Accesses: 50  Library: 2
Description:
THIS PROGRAM DRAWS A HIRES 2 PICTURE
OF A CASTLE WITH UNICORNS.
PRETTY GOOD.
Keywords: COCO III,PICTURE,HIRES 2
 ---------------------------------

File: UNICORN FANTCY.BAS
is a BINARY File.

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?

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 *********************************
Number: 1053  Name: COMPUTE1.MAX
Address: R.ROSEBROCK                Date: 870121
Approximate # of bytes: 7560
Number of Accesses: 24  Library: 2
Description:
THIS IS A PICTURE OF A COCO 3 FROM COCO MAX.
IF YOU HAVE ANY CHANGES, PLEASE DO.  I'D LIKE
TO SEE THEM.
(Greg's note: If you do not have CoCo Max, you can still
view this picture by LOADM'ing it, and typing in:
PCLEAR 8
10 PMODE 4,1
20 SCREEN 1,1
30 GOTO 30
)
Keywords: COCOMAX II,MACHINE LANG,MAYBE COCOMAX I
 ---------------------------------

File: COMPUTE1.MAX
is a BINARY File.

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?

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 *********************************
Number: 1020  Name: RLETRM.DOC
Address: GREGMILLER                Date: 870109
Approximate # of bytes: 2520
Number of Accesses: 50  Library: 2
Description:
This is the documentation for RLETERM, written by Mike Ward.
It's a small ASCII file, and can be dumped to a printer by
reading it into a word processor.
Keywords: WARD,TERMINAL,TERM,RLETERM,RLE
 ---------------------------------

File: RLETRM.DOC
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 995  Name: BLKHLE.BIN
Address: GREGMILLER                Date: 870103
Approximate # of bytes: 7560
Number of Accesses: 65  Library: 2
Description:
Eric White shows us his depiction of a small ship struggling to escape
the pulling force of an immense black hole.
Keywords: ARTWORK,PICTURE,WHITE,ERIC WHITE
 ---------------------------------

File: BLKHLE.BIN
is a BINARY File.

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?

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 *********************************
Number: 994  Name: SHUTTLE2.BIN
Address: GREGMILLER                Date: 870103
Approximate # of bytes: 7560
Number of Accesses: 69  Library: 2
Description:
<another> Eric White creation, and this time, a great picture of the
space shuttle!  Guaranteed to be a winner!
Keywords: artwork,picture,white,eric white
 ---------------------------------

File: SHUTTLE2.BIN
is a BINARY File.

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?

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 *********************************
Number: 993  Name: INDIAN.BIN
Address: GREGMILLER                Date: 870103
Approximate # of bytes: 7560
Number of Accesses: 46  Library: 2
Description:
This is a VERY good CoCo 1/2/3 picture of an indian, with headress and
all!  This is a must have!
Keywords: artwork,picture,white,eric white
 ---------------------------------

File: INDIAN.BIN
is a BINARY File.

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?

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 *********************************
Number: 992  Name: PENCL1.BIN
Address: GREGMILLER                Date: 870103
Approximate # of bytes: 7560
Number of Accesses: 30  Library: 2
Description:
Another of Eric White's artistic creations!  This show his "interesting"
view of a pencil.
Keywords: artwork,picture,white,eric white
 ---------------------------------

File: PENCL1.BIN
is a BINARY File.

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?

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 *********************************
Number: 991  Name: WATERDRP.BIN
Address: GREGMILLER                Date: 870103
Approximate # of bytes: 7560
Number of Accesses: 23  Library: 2
Description:
Eric White's depiction of a water droplet, still-frame style.  CoCo 1/2/3
graphic artwork.
Keywords: ARTWORK,PICTURE,WHITE,ERIC WHITE
 ---------------------------------

File: WATERDRP.BIN
is a BINARY File.

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?

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 *********************************
Number: 987  Name: GEHELP.DAT
Address: GREGMILLER                Date: 870102
Approximate # of bytes: 10080
Number of Accesses: 89  Library: 2
Description:
This is an online-help file for Greg-E-Term.
It is called up from disk by selecting "0" on the GETERM
main menu.  It must be on the current diskette being used, or
GETERM will say "File not found", and obviously, you won't
be able to read it.
Keywords: Greg,HELP,GETERM,GEHELP,help file,greg-e-term
 ---------------------------------

File: GEHELP.DAT
is a BINARY File.

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?

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 *********************************
Number: 948  Name: CRAPS.BAS
Address: TIM-J                Date: 861225
Approximate # of bytes: 16380
Number of Accesses: 101  Library: 2
Description:
THIS IS A BASIC CRAPS GAME
FOR THE COCO. THE SPEECH/SOUND
CARTRIDGE IS SUPPORTED, BUT NOT
REQUIRED. NOT INTENDED FOR
GAMBLING, AND SEVERAL SLIGHTLY
ABUSIVE STATEMENTS ARE USED
WITH THE S/SC.
                TIM-J
Keywords: GAME,COCO,COLOR COMPUTER,GAMES,CRAPS,SPEECH,S/SC
 ---------------------------------

File: CRAPS.BAS
is a BINARY File.

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?

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 *********************************
Number: 943  Name: MACCONV3.BIN
Address: GREGMILLER                Date: 861224
Approximate # of bytes: 3780
Number of Accesses: 52  Library: 2
Description:
This program, written by Erik Gavriluk, will convert pictures that have
been created on a MacIntosh for viewing on a CoCo 3.
Keywords: CoCo 3,pictures,artwork,converter,mac,erik gavriluk
 ---------------------------------

File: MACCONV3.BIN
is a BINARY File.

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?

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 *********************************
Number: 893  Name: GETERM1.1 REV
Address: WVCOX                Date: 861217
Approximate # of bytes: 23940
Number of Accesses: 180  Library: 2
Description:
Very fine terminal program for the Coco (S))....that's I/II/III!
Yes....all of them...XMODEM, Ascii Prompted, and more goodies!
Keywords: terminal, CoCo III, CoCo I/II, XMODEM
 ---------------------------------

File: GETERM1.1 REV
is a BINARY File.

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?

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 *********************************
Number: 887  Name: LOGO.BAS
Address: MUSICA                Date: 861213
Approximate # of bytes: 3780
Number of Accesses: 45  Library: 2
Description:
DISPLAYS THE LOGO OF TANDY'S NEWEST HOME COMPUTER.
Keywords: COCO 3,GRAPHICS
 ---------------------------------

File: LOGO.BAS
is a BINARY File.

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?

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 *********************************
Number: 886  Name: RGBDEMO.BAS
Address: MUSICA                Date: 861213
Approximate # of bytes: 5040
Number of Accesses: 46  Library: 2
Description:
THIS PROGRAM WILL ALLOW RGB MONITOR OWNERS TO EXPLORE THE WAY
THE RGB COLORS ARE CREATED. YOU MAY MANIPULATE THE REGISTER
BITS, OR ENTER THE COLOR CODE TO SEE THE COLOR DISPLAYED.  ALSO
WORKS WITH TV OR COMPOSITE MONITOR BUT THE COLORS WON'T MAKE A
WHOLE LOTTA SENSE!  HELP FILE INCLUDED IN PROGRAM.
Keywords: COCO 3,RGB,MONITOR,DEMO
 ---------------------------------

File: RGBDEMO.BAS
is a BINARY File.

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?

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 *********************************
Number: 884  Name: ANTHEM.BAS
Address: MUSICA                Date: 861213
Approximate # of bytes: 3780
Number of Accesses: 55  Library: 2
Description:
A GRAPHICS/SOUND PROGRAM FOR THE COCO 3. COLORS SET FOR RGB
MONITOR. SUITABLE FOR USE AROUND THE 4TH OF JULY OR BEFORE A
SPORTING EVENT.
Keywords: ANTHEM,SOUND,MUSIC,COCO 3
 ---------------------------------

File: ANTHEM.BAS
is a BINARY File.

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?

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 *********************************
Number: 877  Name: GETUM2.DOC
Address: WVCOX                Date: 861213
Approximate # of bytes: 27720
Number of Accesses: 90  Library: 2
Description:
Part 2 of the GETERM Documentation....use  GEPRT.BAS to print.
Keywords: GETERM, TErminal, Documentation
 ---------------------------------

File: GETUM2.DOC
is a BINARY File.

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?

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 *********************************
Number: 876  Name: ADOS.PCH
Address: B.JAMES                Date: 861212
Approximate # of bytes: 3780
Number of Accesses: 61  Library: 2
Description:
ALL INSTRUCTIONS ARE IN THE PROGRAM
Keywords: COCO 3,ADOS,DISK,128K
 ---------------------------------

File: ADOS.PCH
is a BINARY File.

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?

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 *********************************
Number: 868  Name: SIMPLE.DAT
Address: LWBINENFELD                Date: 861207
Approximate # of bytes: 5040
Number of Accesses: 21  Library: 2
Description:
THIS IS AN ARTICLE WITH PROGRAMS ENCLOSED
WHICH WILL LIST ALL SIMPLE VARIABLES IN A BASIC
PROGRAM. IT HELPS A LOT WHEN THE USER IS WORKING ON A
LARGE OR COMPLEX PROGRAM.
Keywords: UTILITY,BIN,ASM,ARTICLE,VARIABLES,TUTORIAL
 ---------------------------------

File: SIMPLE.DAT
is a BINARY File.

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?

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 *********************************
Number: 867  Name: PRECOMPILER
Address: LWBINENFELD                Date: 861207
Approximate # of bytes: 10080
Number of Accesses: 42  Library: 2
Description:
THIS PROGRAM ALLOWS THE USER TO USE LABELS INSTEAD
OF LINE NUMBERS IN A BASIC PROGRAM FOR EASE OF WRITING
AND AFTER IT IS COMPLETED, RUNNING THIS PROGRAM WILL
CONVERT ALL REFERENCES TO A
LABEL TO THE APPROPRIATE LINE NUMBER SO THAT THE
PROGRAM WILL NOW RUN.  THE LABEL LISTER PROGRAM ALLOWS THE
USER TO SEE WHAT LABELS ARE
ALREADY IN USE AND AVOIDS DUPLICATIONS.
Keywords: UTILITY,CONVERTER,PRECOMPILER
 ---------------------------------

File: PRECOMPILER
is a BINARY File.

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?

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 *********************************
Number: 859  Name: GETUM1.DOC
Address: WVCOX                Date: 861207
Approximate # of bytes: 26460
Number of Accesses: 91  Library: 2
Description:
Documentation file for GETERM
Keywords: GETERM, Documentation
 ---------------------------------

File: GETUM1.DOC
is a BINARY File.

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?

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 *********************************
Number: 858  Name: GEPRT.BAS
Address: WVCOX                Date: 861207
Approximate # of bytes: 2520
Number of Accesses: 60  Library: 2
Description:
The Basic program to print documentation...especially for GETUM1.DOC and
GETUM2.DOC....
Keywords: GETERM, Documentation
 ---------------------------------

File: GEPRT.BAS
is a BINARY File.

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?

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 *********************************
Number: 856  Name: GETC10.BIN
Address: WVCOX                Date: 861207
Approximate # of bytes: 6300
Number of Accesses: 83  Library: 2
Description:
Set up Logon Macros, custom screen displays, specific terminal parameters AT
TIME OF EXECUTIO\N
by using this program to customize your copy of GETERM.BIN!
Check the documentation for details of all programs in this series...
Keywords: GETERM, TERMINAL, CoCo III, Coco II, CoCo I, Transfer, XMODEM, ASCII,
Customizer
 ---------------------------------

File: GETC10.BIN
is a BINARY File.

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?

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 *********************************
Number: 845  Name: DLM.BAS
Address: LWBINENFELD                Date: 861130
Approximate # of bytes: 2520
Number of Accesses: 70  Library: 2
Description:
SEE REM STATEMENTS IN PGM.
Keywords: DISK,UTILITY,PRINTER
 ---------------------------------

File: DLM.BAS
is a BINARY File.

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?

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 *********************************
Number: 828  Name: DEDUCTION.BAS
Address: J.BORG                Date: 861123
Approximate # of bytes: 5040
Number of Accesses: 67  Library: 2
Description:
THIS IS A REVISED MASTERMIND GAME
YOU PLAY AGENST THE COMPUTER.
Keywords: COCO,I,II,III
 ---------------------------------

File: DEDUCTION.BAS
is a BINARY File.

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?

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 *********************************
Number: 826  Name: MTCC3.BAS
Address: B.JAMES                Date: 861123
Approximate # of bytes: 2520
Number of Accesses: 36  Library: 2
Description:
Keywords: COCO III,DISK,MTERM
 ---------------------------------

File: MTCC3.BAS
is a BINARY File.

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?

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 *********************************
Number: 825  Name: NEWDFIX.BAS
Address: B.JAMES                Date: 861123
Approximate # of bytes: 5040
Number of Accesses: 83  Library: 2
Description:
ALL INSTRUCTIONS ARE IN THE PROGRAM.
Keywords: COCO III,DISK
 ---------------------------------

File: NEWDFIX.BAS
is a BINARY File.

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?

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 *********************************
Number: 814  Name: MTRMCC3.BIN
Address: JCORCORAN                Date: 861119
Approximate # of bytes: 17640
Number of Accesses: 51  Library: 2
Description:
Mickey Term Term program for the CoCo III.  It uses true lower case in the 32
col mode!!!
Keywords: CoCo 3 Terminal Mterm
 ---------------------------------

File: MTRMCC3.BIN
is a BINARY File.

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?

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 *********************************
Number: 809  Name: TITLER.BAS
Address: B.JAMES                Date: 861116
Approximate # of bytes: 8820
Number of Accesses: 81  Library: 2
Description:
Keywords: COCO 2,VIDEO,DISK,TAPE
 ---------------------------------

File: TITLER.BAS
is a BINARY File.

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?

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 *********************************
Number: 808  Name: HORSES.BAS
Address: B.JAMES                Date: 861116
Approximate # of bytes: 5040
Number of Accesses: 64  Library: 2
Description:
Keywords: GAME,COCO,
 ---------------------------------

File: HORSES.BAS
is a BINARY File.

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?

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 *********************************
Number: 798  Name: CONVERT
Address: B.JAMES                Date: 861113
Approximate # of bytes: 2520
Number of Accesses: 168  Library: 2
Description:
THIS PROGRAM WILL TAKE A MACHINE LANGUAGE FILE AND CONVERT IT TO BASIC DATA
STATMENTS.
INSTRUCTIONS ARE IN THE REM STATMENTS.
Keywords: COCO,DISK,TAPE
 ---------------------------------

File: CONVERT
is a BINARY File.

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?

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 *********************************
Number: 793  Name: CRLF.ASC
Address: D.REUS                Date: 861109
Approximate # of bytes: 1260
Number of Accesses: 24  Library: 2
Description:
THIS PROGRAM IS RIGHT HANDY WHEN YOU HAVE ONE OF THOSE STUPID OLD PRINTERS
THAT JUST SEEMS TO PRINT OVER ITSELF WHEN PRINTING, IT SENDS A LF AFTER
EACH CR.  THIS IS VERY HELPFULL IF USING SAY FOR EXAMPLE, AN OLD TTY
PRINTER OR SILENT700 FOR YOUR PRINTER DEVICE ON YOUR COCO.
Keywords: COCO,CR,LF,PRINTER,ASCII-BASIC
 ---------------------------------

File: CRLF.ASC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 792  Name: HAMCODE.ASC
Address: D.REUS                Date: 861109
Approximate # of bytes: 3780
Number of Accesses: 46  Library: 2
Description:
HAMCODE IS AN AMATEUR CODE TUTOR FOR THE COLOR COMPUTER.  IT WILL DISPLAY THE
LETTER, THE DITS AND DAHS  AND SEND THE SOUND FROM THE TV SPEAKER.
Keywords: HAM,AMETEUR,CW,CODE,TUTOR,EDUCATION,COCO,ASCII-BASIC
 ---------------------------------

File: HAMCODE.ASC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 769  Name: ENVELOPE.BAS
Address: JBELTRAMO                Date: 861102
Approximate # of bytes: 5040
Number of Accesses: 69  Library: 2
Description:
Just put your envelope into the printer type your
corresponding addresses
and the printer will do the rest!
Keywords: CoCo III, CoCo II, Envelope, Printer
 ---------------------------------

File: ENVELOPE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 665  Name: MATCH.BAS
Address: RJPLANCELL                Date: 861004
Approximate # of bytes: 7560
Number of Accesses: 83  Library: 2
Description:
This is an old game of Memory Match but with a real face lift. It has been
tested with children from 5 to 16 and held their interest very well. This
I believe is due part to the very attractive graphics and to the smoothness
of the programing. Play it through to see colorful scoring screen. This
C
software is being released as PUBLIC DOMAIN with the understanding that it
is to remain FREE and that all author credit lines remain in tack on all
copies, modifications, ect.   ........ENJOY!
s
Keywords: GAME,MEMORY,MATCH,BASIC,HIGH RES
 ---------------------------------

File: MATCH.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 664  Name: DEMONSQR.BAS
Address: RJPLANCELL                Date: 861004
Approximate # of bytes: 8820
Number of Accesses: 69  Library: 2
Description:
This is a two player capture game based on the ols game of squares but with
some unique differences. The object is to enclose (capture) as many squares
as possible while keeping your opponent from same. BEWARE of the Demons. If
you enclose one he will steal points and give them, your turn and the square
to your opponent. The game is fully prompted and turns, scoring ect. are
automatic. This release to PUBLIC DOMAIN is with theunderstanding that it
is to remain FREE and that all copies, modifications, ect. must retain the
authors credit lines. ........ENJOY!
s
S
Keywords: GAME,DEMON,SQUARES,CAPTURE,BASIC,
 ---------------------------------

File: DEMONSQR.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 663  Name: ROBODICE.BAS
Address: RJPLANCELL                Date: 861003
Approximate # of bytes: 8820
Number of Accesses: 66  Library: 2
Description:
This is a one to four player dice game. One player plays against the
computer. To ROLL the dice - hit the 'space bar'. To PASS - hit 'P'.
All turn keeping, scoring ect. is automatic. This game requires 16K
regular basic and needs no joysticks. ENJOY!
s
Keywords: GAME,DICE,ROBOTIC,BASIC,MULTI PLAYER
 ---------------------------------

File: ROBODICE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 636  Name: ODYSEY.BAS
Address: D.REUS                Date: 860918
Approximate # of bytes: 16380
Number of Accesses: 95  Library: 2
Description:
THIS TEXT ADVENTURE FOR THE COCO
IS PRETTY NEAT.  THE OBJECT IS
TO ESCAPE THIS SHIP AND TO
JETTISON OFF TO SAFETY.  NO FAIR
PEEKING AT THE PROGRAM, JUST
RUN IT.  THIS HAS A SAVE AND
LOAD FEATURE LIKE KING-TUT DOES
SO WHEN YOU HAVE TO RUN, YOU CAN
JUST TYPE SAVE AND IT WILL SAVE
TO DISK, (EASY MOD FOR TAPE)
Keywords: WCOCO,GAME,ADVENTURE,ODYSEY,ASCII BASIC
 ---------------------------------

File: ODYSEY.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 568  Name: ICONS.SYS
Address: T.SMITH                Date: 860817
Approximate # of bytes: 7560
Number of Accesses: 37  Library: 2
Description:
THIS IS THE ICONS FOR THE MCPAINT V2.00
Keywords: MCPAINT,GRAPHICS,DRAWING
 ---------------------------------

File: ICONS.SYS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 536  Name: TTHELP.DAT
Address: D.REUS                Date: 860730
Approximate # of bytes: 10080
Number of Accesses: 128  Library: 2
Description:
THIS IS THE DATA FILE FOR TELETERM!
IT MUST BE ON THE SAME DISK AS
THE TELETERM.BIN FILE. (#535)
Keywords: DATA,TELETERM,COCO,MODEM,ASCII-TEXT
 ---------------------------------

File: TTHELP.DAT
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 535  Name: TELETERM.BIN
Address: D.REUS                Date: 860730
Approximate # of bytes: 7560
Number of Accesses: 170  Library: 2
Description:
THIS BINARY MACHINE LANGUAGE FILE
ALONG WITH TTHELP.DAT, WHICH MUST
BE ON THE SAME DISK, WILL ALLOW
YOU TO SEND AND RECIEVE FILES IN
XMODEM FORMAT, AND OTHER NEAT
GOODIES.
BE SURE TO HAVE THIS FILE AND
THE OTHER FILE 'TTHELP.DAT' ON
THE SAME DISK!!
Keywords: COCO,TELECOMMUNICATION,MODEM,TERMINAL,BINARY ML PROGRAM
 ---------------------------------

File: TELETERM.BIN
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 534  Name: LIFE.BAS
Address: D.REUS                Date: 860730
Approximate # of bytes: 7560
Number of Accesses: 117  Library: 2
Description:
THIS ASCII BASIC PROGRAM WILL
DRAW A CONCLUSION DUE TO ALL KINDS
OF DATA THAT IT GATHERS FROM YOU
TO DETERMINE HOW LONG YOU ARE
EXPECTED TO LIVE.  CAN BE EASILY
ADAPTED TO OTHER COMPUTERS.
Keywords: COCO,GAME,HEALTH,ASCIIBASIC
 ---------------------------------

File: LIFE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 532  Name: GSTBSTER.PIX
Address: D.REUS    * HIDDEN *  Date: 860730
Approximate # of bytes: 3780
Number of Accesses: 73  Library: 2
Description:
THIS COCO ASCII-BASIC PROGRAM
CREATES THE HI-RES IMMAGE OF
GHOST BUSTERS, REALY NICE AND
RICH IN COLOR AND THE HOLE 9-YARDS!
Keywords: COCO,GRAPHICS,PICTURE,ASCII-BASIC
 ---------------------------------

File: GSTBSTER.PIX
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 531  Name: POPEYE.PIX
Address: D.REUS    * HIDDEN *  Date: 860730
Approximate # of bytes: 5040
Number of Accesses: 58  Library: 2
Description:
THIS COCO GRAPHICS PROGRAM IN
(ASCII BASIC) WILL ALLOW YOU TO
RE-CREATE OLE' POPEYE HIMSELF.
Keywords: GRAPHICS,COCO,ASCII BASIC
 ---------------------------------

File: POPEYE.PIX
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 529  Name: TAPECAT.BAS
Address: D.REUS                Date: 860730
Approximate # of bytes: 1260
Number of Accesses: 64  Library: 2
Description:
THIS PROGRAM WILL EITHER PRINT
TO SCREEN, OR A PRINTER THE NAMES
OF ALL THE PROGRAMS/FILES ON ANY
GIVEN TAPE.  JUST RUN THE PROGRAM
AND PRESS PLAY ON YOUR TAPE DECK.
Keywords: APPLICATION,TAPE,COMPRESSEDBASIC
 ---------------------------------

File: TAPECAT.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 528  Name: CAVEHUNT.BAS
Address: D.REUS                Date: 860730
Approximate # of bytes: 10080
Number of Accesses: 99  Library: 2
Description:
THIS BASIC TEXT ADVENTURE WILL
LET YOU EXPLORE THE DEEP OF A
CAVE.  IT HAS PROVIDED SEVERAL
HOURS OF ENJOYMENT FOR ME.
Keywords: GAME,ADVENTURE,ASCII BASIC
 ---------------------------------

File: CAVEHUNT.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 525  Name: HORSE.BAS
Address: D.REUS                Date: 860730
Approximate # of bytes: 6300
Number of Accesses: 62  Library: 2
Description:
THIS HORSE RACE PROGRAM USES
THE LOW-RES GRAPHICS CAPABILITY
OF COCO TO SHOW A HORSE RACE IN
PROGRESS.  GREAT FUN...
COMPRESSED BASIC
Keywords: COCO,GAME,HORSE,COMPRESSEDBASIC
 ---------------------------------

File: HORSE.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

Skipping file ...
 *********************************
Number: 524  Name: SNOOPY.PIC
Address: D.REUS    * HIDDEN *  Date: 860730
Approximate # of bytes: 5040
Number of Accesses: 51  Library: 2
Description:
THIS NEAT PROGRAM FOR COCO CREATES
THE CHARACTER SNOOPY RIGHT BEFORE
YOUR EYES.  LOOKS LIKE HE IS
GETTING READY TO GO FISHING!!
A NEAT GRAPHIC TO PRINT OUT!
Keywords: COCO,SNOOPY,PICTURE,GRAPHIC,ASCIIBASIC
 ---------------------------------

File: SNOOPY.PIC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 523  Name: UFO.BAS
Address: D.REUS                Date: 860730
Approximate # of bytes: 2520
Number of Accesses: 73  Library: 2
Description:
THIS IS A GRAPHICS PROGRAM FOR
COCO WHICH WILL CREATE A PICTURE
OF THE SPACE-SHUTTLE, BE CAREFULL
TO REMOVE THE HIGH-SPEED POKES
IF YOU HAVE A DISK SYSTEM OR ONE
OF THE VERSIONS OF COCO WHICH
CANT HANDLE THE POKE65495,0
SPEED-UP AND 65494,0 SLOW-DOWN
POKES.
Keywords: COCO,GRAPHICS,PICTURE,HI-RES,SPACE-SHUTTLE,SPACE
 ---------------------------------

File: UFO.BAS
is a BINARY File.

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?

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 *********************************
Number: 471  Name: PINK PANTHER
Address: MUSICA                Date: 860712
Approximate # of bytes: 6300
Number of Accesses: 95  Library: 2
Description:
THIS IS THE PINK PANTHER THEME BY HENRY MANCINI.  TRANSCRIBED
ON MUSICA 2.  YOU *DO NOT* NEED MUSICA 2 TO ENJOY!  SIMPLY
LOADM (CLOADM FOR TAPE) AND EXEC.
QUESTIONS, COMMENTS, SUGGESTIONS TO:
DAVE JENKINS (MUSICA)
Keywords: MUSICA,PINK PANTHER,MOVIES,CARTOONS,THEMES,MUSIC
 ---------------------------------

File: PINK PANTHER
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 410  Name: KERMITCC.DOC
Address: JCORCORAN                Date: 860607
Approximate # of bytes: 25200
Number of Accesses: 97  Library: 2
Description:
THIS IS THE DOCUMENT FILE FOR THE COCO KERMIT TERMINAL
PROGRAM.
Keywords: COCO, KERMIT, DOCUMENTATION
 ---------------------------------

File: KERMITCC.DOC
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 409  Name: KERMITCC.BIN
Address: JCORCORAN                Date: 860607
Approximate # of bytes: 5040
Number of Accesses: 91  Library: 2
Description:
THIS IS A 300 BAUD TERMINAL FOR THE
COCO WITH THE KERMIT PROTOCOL.
SEE THE KERMITCC/DOC FILE FOR MORE INFO.
Keywords: COCO, KERMIT
 ---------------------------------

File: KERMITCC.BIN
is a BINARY File.

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?

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 *********************************
Number: 359  Name: STARTREK.BAS
Address: DREUS    * HIDDEN *  Date: 860508
Approximate # of bytes: 23940
Number of Accesses: 311  Library: 2
Description:
THIS IS THE STARTREK GAME YOU
HAVE SEEN FOR THE 'OTHER' GUYS
COMPUTER, WELL I HAVE MANAGED
TO GET A HOLD OF THIS PUB DOM.
FILE FOR YOU ALL.
22656 BYTES LONG!! BASIC ASCII
FORMAT.
Keywords: COCO,STARTREK,GAME,COLOR COMPUTER
 ---------------------------------

File: STARTREK.BAS
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 358  Name: MONKEES THEME
Address: MUSICA                Date: 860505
Approximate # of bytes: 6300
Number of Accesses: 75  Library: 2
Description:
THEME FROM THE 60'S TV SHOW THE MONKEES.
TRANSCRIBED ON MUSICA.  YOU DO NOT NEED
MUSICA TO ENJOY.  THIS IS A STAND-ALONE
MACHINE LANGUAGE PROGRAM.
DAVE JENKINS (MUSICA)
Keywords: MUSICA,TV,THEME,MONKEES,MUSIC
 ---------------------------------

File: MONKEES THEME
is a BINARY File.

Press <RETURN> to skip, <D>ownload, <L>ist, or <Q>uit.
?

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 *********************************
Number: 357  Name: HILL STREET BLUES THEME
Address: MUSICA                Date: 860505
Approximate # of bytes: 7560
Number of Accesses: 60  Library: 2
Description:
THE THEME TO HILL STREET BLUES
TRANSCRIBED ON MUSICA. YOU DO NOT
NEED MUSICA.  THIS IS A STAND-ALONG
MACHINE LANGUAGE PROGRAM.
(THAT SHOULD READ "STAND-ALONE"!)
DAVE JENKINS (MUSICA)
Keywords: MUSICA,HILL STREET BLUES,TV,THEME,MUSIC
 ---------------------------------

File: HILL STREET BLUES THEME
is a BINARY File.

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?

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 *********************************
Number: 283  Name: ROHO.MAX
Address: CAT                Date: 860410
Approximate # of bytes: 13860
Number of Accesses: 54  Library: 2
Description:
COCO MAX 'MAX' FILE INSPIRED BY A FRIENDS PET
Keywords: COCO, COCO MAX, PIC
 ---------------------------------

File: ROHO.MAX
is a BINARY File.

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?

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 *********************************
Number: 277  Name: MIKEYTERM 4.0 DOCS PT 3
Address: MUSICA                Date: 860406
Approximate # of bytes: 16380
Number of Accesses: 78  Library: 2
Description:
DOCUMENTATION FOR MIKEYTERM 4.0.  PART 3 OF 3 PARTS.
FORMATTED FOR 80 COLUMN PRINTER.
(THIS IS THE SHORTEST OF 3 VERY LONG FILES!)
Keywords: MIKEYTERM,DOCUMENTATION
 ---------------------------------

File: MIKEYTERM 4.0 DOCS PT 3
is a BINARY File.

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?

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 *********************************
Number: 276  Name: MIKEYTERM 4.0 DOCS PT 2
Address: MUSICA                Date: 860406
Approximate # of bytes: 20160
Number of Accesses: 67  Library: 2
Description:
MIKEYTERM 4.0 DOCUMENTATION. PART 2 OF 3 PARTS
FORMATTED FOR 80 COLUMN PRINTER.
Keywords: MIKEYTERM,DOCUMENTATION
 ---------------------------------

File: MIKEYTERM 4.0 DOCS PT 2
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 275  Name: MIKEYTERM 4.0 DOCS PT. 1
Address: MUSICA                Date: 860406
Approximate # of bytes: 26460
Number of Accesses: 82  Library: 2
Description:
DOCUMENTATION FOR MIKEYTERM VERSION 4.0.  THE DOCUMENTATION
COMES IN THREE PARTS.  FORMATTED FOR 80 COLUMN PRINTER.
Keywords: MIKEYTERM,DOCUMENTATION
 ---------------------------------

File: MIKEYTERM 4.0 DOCS PT. 1
is a BINARY File.

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?

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 *********************************
Number: 274  Name: 20001 SPACE ODESSY THEME
Address: B.JAMES                Date: 860405
Approximate # of bytes: 11340
Number of Accesses: 78  Library: 2
Description:
Keywords: MUSICA,20001,MUSIC
 ---------------------------------

File: 20001 SPACE ODESSY THEME
is a BINARY File.

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?

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 *********************************
Number: 273  Name: DOS BOOT 1.1 ROM
Address: B.JAMES                Date: 860405
Approximate # of bytes: 2520
Number of Accesses: 68  Library: 2
Description:
RSDOS 1.1 ROM NEEDED.
DIRECTION IN PROGRAM.
Keywords: RSDOS 1.1,DOS BOOT
 ---------------------------------

File: DOS BOOT 1.1 ROM
is a BINARY File.

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?

Skipping file ...
 *********************************
Number: 271  Name: AUTO PROGRAM BOOT
Address: B.JAMES                Date: 860405
Approximate # of bytes: 5040
Number of Accesses: 59  Library: 2
Description:
THIS PROGRAM WILL PATCH RSDOS TO BOOT A PROGRAM ON COLDSTART
SO IT CAN BE BURNED TO A EPROM.
Keywords: AUTO BOOT,64K,RSDOS,DISK SYSTEM,1.0,1.1
 ---------------------------------

File: AUTO PROGRAM BOOT
is a BINARY File.

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?

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 *********************************
Number: 227  Name: EXTENDED COLOR BASIC DEM
Address: FORCE                Date: 860316
Approximate # of bytes: 8820
Number of Accesses: 94  Library: 2
Description:
THIS IS A FILE THAT IS ROAM-
ING AROUND ON A NUMBER OF
BBS'S ACROSS THE COUNTRY.  IT
DEMONSTRATES THE POWER THE
COCO HAS OVER ITS RIVALS.
MOST NOTABLY, THE COMMODORE,
SINCE IT CANNOT DRAW CIRCLES
WITHOUT HAVING TO PLOT EACH
ONE.
ENJOY....MARK (THEFORCE)
Keywords: COCO, DEMO PROGRAM, GRAPHICS, ECB
 ---------------------------------

File: EXTENDED COLOR BASIC DEM
is a BINARY File.

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?

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 *********************************
Number: 217  Name: COCO PSALM.BAS
Address: FORCE                Date: 860315
Approximate # of bytes: 8820
Number of Accesses: 64  Library: 2
Description:
THIS WAS MADE WITH COCOMAX ON
TAPE, AND AUGMENTED SLIGHTLY
WITH COCOMAX II.  AN EARLY
ATTEMPT WITH DAVE JENKINS AND
MYSELF, TO PRODUCE A BIT OF
HUMOR FOR COCO FANATICS.  THIS
IS IN ASCII, AND CAN BE ENJOYED
BY CASSETTE OR DISK USERS.
ENJOY
MARK MAYHEW
Keywords: COCOMAX,ASCII,PIX,HUMOR
 ---------------------------------

File: COCO PSALM.BAS
is a BINARY File.

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?

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 *********************************
Number: 201  Name: WOODHEAT.BAS
Address: HWH                Date: 860310
Approximate # of bytes: 7560
Number of Accesses: 39  Library: 2
Description:
A menu driven prog that will calc the cost
savings and amount of wood you will use to
convert your present heating system to an
hydronic wood fired boiler system. It will
also calc the payback time based on your cost
input to convert.
Keywords: WOODHEAT,WOOD,HEAT,STOVE
 ---------------------------------

File: WOODHEAT.BAS
is a BINARY File.

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?

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 *********************************
Number: 193  Name: LOTTO
Address: HWH                Date: 860305
Approximate # of bytes: 3780
Number of Accesses: 133  Library: 2
Description:
This is based on the Connecticut State Lottery
which are numbers 1-40. To change the number
edit the RND(40) statement to whatever you want.
Keywords:
 ---------------------------------

File: LOTTO
is a BINARY File.

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?

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 *********************************
Number: 177  Name: IF YOU COULD READ MYMIND
Address: MUSICA                Date: 860302
Approximate # of bytes: 11340
Number of Accesses: 54  Library: 2
Description:
GORDON LIGHTFOOT HIT TRANSCRIBED ON MUSICA.  THIS IS
A STAND-ALONE MACHINE LANGUAGE PROGRAM. YOU DO NOT NEED
MUSICA TO PLAY IT, BUT YOU DO NEED XMODEM TO DOWNLOAD IT.
Keywords: LIGHTFOOT,MUSIC,SONG,MUSICA
 ---------------------------------

File: IF YOU COULD READ MYMIND
is a BINARY File.

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?

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 *********************************
Number: 176  Name: MICHELLE
Address: MUSICA                Date: 860302
Approximate # of bytes: 8820
Number of Accesses: 67  Library: 2
Description:
BEATLES HIT MICHELLE TRANSCRIBED BY MUSICA.  THIS IS
A STAND ALONE MACHINE LANGUAGE PROGRAM. YOU DO NOT NEED
MUSICA TO PLAY IT, BUT YOU WILL NEED XMODEM TO DOWNLOAD IT.
Keywords: MUSIC,MUSICA,BEATLES,SONG
 ---------------------------------

File: MICHELLE
is a BINARY File.

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?

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 *********************************
Number: 170  Name: MORTAGE
Address: SBM                Date: 860228
Approximate # of bytes: 2520
Number of Accesses: 59  Library: 2
Description:
CALCULATE HOME LOANS OR ANY OTHER TYPE OF LOAN.
WRITTEN IN BASIC FOR COCO 2
Keywords: COCO, BASIC, FINANCE, MORTGAGE
 ---------------------------------

File: MORTAGE
is a BINARY File.

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?

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 *********************************
Number: 166  Name: CHECKBOOK
Address: SBM                Date: 860225
Approximate # of bytes: 5040
Number of Accesses: 188  Library: 2
Description:
THIS PROGRAM QUICKLY BALANCES YOUR CHECKBOOK.
IT IS WRITTEN IN BASIC.
S
Keywords: COCO,FINANCIAL
 ---------------------------------

File: CHECKBOOK
is a BINARY File.

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?

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 *********************************
Number: 140  Name: BIORHYTHM.BAS
Address: J.H.SHAPIRO                Date: 860210
Approximate # of bytes: 2520
Number of Accesses: 147  Library: 2
Description:
Keywords: GAME
 ---------------------------------

File: BIORHYTHM.BAS
is a BINARY File.

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?

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 *********************************
Number: 85  Name: MIKEYTERM4.0
Address: WVCOX                Date: 851212
Approximate # of bytes: 17640
Number of Accesses: 250  Library: 2
Description:
M/L XMODEM File transfer program
300 baud through the Bit Banger port(Built in) or 110-9600 through the RS232
Program pak.
Supports PBJ 80 column card.
Keywords: Mikeyterm,XMODEM, MODEM, File transfer, PBJ,
 ---------------------------------

File: MIKEYTERM4.0
is a BINARY File.

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?

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 *********************************
Number: 67  Name: CONFIG
Address: RAWILLIAMS                Date: 851116
Approximate # of bytes: 7560
Number of Accesses: 66  Library: 2
Description:
USE CONFIG TO CHANGE CURSER
CAN ALSO CHANGE COM.
SETTINGS
Keywords:
 ---------------------------------

File: CONFIG
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Number: 66  Name: MTERM
Address: RAWILLIAMS                Date: 851116
Approximate # of bytes: 12600
Number of Accesses: 108  Library: 2
Description:
USERS MAY ALSO CONFIGURE MACRO KEY DEFINITIONS FOR SPECIFIC FUNCTIONS==ID'S AND
PASS WORDS===
CAN ALSO BE USED WITH "SMART MODEMS"
USE "CONFIG" TO CHANGE MTERM TO YOUR NEEDS
Keywords:
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Number: 44  Name: TAIPAN.BAS
Address: MAGIC0518                Date: 851102
Approximate # of bytes: 13860
Number of Accesses: 254  Library: 2
Description:
TAIPAN IS A SIMULATION OF TRADING AND PIRATEERING ON THE HIGH SEAS
Keywords: GAMS,SIMULATION
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== End of Browse.